[[File:IconSerenity.png|left]]'''Tranquility is a rune effect in [[Serenity]]''' (formerly named , a [[Impenetrable DefenseSpirit]]) is a Spirit Spending -spending [[Monk skill]] unlocked at [[clvl|Level]] 18.
A This rune effect briefly provides allies with an immunity to control-impairing effects. ==Skill Rune Effects==See the [[Golden RuneSerenity rune effects]] placed page for a more thorough description of all the rune effects in it this skill, plus screenshtos and videos. {{skill description header}}<skill class="Monk">Serenity</skill><skill class="Monk" rune="Tranquility">Serenity</skill> ==Media== Screenshots and videos will alter be added post-release. ==Development== Prior to the massive skill and rune system overhaul in February 2012, this effect was enabled by the [[Golden Rune]] runestone which granted the following way.effect:
{{Monk_Skillrune_Tranquility}}
[[category:Monk skills]]
[[category:Monk rune effects]]
[[category:runes]]
{{Skill navbox Diablo III|Monk|defensive}}