Changes - Diablo Wiki
Open main menu

Diablo Wiki β

Changes

Legendary

1,307 bytes added, 08:31, 19 May 2014
Legendary Drop Rates
==Legendary Drop Rates==
The challenge Legendary drop rates as of legendary items is finding themv2.0. During [[5 Reaper of Souls and Diablo 3 vanilla]], from May 2012 until early 2014, a high value of [[Magic Find]], 350. The increase is 15% per difficulty level above Torment 1; the actual numbers are larger than 15% or more, was essential to see since it is a cumulative bonus and is factored into the overall legendary items drop frequently. This was the main operational purpose of the [[Nephalem Valor]] and [[Monster Power]] systems, which raised Magic Find with each Paragon level, and also boosted MF, [[Gold Find]], and [[experience]] rewardsrate equation.
That system changed entirely * Normal: 0% Legendary drop bonus, 25% bonus in [[D3v2Nephalem Rift]] and today s.* Hard: 0% Legendary drop bonus, 25% bonus in Nephalem Rifts.* Expert: 0% Legendary drop bonus, 25% bonus in Nephalem Rifts.* Master: 0% Legendary drop bonus, 25% bonus in Nephalem Rifts.* Torment 1: +15% Legendary drop bonus, +44% bonus in Nephalem Rifts.* Torment 2: +32% Legendary drop bonus, +65% bonus in Diablo Nephalem Rifts.* Torment 3 and Reaper of Souls: +52% Legendary drop bonus, +90% bonus in Nephalem Rifts.* Torment 4: +75% Legendary drop bonus, +119% bonus in Nephalem Rifts.* Torment 5: +101% Legendary drop bonus, +151% bonus in Nephalem Rifts.* Torment 6: +131% Legendary drop bonus, +189% bonus in Nephalem Rifts.    ===Magic Find=== [[Magic Find]] is essentially irrelevant as a stat or game functionpresent in [[D3v2]] and [[RoS]], but much decreased in value, post-[[D3v]]. The benefit to boost legendary drop rates is only Only 10% of a character's MF Magic Find value from gearis applied to the legendary drop rate, so a character with 50% Magic Find would only gain a 5% boost to legendary finding. Furthermore, in the [[Loot 2.0]] system, Magic Find is very rarely found as an item bonus, is no longer granted by leveling up or via [[Paragon Points]] (it was in the [[Paragon 2.0]] system during development, and during the key to finding legendary items Reaper of Souls beta test)  This is playing on a higher difficulty levelmajor change from the first 2 years of Diablo 3, when Magic Find was of huge importance. Each level boosts the During D3v, most players felt that 300% Magic Find was required for a decent legendary drop rate, and playing in well geared characters with high Paragon levels aimed for 400% or more. This was not hard to obtain with sufficient play time, since each Paragon level granted a 3% bonus to Magic Find and Gold Find. The total Magic Find from equipment + Paragon levels was hard capped at 300%, but additional Magic Find added by [[Monster Power]], [[Fortune Shrines]], multiplayer bonuses, and [[Nephalem RiftsValor]] tacks on another considerable added to the gear bonuswith no hard cap limitations. ) * See the [[difficultyMagic Find]] article for full more detailson changes to that property over time.
==Legendary Drop Weighting==