Fanmade:Harrier Imp
The Harrier Imp is a small demon working in symbiosis with Brutal Beasts, using them as a landing place, and helps them find food.
Contents
The Harrier Imp is not an official monster: It's a fan monster. Author(s) of the article are:
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Diablo III Monster
Diablo III Monster [e] | |
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Harrier Imp | |
Classification: | Demons |
Monster Family: | Harrier Imp |
Role: | Swarmer, Weakener |
Monster Stats Norm/Night/Hell/Inferno
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Life: | N/A |
Mana: | N/A |
Armor: | N/A |
Resistance: | unknown |
Offence Norm/Night/Hell/Inferno
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Armament: | Jaws, Claws |
DPS: | Unknown |
Low Damage: | N/A |
High Damage: | N/A |
Range: | Melee |
Speed: | Fast |
Movement: | Fast |
Background
Harrier Imps are a fan monster created by Butch Audacity. Harrier Imps are nasty small demons that have adapted to live on the backs of Brutal Beasts. The Harrier Imps appear as a cross between a pterodactyl and a imp and are known for their loud, eagle-like screams. Harrier Imps are very mobile and fast. Harrier imps harass potential prey for the appetites of Brutal Beasts. The claws and beak have a chemical that will slow a victim down and and amplify damage. Harrier Imps will go after the weakest member of group if they encountered more than one individual. Harrier Imps will collect nice, shiny objects in the same way that crows do. Sometimes Harrier Imps will wear amulets and rings as a sign of status (and for any potential advantage)
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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