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Judge of Character

Revision as of 02:25, 30 June 2013 by Elly (talk | contribs)

A Judge of Character is an achievement obtainable in Act II. It involves the collection of People Lore items.

You can find which Journals you have found by looking at your Achievements in game, under Campaign > Act II and scroll down to 'Judge of Character' and expand that menu.


Name Points Description Banner

<achievement type="single">Judge of Character</achievement>

The Judge of Character achievement is required in order to complete the following achievement(s).


<achievement type="single">Grand Lorekeeper of Sanctuary</achievement>


Contents

Journal Locations

Below are details of all the journals needed for the Judge of Character achievement, where they are located and what quest, if any, you need to be on in order for them to spawn. The link below will provide more details if needed including how to farm for the journal.


Some single entry journals and some with multiple entries can appear in the same spot, such as in a particular room and those are shown in images.


Fuad's Journal

Dropped by Fuad in Fuad's Cellar in the Howling Plateau.[e]
Part Text Found on Quest
1 Day four: We were crazed with starvation from three days with no food, but that is no excuse for what we have done... Day seven: I cannot face what I have become... Day ten: I hunger, but I am patient. Someone will come for me. And then I will feed again. -- Fuad Any


Fuads cellar route.jpg
Fuad's Cellar spawn location


Zolten Kulle

Dropped by Adria in the Hidden Camp.[e]
Part Text Found on Quest
1 Murderer. Torturer. Monster. These were the titles bestowed upon Zoltun Kulle by the Horadrim. Though it cost them dearly, they killed the wizard for his crimes against nature and sealed his broken corpse within a shadow realm. It seems they were afraid he might return. -- Adria Betrayer of the Horadrim


Zoltun kulle.jpg
Kulle's lore drop


The Musings of Sardar

Location: Tomb of Sardar

Quest: Unknown

"Text Unknown"

The Promises of Fezuul aal-Kazaar

Location: Dahlgur Oasis Dropped by a unique grotesque.

Quest: Unknown

"Text Unknown"

Eirena's Journal

After talking to Eirena, Enchantress - dialogue "Eirena's Journey".[e]
Part Text Found on Quest
1 I felt no fear when they sealed the tomb before me, only a sense of peace as my mind drifted away into the darkness. It seems I opened my eyes only seconds later and beheld the chamber in ruins, half-buried in sand. I have left everything behind... Only hope guides me now. -- Eirena None



Iron Wolf Captain's Journal

Looted from Iron Wolf Captain's body in Alcarnus (map) in Act II.[e]
Part Text Found on Quest
1 Another sunset, and Alcarnus is still safe from the sudden madness that plagues Caldeum. Though we are seeing an influx of hooded pilgrims for some Zakarum holy day, the... demons out there are keeping their distance. I will double the guard at the gate. We must not be unprepared if our luck turns. -- Iron Wolf Captain City of Blood


Iron wolf captains journal.jpg
Iron Wolf Captain's Corpse


The Legend of Zei The Trickster

Location: Shen will give you this after you go through his dialogue options.

Quest: Unknown

"Text Unknown"


Kala's Poem

Issued by Kala in the Hidden Camp (map).[e]
Part Text Found on Quest
1 When the desert sands silence their whispers in the night, and the thousand lights of the stars bleed into the darkness, I will find you in the foic. My love will pour from me as words pour from my pen. -- Kala Blood and Sand



The Last Will of Khan Dakab

Location: Tomb of Khan Dakab

Quest: Unknown

"Text Unknown"

Larra's Diary

Location: Given to you by Larra, who spawns in the random dungeon, Deserted Cellar. This shares a spawn with two other random dungeons in the northern part of the Black Canyon Mines.

Quest: Unknown

"Text Unknown"

Kulle's Journal, Part 1

Location: Vault of the Assassin Found right by the blood

Quest: Blood and Sand

"Text Unknown"

Kulle's Journal, Part 2

Location: Cave of the Betrayer Level 1, as soon as you walk in

Quest: Blood and Sand

"Text Unknown"

Kulle's Journal, Part 3

Location: Unknown

Quest: Unknown

"Text Unknown"

Kulle's Journal, Part 4

Location: Soulstone Chamber Drops off Kulle once he is defeated

Quest: The Black Soulstone

"Text Unknown"

Leah's Journal, Part 8

Location: Hidden Camp To the East there is a tent called Leah's Belongings, the journal is on her desk

Quest: Shadows in the Desert Right after talking to Leah at the start of the Quest

"Caeldum-everything Uncle Deckard left me leads to this place. It's strange; I first met him here when I was only a child... and now his loss feels heavier than ever. He was right about everything all along... We have to stop Belial before it's too late. - Leah"

Leah's Journal, Part 9

Location: Hidden Camp To the East there is a tent called Leah's Belongings, the journal is on her desk

Quest: City of Blood Start of Quest

"The city has many secrets, and I still remember most of them. I can get into Caeldum through the sewers if I avoid the Imperial Guard. While I'm out, my friend has sworn to take down Maghda. It won't bring Uncle Deckard back, but we'll all be relieved when she's gone. - Leah"

Leah's Journal, Part 10

Location: Hidden Camp To the East there is a tent called Leah's Belongings, the journal is on her desk

Quest: Betrayer of the Horadrim

"After all this time, my mother is alive! I couldn't be happier, and yet it's still hard to accept that she never sent word to me or Uncle Deckard. She said that she wanted to keep me safe, but I just wish I'd known... Well, at least I have her now. - Leah"

Leah's Journal, Part 11

Location: Hidden Camp To the East there is a tent called Leah's Belongings, the journal is on her desk

Quest: Blood and Sand At the point where you have to collect Zolten Kulle's blood

"Text Unknown"

