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Revenge

631 bytes added, 22:59, 5 February 2011
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added 2010 hands-on report
'''Revenge''' is a [[Barbarian]] Tier 3 [[Barbarian_skill|skill]] unlocked for the [[Barbarian]] at [[Clvl|character level]] 6, which hits all enemies in an [[AoE]] around the Barbarian and [[heal]]s him. Only usable if the Barbarian's been hit.
|ranks= 5
|user= Barbarian
|tree= JuggernautTier 3
|description= Revenge has X% chance to be usable when hit by an enemy. Smash the ground dealing Y% weapon damage to all nearby monsters. You gain Z% of your maximum health for each enemy hit.
|type= Direct Damage
|school= [[Physical]]
|resource= [[Fury]]
|cost= UnknownNone
|cast-time= None
|cooldown= None
==Trait [[Synergies]]==
* None known.
==Development==
Skill Revenge was first introduced in the [[BlizzCon 2008]] demo, and has had not changed much in the [[Blizzcon 2009]] version. The old Revenge would hit for 100% weapon damage at rank 1, as opposed to the current new 110%.[[Flux]] described using it at [[BlizzCon 2010]] thusly:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian] <blockquote>What happens with Revenge is that you put it on the 1-5 keys, and it stays grayed out/unusuable until you get into a fight. At some point during the battle, if you have enough Fury and you get hit, it activates. Then you can hit the hotkey to use it, and your Barb makes a kind of spinning back swing, like a counter in a fighting game.</blockquote>
The mechanic for this skill was probably inspired from Warrior skills in World of Warcraft, where you can only cast some skills if you've been hit in the last X seconds. With the restraints on the use of the skill, it is not strange it is [[Fury]] free.
==References==
* [http://wwwdiablo.diiiincgamers.netcom/blog/comments/full-barbarian-skill-trees-and-stats1/ Full Barbarian Skill Trees and Stats]* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian BlizzCon 2010 Barbarian Hands-on Report]
{{Slave navbox Diablo III|D3_Barbarian}}
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