Risen Dead

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Risen Dead (aka zombies) are undead reanimated human corpses that hunger for the blood and flesh of the living.

One of the standard monster types in the Diablo games (and all fantasy RPGs), Zombies are one of the easier types of monsters to slay, notable for their slow foot speed and lack of armor or weaponry. There are higher level types of zombies, and many much more fearsome members of the Undead, but every adventurer must start off with some shambling bags of experience, and zombies admirably fill that role.


Risen Dead Subtypes

Act I


  • Bloated Corpse
    • Voracious Torso
  • Deathspitter
    • Decayer
  • Hungry Corpse
    • Hungry Torso
  • Inferno Zombie
  • Retching Cadaver
    • Ravenous Dead
  • Risen
  • Voracious Zombie
  • Walking Corpse
    • Crawling Torso


Act II

  • Dust Eater
    • Dust Biter
  • Dust Shambler
  • Rancid Stumbler
    • Dust Biter


In Alphabetical Order


Bloated Corpse

Bloated Corpse
Voracious Torso
  • Appears in Act I - Halls of Agony
  • Melee physical attack.
  • There is a chance when the Bloated Corpse is killed his top half will continue fighting as a Voracious Torso, still with a melee attack.


<mob>Bloated Corpse</mob>


Voracious Torso

<mob>Voracious Torso</mob>


Deathspitter

Deathspitter
Decayer


  • Found in Act I - Decaying Crypt
  • As well as a physical melee attack the Deathspitter can also spit at you from afar which inflict physical damage. They can also puke up pools of vomit from which emerge Decayer Zombies. No more than 5 of those can be alive at the same time.

Wretched Mothers are the same type of monsters as Deathspitters but they are specific to The Fallen Star quest where you need to hunt down three and eventually the Wretched Queen.

The wretched mothers were once normal women, but in death they serve a dark purpose. These horrors feast upon the remains of cadavers, then use foul magic to regurgitate the bodies as newly formed risen dead. One must slay the mother quickly or her nightmarish spawn will continue to grow in number. -- Deckard Cain


<mob>Deathspitter</mob>


Decayer

<mob>Decayer</mob>


Dust Eater

Dust Eater
Dust Biter


  • Found in Act II - Desolate Sands
  • Physical melee attack
  • When the Dust Eater is killed his top half will continue fighting as a Dust Biter, still with a melee attack.

<mob>Dust Eater</mob>


Dust Biter

<mob>Dust Biter</mob>


Dust Shambler

Dust Shambler


<mob>Dust Shambler</mob>


Hungry Corpse

Hungry Corpse
Hungry Torso


<mob>Hungry Corpse</mob>

Hungry Torso can also crawl out from bushes without first coming from a Hungry Corpse. They usually appear in the Weeping Hollow.

Hungry Torso

<mob acr="123160">Hungry Torso</mob>


Inferno Zombie

Inferno Zombie


  • Appears in Act I - Halls of Agony
  • A melee fire attack. Also he's fire resistant.

<mob>Inferno Zombie</mob>


Rancid Stumbler

Dust Biter


  • Found in Act II - Desolate Sands
  • Physical melee attack
  • There is a chance when the Rancid Stumbler is killed his top half will continue fighting as a Dust Biter, still with a melee attack.


<mob>Rancid Stumbler</mob>

Dust Biter

<mob>Dust Biter</mob>


Retching Cadaver

Retching Cadaver
Ravenous Dead


  • Appears in Act I - Defiled Crypt and The Weeping Hollow
  • As well as a physical melee attack the Retching Cadaver can also spit at you from afar which inflict physical damage. They can also puke up pools of vomit from which emerge Ravenous Dead. She can produce up to 10 at the same time.


<mob>Retching Cadaver</mob>

Ravenous Dead

<mob>Ravenous Dead</mob>


Voracious Zombie

Voracious Zombie

<mob>Voracious Zombie</mob>



Walking Corpse

Walking Corpse
Crawling Torso


<mob>Walking Corpse</mob>

Crawling Torso

<mob acr="218367">Crawling Torso</mob>





Zombies return to Diablo III in much the same form as they limped around in Diablo I and Diablo II: humanoid, slow, shambling, and just generally unpleasant. Their slow speed and negligible intelligence makes them ideal targets for new characters who are just starting to practice their skills.

Close up view.

They are easy to outrun and outsmart, and only ever pose a threat if they appear in such large numbers that you can't kill them all in time. Even that, however, is normally not a problem, since all classes have some sort of AoE damage spell to kill more of them at once.



Background

Zombies can be both re-animated corpses straight out of a grave, which require very little magic energy from a Necromancer to give a basic motivation (braaaains...) of destructive power. It's motivation can also be a restless spirit of the former inhabitant of the body, awakening again after death, looking for others to inflict this pain.


Zombies are generally completely void of intelligence, and the wounds they received prior to their death often slows them down, making them dangerous primarily only in large numbers. They are the most basic sort of undead, often thought of as even less troublesome than Skeletons. The one thing they have as an advantage is usually that they can take more physical punishment before they are destroyed, and the force or spirit that drives them is removed/expelled.


Lore

I will never forget the first time I saw these horrors shambling out of the misty woods. Our loved ones, buried long ago, rose from their graves and began to attack the living. However, the risen dead were only the beginning...

Deckard Cain



Development

In previous games, Zombies have been pretty straight-forward.


Media

You can find pictures in the Diablo 3 screenshot and picture gallery: