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Core tab

75 bytes added, 12:18, 22 September 2013
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The Core Tab is one of the four tabs of properties that can be boosted by [[Paragon points]]. The first Paragon point and every fourth point thereafter can be spent in this tab. Points spent in the Core Tab go to boost the four [[attributes]], [[strengthStrength]], [[dexterityDexterity]], [[vitalityVitality]], or [[intelligenceIntelligence]]. Each paragon point spent adds 5 to each stat.
* This is part of the [[Paragon 2.0]] system and is subject to change during further development before the system goes live.
==Tab Bonuses==
==Paragon 2.0 Bonuses per tab: ==
* [[Core tab]]: [[Strength]], [[Dexterity]], [[Intelligence]]There are four tabs, each with four different properties that can be boosted by spending [[Vitalityparagon points]]. (Confirmed.)* [[Attack tab]]: [[Attack Speed]], [[Critical hit Chance]], [[Critical hit Damage]], [[Cooldown]] reduction. (Confimed)* [[Defense tab]]: +Blocking % confirmed. Others? ([[All Res]]? Reduced stun time?)* [[Utility tab]]: [[Movement Speed]] and [[Pickup Radius]] confirmed. Others? ([[Magic Find]], [[Gold Find]], [[Experience]]?)
The amount of bonus granted by each paragon point is still under * [[Core tab]]: Strength, Dexterity, Intelligence, Vitality.* [[Offensive tab]]: [[Attack Speed]], [[Critical hit Chance]], [[Critical hit Damage]], [[Cooldown]] reduction.* [[Defensive tab]]: All Resistance, Life %, +% Armor, and Dodge chance.** (Increased blocking % was named at the Gamescom 2013 reveal but seems to have been replaced during development. * [[Adventure tab]]: +to maximum resource and increased resource regeneration, but as [[Movement Speed]], [[Pickup Radius]], [[Magic Find]]. (No mention of Gamescom 2013 each point in a Core attribute granted 5 [[Gold Find]].)** The resources are [[Fury]], [[Mana]], [[Arcane Power]], [[Spirit]], [[Faith]] (Crusader), and [[Hatred]]. [[Discipline]] is not boosted by Paragon points to that attribute. )
 ===Core Tab Bonuses:===
* [[Dexterity]]: Up to 50 Paragon points, worth 5 Dexterity points each. (Maximum bonus +250 Dexterity.)
* [[Strength]]: Up to 50 Paragon points, worth 5 Strength points each. (Maximum bonus +250 Strength.)
* [[Vitality]]: Up to 50 Paragon points, worth 5 Vitality points each. (Maximum bonus +250 Vitality.)
 
Each attribute was capped at 50 points when seen at the Gamescom demo. It's not known if this figure is final; it might be higher in the final system, or it might rise with the total amount of paragon points earned.
[[File:Paragon-points.jpg|center|thumb|600px|Paragon points in the Core tab as of Gamescom 2013.]]