Shadows in the Desert

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Shadows in the Desert is the first Act II quest in Diablo III that takes place ...


Quest Information

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Shadows in the Desert Walkthrough

Hidden Footprints!
Go to Caldeum Bazaar and speak with Asheara. She will instruct you to go to the Khasim Outpost which you can reach by leaving the city through the north east gate and down the Sundered Canyon.


Soon after you leave the city you will run into Eirena the Enchantress who agrees to accompany you.


In the short canyon you'll encounter Lacuni Huntresses and Sand Wasps and with their fireball and stinger missile attacks respectively they can overpower you fairly quickly, don't underestimate the quantity of simultaneous projectiles. At the end of the canyon, the enchantress will dispel the illusion of boulders blocking your path created by the Cultists.


After speaking with the Iron Wolves continue through the Sundered Canyon and into the Howling Plateau. The Enchantress will keep referring to hidden footsteps; follow the footsteps to locate the two dungeons (Secret Altar and Hidden Conclave) to disrupt the rituals taking place there. These rituals are what prevents you from crossing the Black Canyon Bridge to Alcarus.


Once into the Howling Plateau head right as the Secret Altar always appears on the right of the map, whereas the Hidden Conclave is north west which is also the way out of the area.


Both dungeons are similar scenarios with two or three Pain Mongers immediately challenging you and further in a group of Cultists performing a ritual on a poor Prisoner. These fights will be easy. Check the floor of the Secret Altar for Cain's Lost Satchel which will contain some lore.

Head to the Black Canyon Bridge



Objectives in Brief

  • Talk to Iron Wolf Jarulf
  • Disrupt the Hidden Conclave ritual
  • Disrupt the Secret Altar ritual
  • Go to the Black Canyon Bridge and speak to the Enchantress


* Checkpoint reached around this stage in the quest. This means you can quit out and Resume your game at a later date and begin at this point - in effect it's a Save Game point.


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