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Fire is one of the types of [[damage]] in Diablo III. It is red-tinted in appearanceand leaves corpses scorched black.
Fire damage is dealt by a wide variety of character skills and spells, and can also be added to skills with [[runestone]]s. It is also a common modifier found on itemsweapons. Many Though fire attacksdamage is merely orange/red damage with no special effect, such as [[Meteor]] or [[Molten Arrow]] leave there are a field number of fire skills and items that can leave flames on the ground, dealing considerable fire damage over time [[DoT]] to anything in enemies within the vicinityburn zone.
Numerous monsters cast fire spells or add fire to their attacks. Bosses may manifest it with the [[Molten]] boss modifier. Fire damage can be and [[resist]]ed, as well as [[reduce]]d or [[absorb]]ed, but not [[block]]ed. [[Critical hits]] scored with Fire damage set targets ablaze, dealing additional fire [[DoTDesecrator]]boss modifiers.
[[File:Meteor-arena2.jpg|thumb|300px|A [[wizard]] burns with fire damage inflicted by [[runestone]]-enhanced [[Mongrel]]s in the [[Arena]].]]
[[category:combat]]
[[category:damage]]
[[category:fire]]