Difference between revisions of "Empowered Shrine"

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==General Shrine Information==
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==Shrines in Diablo III==
  
'''Shrines''' are randomly-located, randomly-spawned objects that characters can click to receive temporary buffs.  Shrine effects pass to all players in the area when they are first triggered. All shrine benefits last for 2 minutes, and characters can benefit from multiple different shrines at once. Shrine bonuses and durations do not stack, and hitting a second shrine of the same type will simply reset the time to the full two minute duration.
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'''Shrines''' are randomly-located, randomly-spawned objects that characters can click to receive temporary buffs.  Shrine effects pass to all players in the area when they are first triggered. All shrine benefits last for 120 seconds, and characters can benefit from multiple different shrines at once. Shrine bonuses and durations do not stack, and hitting a second shrine of the same type will simply reset the time to the full two minute duration.
  
* [[Blessed Shrine]] - Reduces all damage taken by 25%.
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* [[Blessed Shrine]] - Reduces all damage taken by 25% for 120 seconds.
* [[Empowered Shrine]] – Increased [[resource]] regeneration and reduced [[cooldowns]]. (Added in [[Patch 1.0.5]].)
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* [[Empowered Shrine]] – Increased [[resource]] regeneration and reduced [[cooldowns]] for 120 seconds.
* [[Enlightened Shrine]] - +25% [[Experience]]. (This shrine did not appear in [[Inferno]] prior to v1.0.5.)
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* [[Enlightened Shrine]] - +25% [[Experience]] gain from monster kills for 120 seconds.
* [[Fleeting Shrine]] – Increased movement speed and adds 25 yards to [[gold]] and [[health orb]] pickup [[radius]]. (Added in [[Patch 1.0.5]].)
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* [[Fleeting Shrine]] – Increased movement speed and adds 25 yards to [[gold]] and [[health orb]] [[pickup radius]] for 120 seconds.
* [[Fortune Shrine]] - A +25% bonus to [[Magic Find]] and [[Gold Find]]. This bonus stacks on top of other MF/GF bonuses from equipment, [[Nephalem Valor]] stacks, and [[Paragon]] levels. After Patch v1.08 it gained the ability to boost above the 300% MF/GF cap.
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* [[Fortune Shrine]] - +25% to [[Magic Find]] and [[Gold Find]] for 120 seconds.
* [[Frenzied Shrine]] - Increases attack speed by 25%.
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* [[Frenzied Shrine]] - Increases attack speed by 25% for 120 seconds.
  
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===Super Shrines in Reaper of Souls===
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This new class of shrines provide huge benefits for just 30 seconds. These were first seen in the Blizzcon 2013 RoS demo and may change in function before the game is released.
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* [[Conduit Shrine]] - Grants players a zapping electrical property that kills most monsters instantly.
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* [[Consecrated Shrine]] - Reduces all cooldowns to zero for 30 seconds.
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* [[Power Shrine]] - Grants 400% bonus to damage output for 30 seconds.
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* [[Shield Shrine]] - Grants 30 seconds of total immunity to damage and debuffs.
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* [[Speed Shrine]] - Movement speed increased to maximum for 30 seconds.
  
  

Revision as of 09:23, 12 November 2013

Empowered Shrines provide a two minute bonus that increases a character's resource regeneration rate, and also reduces the length of skill cooldowns. All resources are boosted in regeneration rate save for the Demon Hunter's Discipline which receives no bonus from this shrine.

The utility of this shrine varies greatly between classes and builds. Some characters using low-cost builds receive little benefit, while others using a lot of resources can greatly improve their performance


Shrines in Diablo III

Shrines are randomly-located, randomly-spawned objects that characters can click to receive temporary buffs. Shrine effects pass to all players in the area when they are first triggered. All shrine benefits last for 120 seconds, and characters can benefit from multiple different shrines at once. Shrine bonuses and durations do not stack, and hitting a second shrine of the same type will simply reset the time to the full two minute duration.


Super Shrines in Reaper of Souls

This new class of shrines provide huge benefits for just 30 seconds. These were first seen in the Blizzcon 2013 RoS demo and may change in function before the game is released.

  • Conduit Shrine - Grants players a zapping electrical property that kills most monsters instantly.
  • Consecrated Shrine - Reduces all cooldowns to zero for 30 seconds.
  • Power Shrine - Grants 400% bonus to damage output for 30 seconds.
  • Shield Shrine - Grants 30 seconds of total immunity to damage and debuffs.
  • Speed Shrine - Movement speed increased to maximum for 30 seconds.