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Death

1,166 bytes added, 11:39, 16 November 2010
Death in the Arena
===Death in the Arena===
[[File:Death-barb-arena1.jpg|frame|Dead Barbarian.]]Dying in the arena [[Arena]] is a regular occurrencevery common, and doesn't last for longencouraged. Matches go quickly and without any pause between the rounds. Once a player dies in an arena A match, they are out last until the round ends, when all the members of either players on one team or the other are dead. As soon as the round ends, everyone is resurrected and restarts at opposing ends this doesn't often take very long in the cramped confines of the arena. In early testing at Blizzcon 2010, most 3v3 games had a round more than every minute, immediately moving into with 15 minute battles winding up with scores in the next roundvicinity of 10-7.
Dead players can no longer interact with the living. Upon death you become a ghost, able to move around and watch the action, but invisible to the others. In theory a dead player could scout enemy locations for his friends, if he had voice chat or they were playing in the same room, but this would be of very minor assistance, given the small size of the Arena and the fast pace of the action.
 
[[File:Death-arena3.jpg|center|frame|Dead, but only until the next round begins.]]
 
 
===Hardcore Arena Death===
 
[[Hardcore]] characters can play in the Arena, but the same rules apply there as in a [[PvM]] game. If you die, you're dead. Forever. Full details have not yet been revealed; it's not known if there will be corpse looting allowed, if all the winning team survives or only the ones who didn't die during the round, etc. But many Hardcore players are excited about this new option, and expectations are that [[LLD]] will be very popular, for high stakes, but not weeks of effort in building a character at risk.
==Special Death Animations==