Difference between revisions of "Leoric's Manor"
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* [[Trailing the Coven]] | * [[Trailing the Coven]] | ||
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+ | ==Bounties== | ||
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+ | {{bounty level}} | ||
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+ | * [[Kill Jezeb the Conjurer]] | ||
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− | *[[Maghda]] - No combat | + | * [[Maghda]] - No combat |
+ | * [[Jezeb the Conjurer]] | ||
+ | * [[Krailen the Wicked]] | ||
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==Notable NPCs== | ==Notable NPCs== |
Revision as of 00:38, 2 May 2014
Leoric's Manor is where Leoric himself resided during life, and lies within Leoric's Hunting Grounds in the Highlands or Sanctuary.
This page includes details of Leoric's Manor Courtyard.
There is usually a Shrine somewhere in the courtyard but kill the monsters before clicking the shrine and going in to the Manor.
Check the fireplace at the back of the room on the right hand side of the hallway. Here you may find some burnt logs which will turn out to be Leoric's Shinbone (db). This is a component needed to craft the Staff of Herding for the secret level Whimsyshire.
Contents
Areas and Dungeons within Leoric's Manor
Access to Levels
Quests in Leoric's Manor
Bounties
The following Bounties can appear in Leoric's Manor when playing in Adventure Mode:
Common Monsters found in Leoric's Manor
Special Monsters found in Leoric's Manor
- Maghda - No combat
- Jezeb the Conjurer
- Krailen the Wicked
Checkpoints
Checkpoints are respawn points. Players who die appear back at the last checkpoint they reached. Players can also leave the game and resume at the last checkpoint at a later date. In effect they are a 'save game' feature. The following Checkpoints appear in Leoric's Manor
- At the Iron Gates to Leoric's Manor Courtyard.
- After you've killed Maghda's minions in the Manor.
Waypoint
Waypoints are special plates on the ground that form a network of jump points allowing players to instantly teleport between them. The nearest waypoint for Leoric's Manor appears through the very back doors beyond Maghda. It appears in the same place every time.
Lore Entries Found in Leoric's Manor
- Leoric's Journal - (required for A Quick Study achievement)
- Orders from Maghda - (required for Taking Notes achievement)
Associated Achievements
Leoric's Manor is in some way involved in the following achievement(s).
Name | Points | Description | Banner |
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Gallery
Sarella the Vile a superunique Cultist
Maghda holds court
Sanctuary[e] Act 1 Act 2 Act 3 Act 4 Act 5 |
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Act 1 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 1 - 20
|
Khanduras |
• The Old Ruins (m) | |||
(X) = Typical character level for that area - (m) = Map of area |
Act 1 categories: Dungeons Settlements Structures Maps |
---|
Bonus Areas Cemetery of the Forsaken Fields of Misery |
Festering Woods Leoric's Hunting Grounds |
The Old Ruins Old Tristram Road |
[e]
• The Royal Crypts (m) Wortham Southern Highlands |
Blank for now. Maps are the small (m)s |
[e] |
Act 2 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 12 - ? |
Kehjistan |
||||
(X) = Typical character level for that area |
Act 2 categories: Dungeons Settlements Structures Maps |
---|
Kehjistan |
[e] |
Caldeum |
[e] |
Blank for now. Maps are the small (m)s |
[e] |
Act 3 | [e] | ||||
---|---|---|---|---|---|
Char. Level: ? - ?
|
Dreadlands
|
|
|
||
(X) = Typical character level for that area |
Act 3 categories: Dungeons Settlements Structures Maps |
---|
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 4 | [e] | ||||
---|---|---|---|---|---|
Char. Level: ? - ? |
' |
| |||
(X) = Typical character level for that area |
Act 4 categories: Dungeons Settlements Structures Maps |
---|
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 5 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 60 - ? |
Khanduras |
||||
(X) = Typical character level for that area |