Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Resource

872 bytes added, 20:51, 25 August 2009
no edit summary
==Diablo Games==
In [[Diablo I]] and [[Diablo II]] all [[class]]es used [[Mana]] as their one main resource, but in [[Diablo III]] not all classes share the same resource. In all the Diablo Games so far, class' resource pool is located in the UI, on the bottom right hand side, usually in an orb or sphere.
 
==Resource Pools==
 
===Mana===
[[Mana]] is the most known resource pool, having been in many [[RPG]]s and is usually represented by a blue colour. So far the [[Witch Doctor]] and the [[Wizard]] are confirmed to use mana as their ability resource in [[Diablo III]].
**[[Berserker_Skill_Tree#Enrage|Enrage]]: Increases Fury gained and Damage taken for a short time.
**[[Berserker_Skill_Tree#Savage|Savage]]: Increases Fury gained after scoring a [[Critical hit]].
 
 
==Future Resource Pools==
During an [http://pc.ign.com/articles/101/1017305p2.html interview] by IGN with Jay Wilson, he said the following:
 
 
''IGN: The barbarian obviously uses fury and the wizard uses mana, so what exactly do the witch doctor and the monk use to power their skills?''
 
''Jay Wilson: Right now the monk and the wizard and the witch doctor all use mana. The witch doctor is actually going with mana, that's official. The monk and the wizard are going to have different systems, and we haven't finished them, I can't talk about them yet. They are definitely both going to be different, but the witch doctor is actually going to be on mana, we like that convention.''
 
 
This means that the Wizard wont be using mana, Nor the Monk, this creates a lot of room for speculation, which can be discussed [http://forums.diii.net/showthread.php?t=737837 here].
[[category:reference]]
567
edits