Difference between revisions of "Bat"
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'''Act I''' | '''Act I''' | ||
− | * [[Firestarter]] - [[Cathedral]] level 2 | + | * [[Firestarter]] - [[Cathedral]], level 2. Target of the bounty [[Kill Firestarter]] |
− | *[[Glidewing]] - [[Cathedral]] level 1 | + | *[[Glidewing]] - [[Cathedral]], level 1. Target of the bounty [[Kill Glidewing]] |
*[[Sicklefang]] - [[Fields of Misery]] | *[[Sicklefang]] - [[Fields of Misery]] | ||
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<gallery> | <gallery> | ||
+ | File:Glidewing_1.jpg|[[Glidewing]] | ||
File:Firestarter.jpg|[[Firestarter]] in [[Cathedral]] | File:Firestarter.jpg|[[Firestarter]] in [[Cathedral]] | ||
File:Plague carriier champion.jpg|Plague Carrier Champion | File:Plague carriier champion.jpg|Plague Carrier Champion | ||
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[[category:Beasts]] | [[category:Beasts]] | ||
[[Category:Bats]] | [[Category:Bats]] | ||
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+ | __NOTOC__ |
Revision as of 03:18, 24 May 2014
Sub Types
Act I
- Carrion Bat
- Plague Carrier
- Charged Stinger
- Vile Hellbat
Act II
- Charged Stinger
- Savage Flyer
- Cave Wing
In Alphabetical Order
Blood Nest
- Stationary
- Appears in Act II - Eastern Channel
- Spews 3 Winged Moloks and tries to maintain that number until it is destroyed
Carrion Bat
Some foul new disease has taken hold in this land, and the carrion bats are near the heart of it. Since returning to Tristram, I have seen their numbers surge. The evil forces that linger here give them strength, and I fear that the worst is yet to come. -- Cain
- Appear in Act I - Den of the Fallen, Cathedral and the Defiled Crypt.
- Lightning attack
Carrion Nest
I was able to trace some carrion bats back to one of their nests. What I found shocked me! The nest itself is a living organism, a mature bat that has been mutated by the darkest of magics. I no longer doubt that demonic forces have corrupted these creatures. -- Deckard Cain
- Stationary
- Appears in Act I - Den of the Fallen.
- Spews 8 Carrion Bats and tries to maintain that number until it is destroyed
Cave Wing
- Appears in Act II - Sirocco Caverns.
- Lightning attack
Cursed Nest
- Stationary
- Appears in Act I - Northern Highlands.
- Spews 3 Vile Hellbats and tries to maintain that number until it is destroyed
Plague Carrier
- Appears in Act I - Caverns of Araneae, The Festering Woods, Lost Mine, Scavenger's Den, Decaying Crypt and Den of the Fallen.
- Poison attack
Plague Nest
- Stationary
- Appears in Act I - The Festering Woods, Fields of Misery, Lost Mine and Scavenger's Den.
- Spews 8 Plague Carriers and tries to maintain that number until it is destroyed.
Savage Flyer
- Appears in Act II - Ancient Cave, Flood Cave, The Unknown Depths and The Storm Halls.
- Poison attack
Vile Hellbat
- Appears in Act I - Northern Highlands.
- Arcane attack
Named Bats
Superunique versions of Bat have a chance of spawning in the following areas:
Act I
- Firestarter - Cathedral, level 2. Target of the bounty Kill Firestarter
- Glidewing - Cathedral, level 1. Target of the bounty Kill Glidewing
- Sicklefang - Fields of Misery
Act II
Lore
Some foul new disease has taken hold in this land, and the carrion bats are near the heart of it. Since returning to Tristram, I have seen their numbers surge. The evil forces that linger here give them strength, and I fear that the worst is yet to come. -- Deckard Cain
Gallery
Shakal Rare
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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