Fallen Shaman
Fallen Shaman return in Diablo 3, their ability to resurrect their kin intact. They are no longer the only higher level Fallen, and have been joined by Fallen Overseers and perhaps other yet to be revealed Fallen types. It's not yet known quite how all the types of Fallen will interact, and they've not yet been seen in action.
Fallen Shaman
Diablo III Monster [e] | |
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Fallen Shaman | |
Classification: | Demons |
Monster Family: | Fallen |
Role: | Caster, Rez |
Monster Stats Norm/Night/Hell/Inferno
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Life: | Unknown |
Mana: | Unknown |
Armor: | Unknown |
Resistance: | Unknown |
Offence Norm/Night/Hell/Inferno
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Armament: | Staff |
DPS: | Unknown |
Low Damage: | Unknown |
High Damage: | Unknown |
Range: | Ranged spells |
Speed: | Slow |
Movement: | Medium |
Resurrection | |
Behavior
The Fallen Shaman are said to retain their ability to resurrected dead Imps. They might have other crowd control skills as well, but with other higher level types of Fallen in Diablo III, the shaman may be purely a healing/resurrection unit.
It's not known if they can still shoot fireballs, but it seems likely. They are armed with a long dagger as well as their staves, so it seems likely that they still possess their melee stabbing attack.
Famous Fallen Shamans
Fallen shaman SuperUniques were memorable monsters in Diablo II. It's unknown if they will return in Diablo III. Click through to view the D2 versions of these monsters.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
- Diablo 3 screenshots and pictures
- An amazing fan version of the Fallen Shaman, created before the monster had been officially revealed by Blizzard.
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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