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Revenge
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'''Revenge''' is a tier Tier III [[skill]] in from the [[Barbarian]]'s [[Juggernaut Skill Tree]], which hits all enemies in an [[AoE]] around the Barbarian and heals an amount equal to enemies hit[[heal]] him. Only usable if you've been hit, and a small chance it is.
|user= Barbarian
|tree= Juggernaut
|description= Revenge has X% chance to be usable when hit by an enemy. Smash the ground dealing Y% weapon damage to all nearby monsters. You gain Z% of your maximum health for each enemy hit.
|type= Direct Damage
|quantity= % of weapon dmg.
|effect= Circular [[AoE]]
|school= Physical
|resource= Fury
|cost= UnknownFree
|cast-time= None
|cooldown= None
==Skill Design==
Revenge is a good skill to heal up when swarmed, as when surrounded by monsters[[monster]]s, the chances of Revenge being usable becomes quite high, and the . The amount healed is in percentages, so hitting 5 enemies will give you 10% of your total health at rank 1. The damage is also good, with 150% of a very damaging yet slow weapon will make this skill useful to cause some havoc and heal up.
==Development==
The mechanic for this skill was probably inspired from Warrior skills in World of Warcraft, where you can only cast some skills if you've been hit in the last X seconds. With the restraints on the use of the skill, it is not strange it is [[Fury]] free.
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==Trivia==
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''
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==Media==
You can find pictures in the Diablo 3 screenshot and picture gallery. Sadly, no images of Revenge have been seen:
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
* [http://www.diii.net/gallery/showgallery.php?cat=all&si=Revenge Revenge-specific gallery contents]
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