Changes - Diablo Wiki
Open main menu

Diablo Wiki β

Changes

Magic Weapon

155 bytes removed, 00:17, 10 February 2011
m
skill page consistency
'''Magic Weapon''' is a [[Wizard]] Tier 6 [[Wizard skills|skill]] unlocked for the at [[Wizardclvl|level]] at level 20, making your her weapon [[magic]]al and increasing damage.
|ranks= 5
|user= Wizard
|tree= ConjuringTier 6
|description= Imbue your weapon with magical energy granting it increased damage. Damage: X-Y. Duration: 120 seconds.
|type= Self [[buff]]
|effect= Self
|school= Unknown
|resource= Mana[[Arcane Power]]
|cost= 10
|cast-time= Instant
}}
When the need for physical combat arrives, the [[Wizard]] is well prepared, fusing her weapon with [[magic]]al energies, cutting deeper into her foes even when using such a mundane thing as a physical weapon.
 
==Skill Design==
This [[skill ]] is clearly designed to enable a [[Wizard ]] to play in the Battle-mage style, going melee combat for better or worse. The Wizard isn't really designed for that approach, but by pairing the melee damage with excellent equipment/weapon, and some intelligent spell use, it may be a viable build. This direction would've been useful in [[Diablo II]], what with all the "unique" builds, including the melee [[Sorceress]]. The question is if that kind of diversity will exist in [[Diablo III]], or else this skill seems useless.
This direction would've been useful in [[Diablo 2]], what with all the "unique" builds, including the melee [[Sorceress]]. The question is if that kind of diversity will exist in [[Diablo 3]], or else this skill seems useless.
==Skill Rank Table==
* '''Rank 1:''' Adds 25-35 damage for 120 seconds.Only Rank 1 is currently known.
==[[Synergies]]== 
Maxing out the [[Weapon Master]] trait is essential for any Wizard using this skill and playing as a Battle-mage.
[[Blur]], a trait that reduces damage taken from melee attacks, would also be helpful.
  ==Runestone [[Rune|Skill Rune]] Effects==No * None known [[runestone]] effects for this skill
==Development==
'''Magic Weapon ''' was first shown at [[BlizzCon 2008]], when the [[Wizard]] debuted. Back then, it was a Tier V skill in the [[Conjuring Skill Tree]]. Together with spells like the VERY similar [[Weapon Mastery]] (gone), [[Damage Resistance]] (gone) and [[Spectral Blade]] (still in), it gave a hint of seeing the Wizard getting the capability of going [[melee]]. While the [[BlizzCon 2008]] skills had several [[melee]]-related skills, most of those disappeared with the new [[BlizzCon 2009]] build.
Magic Weapon was also shown at [[BlizzCon 2009]], but was unfortunately too high level to try out by the fans. The skill is assumed to still be available in Blizzard's internal game build today.
'''Previous Versions:'''
* [[Weapon Mastery]]
* [[Magic Weapon (BlizzCon 2008)]]
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''
-->
 
<!--
==Media==
You can find pictures in the Diablo 3 screenshot and picture gallery:
* [http://wwwdiablo.diiiincgamers.netcom/gallery/ Diablo 3 screenshots and pictures]* [http://wwwdiablo.diiiincgamers.netcom/gallery/showgallerysearch.php?keywords=Magic+Weapon&cat=all&six=10&y=8 '''Magic+Weapon Magic Weapon-''' specific gallery contents]--> 
<!--
<gallery>
-->
<!--
==Related Articles==
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention* [[Magic Weapon (BlizzCon 2008)|Magic Weapon]] -- Original page.''--> 
==References==
* [http://www.diii.net/blog/comments/full-wizard-skill-trees/ Full Wizard Skill Trees]
* [http://www.diii.net/blog/comments/wizard-gameplay-report/P2/ BlizzCon 2008 Wizard Gameplay Report]
 * [http://www.diii.net/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees]
{{Slave navbox Diablo III|Wizard}}
7,208
edits