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Art controversy

631 bytes removed, 14:36, 1 January 2009
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The '''art controversy''' of [[Diablo III]] started with [[WWI 2008]], when a number of Diablo fans found the colour of the Diablo environment palette to be "too colourful" (with the game actually being visible) . The actual art direction was done in the summer 2007. [http://www.ausgamers.com/features/read/2662371]
==Fan Reactions==
[[Image:Art_controversy_09.jpg|center|thumb|400px|One Diablo fan's artistic inspiration from the [[WWI 2008]] reveal.His expectation makes no sense however seeing as Diablo does NOT have crazy-flying-dark-evil-horseman-of-doom,heck,Diablo doesn't even have horses!]]
** [http://www.diii.net/n/682181/d3-art-direction-disarray Art Direction Disarray] - Lead Art Director quit timely with the fan protests.
 
==The Summary==
If the colour/fact that things are visible bothers you that much:
 
a)Just Darken the screen in the options (whether the monitors or Diablo III's)
 
b)Or better yet,turn the screen off!
 
The world of Sanctuary has had around 20 years to recover since the events of Lord of Destruction,It's not the fairy-and-unicorn-playground you make it out to be and not EVERYONE enjoys/wants to play a game with less colour than a 1920's film.
[[Category:Controversies]]
[[Category:Art controversy]]
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