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Weapons
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Weapons are equipped in the hands and used to deal damage to monsters, whether direct physical damage or by enhancing attack spells. Most of the weapon types seen in Diablo II return in Diablo III, but there are some new weapon types as well, and lots of new rules and features to weapons as well.
One major change are the class-limitations. Caster weapons, such as [[wands]] and [[daggers]], can only be used by the [[Wizard]] and [[Witch Doctor]], while lots of heavier melee weapons, such as [[spears]] and [[polearms]] can only be used by the combat characters. The limits to [[[Class-Specific Weapons]] continue to evolve during development, and are not at all fixed in their final form, yet.