Are you looking for The Drowned Temple (lore) associated with the Historian of Tristram achievement?
The Drowned Temple is an area and dungeon just between The Old Mill and the Festering Woods in Act I.
Contents
Areas and Dungeons within The Drowned Temple
- Drowned Temple (dungeon)
Access to Levels
Quests
Notable NPCs
- Alaric - Nephalem Knight (ghost)
Common Monsters
Special Monsters
The following Superunique monsters can but might not always appear in Drowned Temple:
- Ezek the Prophet - Ancient Nephalem Champion (Unique)
- Brother Karel - Ancient Nephalem Guardian (Unique)
- Brother Moek - Ancient Nephalem Defender (Unique)
- Brother Larel - Ancient Nephalem Keeper (Unique)
- Maghda
Checkpoints
Checkpoints are respawn points. Players who die appear back at the last checkpoint they reached. Players can also leave the game and resume at the last checkpoint at a later date. In effect they are a 'save game' feature. The following Checkpoints appear in Drowned Temple
- After activating the Waypoint just before the Drowned Temple whilst on The Broken Blade quest.
- Just across the bridge that Alaric raises for you from the Drowned Temple to The Festering Woods on The Broken Blade quest.
- Just back across the bridge from The Festering Woods to the Drowned Temple once you have collected the Beacons on The Broken Blade quest.
- After killing the unique brothers in the Drowned Temple
- After retrieving the Glowing Sword Shard in the Drowned Temple on The Broken Blade quest.
Waypoint
Waypoints are special plates on the ground that form a network of jump points allowing players to instantly teleport between them. The nearest waypoint for Drowned Temple appears just at the top of the steps down to the Temple is a Waypoint.
Lore Entries Found in Drowned Temple
- The Drowned Temple (lore) - (required for the Historian of Tristram achievement)
Associated Achievements
Drowned Temple is in some way involved in the following achievement(s).
Name | Points | Description | Banner |
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Gallery
Sanctuary[e] Act 1 Act 2 Act 3 Act 4 Act 5 |
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Act 1 | [e] | ||||
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Char. Level: 1 - 20 |
Khanduras |
• The Old Ruins (m) | |||
(X) = Typical character level for that area - (m) = Map of area |
Act 1 categories: Dungeons Settlements Structures Maps |
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Bonus Areas Cemetery of the Forsaken Fields of Misery |
Festering Woods Leoric's Hunting Grounds |
The Old Ruins Old Tristram Road |
[e]
• The Royal Crypts (m) Wortham Southern Highlands |
Blank for now. Maps are the small (m)s |
[e] |
Act 2 | [e] | ||||
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Char. Level: 12 - ? |
Kehjistan |
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(X) = Typical character level for that area |
Act 2 categories: Dungeons Settlements Structures Maps |
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Kehjistan |
[e] |
Caldeum |
[e] |
Blank for now. Maps are the small (m)s |
[e] |
Act 3 | [e] | ||||
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Char. Level: ? - ? |
Dreadlands |
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(X) = Typical character level for that area |
Act 3 categories: Dungeons Settlements Structures Maps |
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[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 4 | [e] | ||||
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Char. Level: ? - ? |
' |
| |||
(X) = Typical character level for that area |
Act 4 categories: Dungeons Settlements Structures Maps |
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Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 5 | [e] | ||||
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Char. Level: 60 - ? |
Khanduras |
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(X) = Typical character level for that area |