7,208
edits
Changes
Haunt
,new skill rune table
The following is a very quick summary. See the [[Haunt rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{skill description header}}<skill subcat="Spirit spell" class="WitchDoctor">Haunt</skill><skill class="WitchDoctor" rune="Consuming Spirit">Haunt</skill><skill class="WitchDoctor" rune="Resentful Spirit">Haunt</skill><skill class="WitchDoctor" rune="Lingering Spirit">Haunt</skill><skill class="WitchDoctor" rune="Grasping Spirit">Haunt</skill><skill class="WitchDoctor" rune="Draining Spirit">Haunt</skill>
==Synergies==
The following [[Witch Doctor passives]] provide a benefit to Haunt, runed or not:{{Passive skills skill description header}}{{Witch Doctor Passive <skill class="WitchDoctor">Pierce the Veil}}</skill>{{Witch Doctor Passive <skill class="WitchDoctor">Rush of Essence}}</skill>
{{Skill navbox Diablo III|WD|secondary}}
[[category:Active skills]]
[[category:Witch Doctor skills]]
[[category:Active Witch Doctor active skills]]