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Monk
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The '''Monk''' is the Fourth Class in Diablo 3. He is a light armored, fast hitting [[melee fighter]]/[[caster]] hybrid, utilizing Martial Arts and Light magicwith focus on martial arts close combat. His Combat Style is unique He's like a mix between the [[Assassin]] and based on Fighting Games. [[ImagePaladin]] from Diablo II, and shares a few traits with the Monk of Diablo:Monk1Hellfire.jpg|thumb|right]]
==Background==
{{Classbox
|game= Diablo III
|portrait= Monk1.jpg
<!--|portrait-width= 200px-->
<!--|name= -->
|classtype= official
|role= [[Melee]]/[[Caster]]
|attrib= [[Strength]] [[Dexterity]] [[Vitality]] [[Willpower]] [[Life]] [[Mana]]
<!-- Class Skills -->
|skilltree1= [[Skill Tree A]]
|skilltree2= [[Skill Tree B]]
|skilltree3= [[Skill Tree C]]
<!-- Background -->
|origin= [[Sanctuary]]
|affiliation= Monks of [[Ivgorod]]
|friends= None Known
|foes= None Known
}}
The male Monk character comes from the Monasteries of [[Ivgorod]] in the Foothills. They are taken into the Monastery at a young age, where they are taught ancient knowledge, belief in 1001 gods that are in everything (one god in water, one god in fire, one god in the air, etc.), meditation to remove sins from the body and martial arts.
The Monks have a fondness of structure and creativity, which is why they have various symbols on their bodies and their light magic is brought to life through runes, symbols that invoke the light to aid them. It is said that each Monk has a tattoo on his back, that chronicles their lifetime/adventures (needs confirmation), it may take a monk an entire lifetime to finish the tattoo on his back.
He serves the Elder Monks of the monastery, who seek to destroy evil in all forms.
The male Monk character comes from thinks of himself as the Monasteries weapon of Ivgorod in the Foothills. They are taken into the Monastery at a young age, where they are taught ancient knowledge, belief in 1001 gods against all that are in everything (one god in wateris evil, one god in fire, one god in the airhe is a peaceful, etc.), meditation to remove sins from the body patient and martial arts. The Monks have a fondness of structure and creativitygood man who aids people who suffer, with no hatred against anyone, which is why they have various symbols on their bodies and their light magic is brought in contrast to life through runes, symbols that invoke the light to aid them[[Barbarian]]. It He is said that each Monk has a tattoo on his back, that chronicles their lifetime/adventures (needs confirmation)adept in Martial Arts, it may take a monk an entire lifetime being able to finish defeat multiple foes without the tattoo on his backaid of weapons.
==Class Design==
The "theme" of the Society of Monks is a mix of "spiritual" Buddhism and "eradication of evil" of the European churches while maintaining an Asian/Indian visual theme. [[Abd al-Hazir]] writes about an encounter with a Monk in a tavern, in his [[Writings of Abd al-Hazir: Entry no. 0032|32nd entry]] of the [[Writings of Abd al-Hazir]].
The monk was partly made as an opposite to the [[Barbarian]], with more focused gameplay. He's also quite weak, so a lot of the class design is built upon the monk [[debuff]]ing his foes, to receive less damage himself.
===Combat System===[[Image:Monk - Way of a hundred fists.jpg|thumb|left|[[Way of the Hundred Fists]] in action.]]The Monk's concept was that of a fighting game character, where the player could create combos by pressing the right buttons at the right time. This not so different with the Monk, as almost all skills have 3 stages. Each stage of each skill does a specific action, the player can chain these stages into a combo, being able to create 12 different combos from only 4 spells, many custom combos can be made that fit the player's style of combat.
Using a skill will cast the first stage of that skill, the player has a 0.6 second window to press the skill again to advance to the next stage of that skill OR to press another skill to advance to the next stage of that skill, that may lead to the 3rd stage of any other skill. Alternatively, the player can wait for the 0.6 second window to pass and use the skill again to re-use the first stage of that skill, if he wishes so.
An Example:
**Stage One: Way of the Hundred Fists, move in close to the enemies.
**Stage Two: Crippling Wave, lower the damage of the enemies.
**Stage Three: Exploding Palm, Apply the DoT to a damaged enemy and watch the bunch of monsters go boom! (make sure enemy dies from before the bleedends)
During the BlizzCon 2009 Diablo 3 Heroes and Monsters panel, it was said that the combat style was influenced by the combat styles of the Assassin in Diablo 2: Lord of Destruction and the Rogue class in World of Warcraft.
==Attributes and Skills==
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===Attributes===
====Starting Attributes====
*'''[[Strength]]:''' Unknown
*'''[[Dexterity]]:''' Unknown
*'''[[Vitality]]:''' Unknown
*'''[[Willpower]]:''' Unknown
*'''[[Life]]:''' Unknown
*'''[[Mana]]:''' Unknown
====Attribute Increase Per Level====
*'''[[Strength]]:''' Unknown
*'''[[Dexterity]]:''' Unknown
*'''[[Vitality]]:''' Unknown
*'''[[Willpower]]:''' Unknown
-->
==Development==
The Monk was the Fourth [[class]] to be revealed by Blizzard, debuting during the opening ceremony of [[BlizzCon 2009]], in front of 26,000 cheering fans and countless DirecTV viewer. As with much of Diablo III, the [[D3 team]] took inspiration from old Pen and Paper RPGs and from Fighting Games/Console Brawlers.
There is no female Monk at the moment, but according to [[Jay Wilson]], they have started the process on creating the female Monk.
The first we ever heard of the Monk was almost a year ago, shortly after the [[Wizard]] was unveiled at [[BlizzCon 2008]]. Jay Wilson just commented and said us fans would love it [http://www.diii.net/blog/comments/exclusive-jay-wilson-interview/].
==References==
* [http://www.diii.net/blog/comments/full-monk-skill-tree-discussion-and-status/ Full Monk Skill Tree Stats and Discussion]
* [[Writings of Abd al-Hazirhttp: Entry no//www. 0032]diii.net/blog/comments/exclusive-jay-wilson-interview/ Exclusive Jay Wilson Interview]
{{Class navbox floor}}