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From Diablo Wiki
Core tab
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Bonuses per tab:
* [[Core tab]]: [[Strength]], [[Dexterity]], [[Intelligence]], [[Vitality]]. (Confirmed.)
* [[Attack tab]]: [[Attack Speed]], [[Critical hit Chance]], [[Critical hit Damage]], [[Cooldown]] reduction. (Confimed)
* [[Defense tab]]: +Blocking % confirmed. Others? ([[All Res]]? Reduced stun time?)
The amount of bonus granted by each paragon point is still under development, but as of Gamescom 2013 each point in a Core attribute granted 5 points to that attribute.
Core Tab Bonuses:
* [[Dexterity]]: Up to 50 Paragon points, worth 5 Dexterity points each. (Maximum bonus +250 Dexterity.)
* [[Intelligence]]: Up to 50 Paragon points, worth 5 Intelligence points each. (Maximum bonus +250 Intelligence.)
* [[Strength]]: Up to 50 Paragon points, worth 5 Strength points each. (Maximum bonus +250 Strength.)
* [[Vitality]]: Up to 50 Paragon points, worth 5 Vitality points each. (Maximum bonus +250 Vitality.)
Each attribute was capped at 50 points when seen at the Gamescom demo. It's not known if this figure is final; it might be higher in the final system, or it might rise with the total amount of paragon points earned.
[[File:Paragon-points.jpg|center|thumb|600px|Paragon points in the Core tab as of Gamescom 2013.]]