Difference between revisions of "Ghostly Orb"
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− | [[ | + | '''Ghostly Orbs''' acts as a sort of trap in a dungeon environment, such as a trap on a treasure chest. They do no damage, only summoning [[Wraith]]s. Ghostly Orbs are [[object]] type [[monster]]s. |
+ | <br> | ||
+ | <br> | ||
+ | ==Diablo III Monster== | ||
+ | <div style="clear:both;"></div> | ||
+ | {{Monsterbox | ||
+ | |game= Diablo III | ||
+ | |portrait= Mon-ghostly-orb.jpg | ||
+ | |portrait-width= 106px | ||
+ | <!--|name= Monstername--> | ||
+ | |classif= Objects | ||
+ | |family= Ghostly Orb | ||
+ | |role= [[Caster]], Summoner | ||
+ | |life= Unknown | ||
+ | |mana= Unknown | ||
+ | |armor= Unknown | ||
+ | |resist= Unknown | ||
+ | |armament= None | ||
+ | |dps= None | ||
+ | |dmg_low= None | ||
+ | |dmg_high= None | ||
+ | |range= None | ||
+ | |speed= None | ||
+ | |movement= None | ||
+ | |modifier= None | ||
+ | |spells= [[Wraith|Summon Wraith]] | ||
+ | |found= [[Forgotten Tombs]] | ||
+ | }}Ghostly Orbs are a sort of monster generator, creating a [[Wraith]] every few seconds until they are destroyed. They've only been seen in the [[WWI 2008]] [[gameplay movie]], when four of them emerge from the floor in a trapped room and begin producing Wraiths as soon as they are active. | ||
− | + | It's not yet known if they can turn out wraiths indefinitely, have a set number they may generate or cast spells with [[mana]]. Nor is it known if wraiths are worth experience or can drop items when they come from a Ghostly Orb. | |
− | It's | + | |
+ | ===Spells and Abilities=== | ||
+ | * [[Wraith|Summon Wraith]] | ||
+ | This spell will continuously summon a [[Wraith]] every few seconds until destroyed. It's unknown if there are any other limits, such as a number of charges or a [[mana]] value. It seems likely they will continue forever. | ||
+ | |||
+ | |||
+ | |||
+ | ===Known Trap Types=== | ||
+ | * [[Ghostly Orb]] - Summons [[Wraith]]s. | ||
+ | |||
+ | |||
+ | <!-- | ||
+ | ===Known Subtypes=== | ||
+ | Use on a a "family" monster article, or a "sub-family" monster article. | ||
+ | * Can be used in "Goatman" or the like | ||
+ | * Can be used in "Goatman Shaman" or the like | ||
+ | * Use for things like clan/colouring of same type of enemy | ||
+ | * Example: Moon Clan, Blood Clan, Death Clan | ||
+ | --> | ||
+ | |||
+ | |||
+ | ===Related Monsters=== | ||
+ | * [[Wraith]] - Summoned continuously. | ||
+ | |||
+ | |||
+ | <!-- | ||
+ | ===Famous Monsters=== | ||
+ | List any "character" monster, such as King Leoric for skeletons and the Butcher for Overlords. | ||
+ | --> | ||
+ | |||
+ | |||
+ | ==Background== | ||
+ | The reason this type of objects exist is to work as a magical trap to protect the riches of old magicians. If the wrong hands tries to access a treasure, these contraptions turn against the would-be thief. | ||
+ | |||
+ | |||
+ | ==Diablo I Monster== | ||
+ | There were no similar monsters in Diablo I. | ||
+ | |||
+ | |||
+ | ==Diablo II Monster== | ||
+ | The only similar monsters in [[Diablo II]] were the chained tortured souls in Act IV, hell. | ||
+ | |||
+ | <!-- | ||
+ | ==Development== | ||
+ | Notes from development of monster. Might have changed between games, or during Alpha/Beta/Release stages. | ||
+ | * Appearance | ||
+ | * Concepts | ||
+ | * How the unit evolved | ||
+ | --> | ||
+ | |||
+ | <!-- | ||
+ | ==Trivia== | ||
+ | Fun facts. If you add a trivia fact, also add the it to the Category:Trivia. | ||
+ | --> | ||
==Media== | ==Media== | ||
− | + | You can find pictures in the Diablo 3 screenshot and picture gallery: | |
+ | * [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures] | ||
+ | * [http://www.diii.net/gallery/showgallery.php?mcats=540&si=ghostly+orb&what=allfields&name=&when=0&whenterm=&condition=and Ghostly Orbs gallery search] | ||
− | + | ||
+ | <gallery> | ||
+ | Image:Mon-ghostly-orb.jpg|Ghostly Orb. | ||
+ | Image:Image:Mon-wraith1.jpg|Ghostly orbs summoning [[Wraith]]s. | ||
+ | </gallery> | ||
+ | |||
+ | |||
+ | <!-- | ||
+ | ==Related Links== | ||
+ | List any links that would be useful for further reading on this particular monster. Try to avoid double links with the "References" section below. | ||
+ | --> | ||
+ | |||
+ | <!-- | ||
+ | ==References== | ||
+ | List of references to make the article. Internal or external links. | ||
+ | --> | ||
{{Monster navbox}} | {{Monster navbox}} | ||
− | |||
− | |||
− |
Revision as of 15:11, 15 January 2009
Ghostly Orbs acts as a sort of trap in a dungeon environment, such as a trap on a treasure chest. They do no damage, only summoning Wraiths. Ghostly Orbs are object type monsters.
Contents
Diablo III Monster
Diablo III Monster [e] | |
---|---|
Ghostly Orb | |
Classification: | Objects |
Monster Family: | Ghostly Orb |
Role: | Caster, Summoner |
Monster Stats Norm/Night/Hell/Inferno
| |
Life: | Unknown |
Mana: | Unknown |
Armor: | Unknown |
Resistance: | Unknown |
Offence Norm/Night/Hell/Inferno
| |
Armament: | None |
DPS: | None |
Low Damage: | None |
High Damage: | None |
Range: | None |
Speed: | None |
Movement: | None |
Ghostly Orbs are a sort of monster generator, creating a Wraith every few seconds until they are destroyed. They've only been seen in the WWI 2008 gameplay movie, when four of them emerge from the floor in a trapped room and begin producing Wraiths as soon as they are active.
It's not yet known if they can turn out wraiths indefinitely, have a set number they may generate or cast spells with mana. Nor is it known if wraiths are worth experience or can drop items when they come from a Ghostly Orb.
Spells and Abilities
This spell will continuously summon a Wraith every few seconds until destroyed. It's unknown if there are any other limits, such as a number of charges or a mana value. It seems likely they will continue forever.
Known Trap Types
- Ghostly Orb - Summons Wraiths.
Related Monsters
- Wraith - Summoned continuously.
Background
The reason this type of objects exist is to work as a magical trap to protect the riches of old magicians. If the wrong hands tries to access a treasure, these contraptions turn against the would-be thief.
Diablo I Monster
There were no similar monsters in Diablo I.
Diablo II Monster
The only similar monsters in Diablo II were the chained tortured souls in Act IV, hell.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
- Image:Mon-wraith1.jpg
Ghostly orbs summoning Wraiths.
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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