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<noinclude>
[[File:IconSpikeTrap.png|left]]
'''Spike Trap''' is a [[Demon Hunter skill]] unlocked at [[clvl|levelLevel]] 14. It is sphere thrown onto the ground that, when triggered by movement, erupts into a whirling device of spinning blades that damage nearby targets.
<br><br><br>__TOC__
==Background==
[[File:trap_ground.jpg|thumb|200px|right|Spike Trap in action]]
The Demon Hunter throws a sphere onto the ground that, when walked over, springs up into a whorl of blades and shadow, cutting any enemies in the vicinity.
==Skill Effects==
The following is a very quick list. See the [[Spike Trap rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{Active skill skills header}}</noinclude>{{Demon Hunter Skill effects|Spike Trap|IconSpikeTrap.png|([[clvl|Level]] 14)|Lay a trap that arms after {{c_lime|0.8}} seconds and triggers when an enemy approaches. The trap does {{c_lime|57 - 71}} physical damage to all enemies within {{c_lime|8}} yards.<br>Cost: {{c_lime|20}} Hatred.<br>{{c_grey|You can have a maximum of 3 Spike Traps active at one time.}}Blank header}} | width="40px55px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
| width="140px" | [[Long Fuse]]
| Increases the arming time to {{c_lime|1.5}} seconds but increases damage to {{c_lime|148 - 185}}.
<noinclude>
|}
==Skill Design==
[[Image:spike_trap_sprung.jpg|thumb|left|200px|Spikes once sprung.]]
The [[skill]] works similarly to those found in the [[Assassin]]'s set in [[Diablo II]]. It is a [[trap]] that, when thrown onto the ground, can be triggered by enemies who walk over or near it. It is best used in tight quarters to help control or "herd" the movement of the enemy. Much like the [[Wizard]]'s [[Hydra]], you can only have a set number of traps active at any time.
==Synergies==
==Development==
[[File:spike_trap_spinning.jpg|thumb|300px|It goes up to 11.]]
'''Spike Trap''' was first shown at [[BlizzCon 2010]] as one of the originals when the [[Demon Hunter]] was unveiled. [[Wyatt Cheng]] had this to say about it[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/]:
Skill tiers were removed for the [[July 2011 Press Event]], and Spike Trap became a level 14 skill.
Image:spike_trap_opening.jpg| The trap opening up.
</gallery>
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/P2/ BlizzCon 2010 Demon Hunter PvM Hands-on Report]
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]
* [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] -- IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] -- Diablo III 12th Sep 2011
{{Skill navbox Diablo III|DH}}
[[category:Demon Hunter skills]]
[[category:Active skills]]
</noinclude>