18,567
edits
Changes
no edit summary
After months of [[Console|rumors rumours and official non-denials]], on February 20, 2013 Blizzard officially announced a Diablo 3 console version coming to the Playstation 3 and Playstation 4.<ref>[http://diablo.incgamers.com/blog/comments/official-diablo-3-ps3-and-ps4-announcement Playstation 3 and 4 in Production Press Release] - Blizzard Entertainment, 21/02/13</ref>, <ref name=announced>[http://diablo.incgamers.com/blog/comments/diablo-3-coming-to-playstation-4/ PaxEast presentation] - Blizzard Entertainment, 21/02/13</ref>.
In June of 2013 the release of the Playstation 3 version together with a version for the Xbox 360 was revealed to be September 3 2013. <ref>[http://diablo.incgamers.com/blog/comments/diablo-3-coming-to-xbox-360-and-ps3-on-september-3rd Release date for Playstation 3 and Xbox 360] - Blizzard Entertainment, 06/06/13</ref>
[[File:Evade.jpg|right|thumb|200px|[[Evade]] in action]]
Movement is controlled by the console controllers. There is no point and click as with the PC but rather users have direct control via the joystick so movement is manually directed to the spot you wish the character to move to, taking the character around obstacles between them and to the destination.
:* Read more about [[Evade]] skill.
In offline multiplayer, (as all characters share the one screen), if a character disappears from the screen as the other players move off the character will instantly teleport to the rest of the group.
==Items and Loot==
In the console version of Diablo 3 less junk loot drops to avoid cluttering up the screen. In general better quality loot will drop as players do not have access to the Auction House to ease character progression.
[[File:Quick-equip.jpg|thumb|right|200px|Quick Equip feature]]Items on the ground can be equipped without entering the inventory by using the '''Quick Equip''' feature. Picking up an item will display its details by your heads up displayon-screen UI. It will display the name of the item, an icon indicating the slot it would occupy but most importantly whether it is better than the item you currently have equipped by way of up to a maximum of 3 green arrows (1 being slightly better and 3 being significantly better) in three criteria. To indicate an inferior item the arrows will be red down arrows and an item neither better or worse will display minus lines. From here you can either equip or drop it on the ground for someone else to pick up.
Using the D-Pad you can scroll through the last few items picked up in this way too.
==User Interface==
[[File:Onscreen-user-interface-consoles.jpg|right|thumb|200px|On-screen UI]]
The user interfaces have been remodelled so they work intuitively with the consoles' controller.
The on-screen user interface is a simpler, more condensed version of the PC version. There is no health orb, that is replaced by a simple bar under which sits the level up gauge and the character's level. Above or below that sits the skills currently equipped and the potions button, all of which are overlaid with the key needed to access. Next to that is the resource globe. It contains all the basic information needed but takes up much less space than the PC version.
[[File:Playstation-inventory.jpg|right|thumb|200px|Console Inventory]]
[[File:Playstation-skills.jpg|right|thumb|200px|Skill Interface]]
The character inventory Skills interface is organised by item slots. Highlighting the same arrangement with a radial slot selection area on the radial menu left and on the left will display items in your inventory that can be equipped thereright details of the skills available. Selecting one of This area looks pretty much the same as the items will compare PC version although it to only displays the currently equipped item that is displayed on the right of thatsimplified skill information.