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Legendary Gems

1,253 bytes removed, 15:28, 9 September 2015
Legendary Gems Catalog
==Legendary Gems Catalog==
These stats changed several times during PTR testing. Here are the Legendary Gem stats as of {| !Effect!Values!Rank 25 Bonus!colspan="2"|Notes|-!colspan="4"|[[Patch 2.1Bane of the Powerful]], which went live in late August 2014. No changes were made to their stats (though many bugs were fixed) afterwards, up through Patch |rowspan="2.1.2 in January 2015.* Three new LGems were added in "|[[Season Two]], beginning in February 2015File:Legem-bane-of-the-powerful-icon2. The [[Gem of Easejpg]], [[Molten Wildebeest’s Gizzard]], and [[Esoteric Alteration]]. [[File:Legem-bane-of-the-powerful-icon|-|Gain 20% increased damage for {{c_blue|X}} seconds after killing an elite pack.JPG|Start:{{c_blue|right]][[Bane 25}} Increase:{{c_blue|1}}|15% Increased Damage to Elites|One of the Powerful]]* '''Base effect: '''Gain 20% increased most popular gems, this grants a big damage for 25 seconds after killing an elite packbuff, works with every type of build, and enjoys around 100% up-time in Rifts, where Elites abound.* '''Increase rank grants: '''+1 second buff duration* '''Rank 25 unlocks: '''15% |-!colspan="4"|[[Increased Damage to ElitesBane of the Trapped]].One |rowspan="2"|[[File:Legem-bane-of -the most popular gems, this grants a big damage buff, works with every type -trapped-icon.JPG|Legem-bane-of build, and enjoys around 100% up-time in Rifts, where Elites aboundthe-trapped-icon. JPG]]|-|Increase damage against enemies under control-impairing effects by {{c_blue|X%}} [[File|Start:Legem-bane-of-the-trapped-icon{{c_blue|15%}} Increase: {{c_blue|0.JPG3%}} |right]][[Bane Gain an aura that reduces the movement speed of the Trapped]]enemies within 15 yards by 30%.* '''Base effect: '''Increase damage against enemies under control-impairing effects by 15%|The Aura at Rank 25 has no visual display, but it does proc the gem itself; so monsters near the hero are slowed and thus take increased damage.* '''Upgrade rank grants:''' +0.3% damage|-!colspan="4"|[[Boon of the Hoarder]]|rowspan="2"|Needs Pic* '''Rank 25 unlocks: '''Gain |-|{{c_blue|X%}} chance to cause an aura that reduces the movement speed explosion of enemies within 15 yards by 30gold when you kill an enemy|Start: {{c_blue|25%}} Increase: {{c_blue|1.5%}} The Aura at Rank 25 has no visual display, but |Gain 30% increased movement speed for 2 seconds after picking up gold.|The first time found (on an account) it does proc the gem itself; so monsters near the hero are slowed and thus take increased damage.   will only drop from [[Boon of the HoarderGreed]], found in [[The Vault]].* '''Base Effect:''' 25% chance to cause an explosion of gold when you kill an enemy.|-!colspan="4"|[[Enforcer]]* '''Upgrade rank grants|rowspan="2"|[[File: '''+1Legem-enforcer-icon.5% chance on killjpg|right]]|-* '''Rank 25 unlocks|Increases the damage of your pets by {{c_blue|X%}}|Start: '''Gain 30{{c_blue|15% increased movement speed for 2 seconds after picking up gold}} Increase: {{c_blue|0.3%}} |Your pets take 25% reduced damage.|The first time found (on an account) it will only drop from rank 25 bonus is irrelevant for pets that are not targeted and do not take damage, such as [[GreedHydras]], found in or [[The VaultSentries]]. This was tweaked in |-!colspan="4"|[[Patch 2.1.1Esoteric Alteration]] and now this gem can drop from Greater Rift Guardians, providing it has previously been found from Greed on that account.    |rowspan="2"|[[File:LegemEsoteric-enforceralteration-icon.jpg|right]][[Enforcer]]|-* '''Base Effect:''' Increases the |Gain {{c_blue|X%}} non-Physical damage of your pets by 15%.reduction* '''Upgrade rank grants|Start: {{c_blue|10%}} Increase:''' {{c_blue|0.35% more pet damage per level}} * '''Rank 25 unlocks: Your pets take 25|While below half Life, your resistances to Cold, Fire, Lightning, Poison, and Arcane are increased by 75% reduced damage.The rank 25 bonus is irrelevant for pets that are not targeted and do not take damage|A very powerful defensive gem, such as added in [[HydrasSeason Two]] or .|-!colspan="4"|[[SentriesGem of Ease]].  |rowspan="2"|[[File:EsotericGem-of-alterationease-icon.jpg|right]][[Esoteric Alteration]] -|- |Monster kills grant +{{c_greenc_blue|Season TwoX}}experience * '''Base Effect|Start:''' Gain 10% non-Physical damage reduction.{{c_blue|500}} Increase: {{c_blue|50}} * '''Upgrade rank grants:''' +0|Level requirement reduced to 1|Sockets into Weapons rather than jewelry.5% nonUseful for [[twink]]ing|-Physical damage reduction* '''Rank 25 unlocks!colspan="4"|[[Gem of Efficacious Toxin]]|rowspan="2"|[[File:''' While below half Life, your resistances to Cold, Fire, Lightning, Poison, and Arcane are increased by 75%Legem-gem-of-efficacious-toxin-icon.A very powerful defensive gem, added in [[Season Twojpg|right]].|-  [[File:Gem-of-ease-icon.jpg|right]][[Gem of Ease]] -- * |Poison all enemies hit for {{c_greenc_blue|Season TwoX%}}weapon damage over 10 seconds.* '''Base Effect:''' Monster kills grant +500 experience* '''Upgrade rank grants|Start:''' 50 experience per kill* '''Rank 25 unlocks{{c_blue|1000%}} Increase: '''Level requirement reduced to 1{{c_blue|50%}}The only LGem that sockets into [[weapons]] rather than jewelry|All enemies you poison take 10% increased damage from all sources. This is a very powerful [[twink]] item|A popular gem for big damage over time, and with but less useful for characters who kill enemies very quickly. One of the rank more powerul Rank 25 power unlocked it lets a level one character equip any weapon in the game, instantly giving them incrediblybonuses|-high damage. Testing on the PTR showed a character could hit level 40+ in less than 15 minutes playing solo.  !colspan="4"|[[Gogok of Swiftness]]|rowspan="2"|[[File:Legem-gemgogok-of-efficacious-toxinswiftness-icon.jpg|right]][[Gem of Efficacious Toxin]]* '''Base Effect:''' Poison all enemies |-|50% chance on hit for 1000% weapon damage over 10 to gain Swiftness, increasing your Attack Speed by {{c_blue|X%}} for 4 seconds. This effect stacks up to 15 times.* '''Upgrade rank grants|Start:''' +50{{c_blue|1%}} Increase: {{c_blue|1% weapon damage over 10 seconds}} * '''Rank 25 unlocks: '''All enemies you poison take 10|Gain 1% increased damage from all sources.Cooldown Reduction per stack of SwiftnessA popular gem for big damage over time|The Attack Speed increase is useful to some builds, but less useful this gem is most valued for characters who kill enemies very quickly. This one boasts one of the more powerful massive [[CDR]] granted by the Rank 25 properties, as poisoned enemies take extra damage from everything, including other playersproperty.|-  !colspan="4"|[[File:Legem-gogok-of-swiftness-icon.jpgIceblink]]|rowspan="2"|right]]Need Pic[[Gogok of Swiftness]]|-* '''Base Effect:''' 50|Your Cold skills now apply Chill effects and your Chill effects now slow enemy movement speed by an additional {{c_blue|X% chance on hit to gain Swiftness, increasing your Attack Speed 1}} |Start: {{c_blue|5% for }} Increase: {{c_blue|0.4 seconds. This effect stacks up to 15 times.%}} * '''Upgrade rank grants:''' +1|10% attack speedincreased chance to critically strike Chilled or Frozen enemies* '''Rank 25 unlocks: '''Gain 1% Cooldown Reduction per stack |One of Swiftness.two gems added in Season Three|-The Attack Speed increase is useful to some builds, but this gem is most valued for the massive !colspan="4"|[[CDRInvigorating Gemstone]] granted by the Rank 25 property.   |rowspan="2"|[[File:Legem-invigorating-gemstone-icon.jpg|right]][[Invigorating Gemstone]]|-* '''Base Effect:''' |While under any control-impairing effects, reduce all damage taken by 30{{c_blue|X%.}} * '''Upgrade rank grants|Start: {{c_blue|30%}} Increase: '''+{{c_blue|0.4% damage reduction}} * '''Rank 25 unlocks: '''|Heal for 20% of maximum life when hit by a control-impairing effect.|As with the other original batch of defensive gems, this is one of the least-used gems.|- !colspan="4"|[[File:Legem-mirinae-Mirinae, Teardrop of the Starweaver]]|rowspan="2"|[[File:Legem-mirinae-teardrop-icon.jpg|right]][[Mirinae, Teardrop of the Starweaver]]|-* '''Base Effect:''' 15|15% chance on hit to smite a nearby enemy for 1000{{c_blue|X% }} weapon damage as Holy.* '''Upgrade rank grants|Start:''' +40{{c_blue|1000% weapon damage}} Increase: {{c_blue|40%}} * '''Rank 25 unlocks: '''|Smite a nearby enemy every 5 seconds.|The smite can hit virtually any enemy on the screen, making the "nearby" description fairly inaccurate. On the whole this adds huge damage to individual targets, but does not as much less total damage than to large groups compared to other gems like Toxin or Pain Enhancer, especially when using |-!colspan="4"|[[AoEMolten Wildebeest's Gizzard]] attacks against screens full of enemies.   |rowspan="2"|[[File:Molten-wildebeests-gizzard-icon.jpg|right]][[Molten Wildebeest's Gizzard]] -|- |Regenerate {{c_greenc_blue|Season TwoX}}Life per Second * '''Base Effect|Start: {{c_blue|10000}} Increase:''' Regenerates 10,000 Life per Second{{c_blue|1000}} * '''Upgrade rank grants:''' +1000 Life per Second* '''Rank 25 unlocks:''' After not taking damage |After not taking damage for 4 seconds, gain an absorb shield for 200% of your total Life per Second.|Another powerful defensive gem added in [[Season Two]]. This gem synergizes very well with defensive buffs that prevent the character from taking damage, and the Rank 25 power can fuel itself, as the 200% absorb shield technically shield keeps the player from taking damage unless it exceeds 100% of the charcter's life.) |-!colspan="4"|[[Moratorium]]|rowspan="2"|[[File:Legem-moratorium-icon.jpg|right]][[Moratorium]]|-* '''Base Effect:''' |25% of all damage taken is instead staggered and dealt to you over 3 {{c_blue|X}} seconds.* '''Upgrade rank grants|Start:''' +{{c_blue|3}} Increase: {{c_blue|0.1 second to the stagger duration}} * '''Rank 25 unlocks: '''|10% chance on kill to clear all staggered damage.|Another of the initial batch of defensive gems that proved little-used.|- [[File:Legem-pain-enhancer-icon.jpg!colspan="4"|right]][[Pain EnhancerMutilation Guard]]* '''Base Effect|rowspan="2"|Need Pic|-|Gain {{c_blue|X}} melee damage reduction.|Start:''' Critical hits cause the enemy to bleed for 500{{c_blue|10% weapon damage as Physical over 3 seconds.* '''Upgrade rank grants}} Increase: '''+30{{c_blue|1% weapon damage.}} * '''Rank 25 unlocks: '''Gain Blood Frenzy|Below 50% life, granting you 2% increased Attack Speed for each bleeding enemy within 20 yards.may move through enemies unhindered|A Defensive Gem added in Season 3|-Compared to !colspan="4"|[[ToxinPain Enhancer]], this gem deals much higher damage per second, but with a much shorter duration and only when triggered by a |rowspan="2"|[[CritFile:Legem-pain-enhancer-icon.jpg|right]]. Best used by characters with high CHC and powerful enough attacks |-|Critical hits cause the enemy to kill most enemies within bleed for {{c_blue|X%}} weapon damage as Physical over 3 seconds, or with AoE attacks that can refresh the proc regularly.  [[File|Start:Legem-simplicitys-strenght-icon.jpg{{c_blue|500%}} Increase: {{c_blue|right]]30%}} [[Simplicity’s Strength]]* '''Base Effect:''' Increase the damage of primary skills by 25%|2% increased Attack Speed for each bleeding enemy within 20 yards.* '''Upgrade rank grants: '''+0|Best used with character with high Crit chance and AOE attacks.5% damage* '''Rank 25 unlocks|-!colspan="4"|[[Simplicity’s Strength]]|rowspan="2"|[[File: '''Primary skills heal you for 2% of maximum health on hitLegem-simplicitys-strenght-icon.jpg|right]]|-Probably |Increase the least used offensive gem from the initial batch, as primary skills are so weak compared to Spenders.damage of primary skills by {{c_blue|X%}}  [[File|Start:Legem-taeguk-icon{{c_blue|25%}} Increase: {{c_blue|0.jpg5%}} |right]][[Taeguk]]Primary skills heal you for 2% of maximum health on hit.* '''Base Effect:''' Gain 0.5% increased damage for 3 seconds after spending |Probably the least used offensive gem from the initial batch, as primary resource. This effect stacks up skills are so weak compared to 20 timesSpenders. * Upgrade rank grants: +1 max stack|-!colspan="4"|[[Taeguk]]|rowspan="2"|[[File:Legem-taeguk-icon.jpg|right]]|-|Gain 0.5% increased damage for 3 seconds after spending primary resource. This effect stacks up to {{c_blue|X}} times|Start: {{c_blue|20%}} Increase: {{c_blue|1}} |Gain 0.5% increased Armor for every stack.|This gem adds huge damage when fully stacked, but the stacks take quite a while to build up, and any lull of just 3 seconds resets them to zero.* The Rank 25 unlocks: Gain 0.5% increased Armor property is a powerful defensive bonus, especially for every stackmelee characters who can keep it stacked and active.This gem adds huge damage when fully stacked, but the stacks take quite a while to build up, and any lull |-!colspan="4"|[[Wreath of just 3 seconds resets them to zero. The Rank 25 property is a powerful defensive bonus, especially for melee characters who can keep it stacked and active.Lightning]]|rowspan="2"|
[[File:Legem-wreath-of-lightning-icon.jpg|right]]
[[Wreath of Lightning]]|-* '''Base Effect: '''|15% chance on hit to gain a Wreath of Lightning, dealing 600{{c_blue|X% }} weapon damage as Lightning every second to nearby enemies. Lasts for 3 seconds.* '''Upgrade rank grants|Start: {{c_blue|600%}} Increase:''' +{{c_blue|10% weapon damage per second.}} * '''Rank 25 unlocks: '''|While under the effect of the Wreath of Lightning, gain 25% increased movement speed.|A mini-[[Conduit Pylon]], this gem zaps all nearby enemies for considerable damage. Best used by melee builds or others in Radius is limited so close proximity to lots of enemies (such as is preferred.|-!colspan="4"|[[Whirlwind]] or [[StrafeZei’s Stone of Vengeance]]), since the radius of effect of the lightning strikes is limited.  |rowspan="2"|[[File:Legem-zeis-stone-of-vengeance-icon.jpg|right]][[Zei’s Stone of Vengeance]]|-* '''Base Effect: '''|Damage you deal is increased by 4{{c_blue|X% }} for every 10 yards between you and the enemy hit. Maximum 20% increase at 50 yards.* '''Upgrade rank grants|Start: {{c_blue|4%}} Increase:''' +{{c_blue|0.05% for every 10 yards}} * '''Rank 25 unlocks:''' |20% chance on hit to Stun the enemy for 1 second.|The damage boost calculates from the distance between the shooter (whether a character or a pet such as a [[Sentry]] or [[Hydra]]) and the target at the time the is calculated when damage is dealt, thus an enemy who moves closer or further away after the projectile is fired can increase or decrease so movement changes the damageamount.|}
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