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→Legendary Drop Rates
==Legendary Drop Rates==
The challenge of legendary items is finding them. During [[Diablo 3 vanilla]], from May 2012 until early 2014, a high value of [[Magic Find]], 350% or more, was essential to see a legendary items drop frequently. This was the main operational purpose of the [[Neplahem Nephalem Valor]] and [[Monster Power]] systems, which raised Magic Find with each Paragon level, and also boosted MF, [[Gold Find]], and [[experience]] rewards. That system changed entirely in [[D3v2]] and today in Diablo 3 and Reaper of Souls, [[Magic Find]] is essentially irrelevant as a stat or game function. The benefit to boost legendary drop rates is only 10% of a character's MF value from gear, and the key to finding legendary items is playing on a higher difficulty level. Each level boosts the legendary drop rate, and playing in [[Nephalem Rifts]] tacks on another considerable bonus. See the [[difficulty]] article for full details.
That system changed entirely in [[D3v2]] and today in Diablo 3 and Reaper of Souls, [[Magic Find]] is essentially irrelevant as a stat or game function. The benefit to boost legendary drop rates is only 10% of a character's MF value from gear, and the key to finding legendary items is playing on a higher difficulty level. Each level boosts the legendary drop rate, and playing in [[Nephalem Rifts]] tacks on another considerable bonus. See the [[difficulty]] article for full details.
==Legendary Drop Weighting==