Scavenger
Scavengers are hound-like burrowing creatures who fight with ferocity and are quick to attack. A Scavenger is a beast-type monster.
These creatures often burrow in an open area and wait for a pray to pass within short distance, then the entire pack will burst out of the soil and attack their potential meal.
Contents
Subtypes
Act I
Burrowing Leaper
Scavenger
Act II
Reaper
Act III
Frostclaw Burrower
Burrowing Leaper
- Appears in Act I - Southern Highlands, Highlands Crossing, Fields of Misery, Lost Mine, and Scavenger's Den.
- Physical attack
- Burrows under ground only to reappear elsewhere
- Lunges from far away to launch attacks
Variants
- Champion - Nightmarish
- Rare - Jailer
Frostclaw Burrower
- Appears in Act III - Caverns of Frost, Icefall Caves
- Physical attack
- Burrows under ground only to reappear elsewhere
- Lunges from far away to launch attacks
Reaper
- Appears in Act II - Cave of Burrowing Horror
- Physical attack
- Burrows under ground only to reappear elsewhere
- Lunges from far away to launch attacks
Scavenger
- Appears in Act I - Den of the Fallen, The Weeping Hollow, Sheltered Cottage and Fields of Misery.
- Physical attack
- Lunges from far away to launch attacks
Named
- Burrow Bile - Unique - Fields of Misery, (Act I)
Lore
Scavengers are ugly, pathetic creatures who survive off of carrion and corpses too diseased to attract any other carnivores. I did once meet a raggedy fellow who claimed that he had trained one of the beasts to bring him large rats to eat, but I'm sure the story is utter nonsense. -- Abd al-Hazir
Trivia
The famous Abd al-Hazir had an "extremely distressing episode" during his youth involving Scavengers. He never got around to tell anyone what this was before he disappeared shortly after writing his 42nd entry about Sanctuary in article series called Writings of Abd al-Hazir.
Development
This iteration of Scavengers was first sighted in the WWI 2008 gameplay movie
Diablo I Monster
The Diablo I Scavenger is a demonic version of the regular one described here. Corrupted by Diablo himself, this variant of the carrion race is even more aggressive, and can be driven mad with the scent of death.
Diablo II Monster
The Diablo II Leapers found in the Aranoch desert are apparently genetically related to the Scavengers, but not of the exact same race. They have evolved even stronger bone muscles for leap attacks, don't burrow and have evolved an extremely slow resting metabolism to minimize water use and storage, but are otherwise quite like the burrowers. They still attack in packs, but use leaping attacks rather than an surprise attack from below.
Gallery
Burrow Bile Unique
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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