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1,032 bytes added, 09:40, 26 August 2009
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*Mana Related Skills:
**Witch Doctor's [[Spirit_Skill_Tree#Soul Harvest|Soul Harvest]]: Killing Enemies with this [[AoE]] Spell will restore the Witch Doctor's Mana.
**Wizard's [[Arcane_Skill_Tree#Mana_Recovery|Mana Recovery]]: Increases the chance of a Mana Globe Dropping.
This means that the Wizard wont be using mana, Nor the Monk, this creates a lot of room for speculation, which can be discussed [http://forums.diii.net/showthread.php?t=737837 here].
 
 
==Development==
 
===Barbarian===
In the first publically shown build of Diablo III, shown at [[WWI 2008]], the [[Barbarian]] used [[mana]] instead of [[Fury]]. The [[D3 Team]] never actually intended the Barbarian to use mana and the first build only used it as a placeholder. The second version at [[BlizzCon 2008]] used a fury globe, much like the World of WarCraft rage, but this was changed shortly after the event to the system we see today. The [[BlizzCon 2009]] build used the Fury Orb system, where fury builds up to "orbs" (where the mana container is for [[caster]]s) and some skills require 1-3 orbs to use.
 
===Wizard===
From the first time she was show, the Wizard has used [[mana]] as resource pool. In the [[BlizzCon 2009]] demo, she regained mana by investing skill points in [[Mana Recovery]], making [[Mana Globe]]s drop from monsters. She was the only one who could see and benefit from them. This changed in the [[BlizzCon 2009]] demo, where she instead has a skill to get mana as well as life from [[Health Globe]]s.
 
[[category:reference]]
[[category:Interface]]
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