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42 bytes added, 09:42, 26 August 2009
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[[Mana]] is the most known resource pool, having been in many [[RPG]]s and is usually represented by a blue colour. So far the [[Witch Doctor]] and the [[Wizard]] are confirmed to use mana as their ability resource in [[Diablo III]].
*Restored by: **Picking up [[Mana Health Globes]](with a specific skill)**Regeneration**Killing enemies with specific skills*Removed by:** Some creatures leeching [[leech]]ing mana.
** Casting spells.
*Mana Related Skills:**[[Witch Doctor]]'s [[Spirit_Skill_Tree#Soul Harvest|Soul Harvest]]: Killing Enemies with this [[AoE]] Spell will restore the Witch Doctor's Mana.**Wizard's [[Mana Recovery]]: Increases the chance of a Mana Globe Dropping(''this is currently outdated as there's no mana globes, we'll see if the skill does somethign else'').
[[Fury]] is a new resource pool in the [[Diablo games]] that only the [[Barbarian]] uses. It is similar to the [[World of Warcraft]] Warrior class's "Rage" bar.
*Obtained by: **Fighting**Taking damage (presumed)*Removed by:** Wasting an AoE skill on one target.
** Using a skill.
** Wasting an [[AoE]] skill on one target.** Unknown if some creatures can [[leech ]] it.*Fury Related Skills:**[[Berserker_Skill_Tree#Bad_Temper|Bad Temper]]: Increases/Decreases the rate of Fury Gain/Loss, respectively.**[[Berserker_Skill_Tree#Enrage|Enrage]]: Increases Fury gained and Damage taken for a short time.**[[Berserker_Skill_Tree#Savage|Savage]]: Increases Fury gained after scoring a [[Critical hit]].
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