Leah's Journal, Part 12

Location: Hidden Camp To the East there is a tent called Leah's Belongings, the journal is on her desk

Quest: The Scouring of Caldeum Start of quest

"Text Unknown"

Andariel, the Maiden of Anguish

Found in Cain's Lost Satchel at various points in Act II.[e]
Part Text Found on Quest
1 Andariel was the only female Evil. She aided the Lesser Evils for many years, but eventually she lost faith in their plots. Two decades ago, she chose to help Diablo during his resurgence and seized the Citadel of the Sightless Eye. Ultimately, she perished at the hands of brave heroes. -- Deckard Cain Any



Azmodan, the Lord of Sin

Found in Cain's Lost Satchel at various points in Act II.[e]
Part Text Found on Quest
1 The Valrous manuscript lists Azmodan as the best battlefield commander of all demons, having defeated the angels many times in the Eternal Conflict across Pandemonium and the Prime Evils in the demonic civil war. If the Lord of Sin ever assaults our realm, we truly have much to fear. -- Deckard Cain Any



Baal, the Lord of Destruction

Found in Cain's Lost Satchel at various points in Act II..[e]
Part Text Found on Quest
1 Baal was the most brash and reckless of the Prime Evils. After the Dark Exile, he was contained within the Horadrim Tal Rasha and entombed. Centuries later, Diablo freed Baal, who then corrupted the Worldstone to devastating effect for the barbarians who lived near Mount Arreat. The heroes killed Baal shortly afterwards. -- Deckard Cain Any



Belial, the Lord of Lies

Found in Cain's Lost Satchel at various points in Act II.[e]
Part Text Found on Quest
1 Belial, Lord of Lies, is the most elusive of the seven Evils and is a master of deceit. It is said that he manipulated Azmodan into revolt against the Prime Evils. This began the Burning Hells' civil war, which ended with the Dark Exile of the Prime Evils to our mortal realm. -- Deckard Cain Any



Diablo, the Lord of Terror

Found in Cain's Lost Satchel at various points in Act II..[e]
Part Text Found on Quest
1 Diablo was the youngest of the Prime Evils, but I found him the most dangerous, for his power over terror left him incapable of feeling fear. Though he had easily possessed and corrupted many humans, Diablo's essence was finally trapped in a soulstone and banished to the unfathomable Abyss twenty years ago. -- Deckard Cain Any



Duriel, the Lord of Pain

Found in Cain's Lost Satchel at various points in Act II.[e]
Part Text Found on Quest
1 Duriel is the twin of Andariel. I believe that they conspired together to assist Diablo in releasing Mephisto and Baal, though they had both supported the Lesser Evils in the past. The Lord of Pain was found guarding Baal's prison - the tomb of Tal Rasha - when he was slain by heroes. -- Deckard Cain Any



The Seven Lords of Hell

Found in Cain's Lost Satchel at various points in Act II.[e]
Part Text Found on Quest
1 It is with some reluctance that I write on the seven Lords of Hell, for they are the greatest of the demons, and even whispering their names seems to poison the air around me. They are divided into the Lesser Evils (Belial, Azmodan, Duriel, and Andariel) and the Prime Evils (Mephisto, Baal, and Diablo. -- Deckard Cain Any


Seven lords of hell.jpg
Seven Lords in Cain's Satchel


Mephisto, the Lord of Hatred

Found in Cain's Lost Satchel at various points in Act II.[e]
Part Text Found on Quest
1 The evil of Mephisto, Lord of Hatred, was so pervasive that even after he had been defeated and entombed in a soulstone, his demonic essence oozed upwards into Travincal and corrupted the Zakarum priests. Though he fell to the same heroes who killed his brothers, I fear for us should he ever return. -- Deckard Cain Any




A Love Letter

Location: Dahlgur Oasis Can be found in a keepsake box that lies near one of the houses.

Quest: Any

"Text Unknown"


Necromancer's Log

Given by Mehtan the Necromancer in the Stinging Winds.[e]
Part Text Found on Quest
1 Two decades ago, my mentor faced the forces of evil and emerged victorious. I cannot hope to surpass his achievements, but I will try to bring balance to the raging forces that threaten ot tear the world asunder in these days. The spirits are restless near Caldeum, I must quiet them. -- Mehtan the Necromancer The Restless Sands


Necromancers log.jpg
Mehtan the Necromancers


The Imperial Guard's Orders

Location: Dahlgur Oasis Given to you in a random dungeon where you save a merchant from the imperial guards ransacking his cellar.

Quest: Unknown

"Text Unknown"

Crumbling Journal

Location: Desolate Sands Bottom right on a skeletal remains.

Quest: Blood and Sand

"Text Unknown"


Poltahr's Notes

Found in the Chamber of the Lost Idol (map).[e]
Part Text Found on Quest
1 I never thought I'd become a treasure hunter, but I also never thought my family's fortunes would sink so low. Yesterday I heard a nobleman asking about The Rygnar Idol - an artifact that belonged to the great mage Zoltun Kulle. If I can retrieve it, my family will never go hungry again. -- Poltahr The Rygnar Idol


Poltahrs notes.jpg
Satchel with Notes


The Ancient Portal Device

Location: Desolate Sands

Quest: Unknown

"Text Unknown"

Blackened Journal

Location: Caldeum Bazaar Found during the civilian evacuation mission.

Quest: Unknown

"Text Unknown"

A Servant's Journal

Location: Caldeum Bazaar Found on a dead body to the left of the Searing Sands Inn.

Quest: A Royal Audience

"My little Hakan has become so cruel... so paranoid in the last few weeks. I hear that he has ordered all of his staff to leave the city, or he will have them thrown from the walls. He cannot possibly mean me. I have cared for him since he was an infant! - Servant Kohin"