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The Infernal Machine is an [[end game]] quest feature introduced in the [[v1.0.5 patch]]. The feature was teased pre-patch in several developer blogs <ref>[http://diablo.incgamers.com/blog/comments/diablo-3-patch-1-0-5-sneak-peek Patch 1.0.5 Sneak Peak] - Blizzard CM, 13/09/12</ref> and interviews<ref name=ign>[http://uk.ign.com/articles/2012/09/17/diablo-iii-patch-105-the-two-biggest-features-detailed Interview] - IGN, 17/09/12</ref> <ref name=gnn>[http://diablo.incgamers.com/blog/comments/more-new-details-on-v1-0-5 Interview] - Gnn.Gamer.com.tw, 18/09/12</ref>, which gave only vague details and hints about the content and creation of the feature.
+
The Infernal Machine is an [[end game]] quest feature introduced in the [[v1.0.5 patch]]. This multi-stage event allows players to find keys, which can be used to open red portals to special boss fights. Those bosses can drop special monster organs, which can be crafted into the legendary [[Hellfire Ring]].
  
 +
This event is only functional on Inferno difficulty and is only viable for very strong characters. It's meant to provide a fun bonus late game feature for expert players, adding additional challenge and farming options.
  
  
==First Description==
+
==Quick Summary==
  
The first word of the Infernal Machine came in a Patch 1.0.5 Sneak Peek developer blog post on September 13, 2012 <ref name=blog>[http://us.battle.net/d3/en/blog/7155880/Patch_105_Sneak_Peek-9_13_2012 Blog Update] - Blizzard, 13/09/12</ref>. The brief quote is below:
+
Here's a quick summary of the steps in this event. See the sections below for full details about everything related to the Infernal Machine.
  
<blue><b>New Event: Infernal Machine</b><br>
+
# Obtain a key from each Keywarden and the Infernal Machine plan.
The Infernal Machine is a device that will allow level-60 players to battle “uber” versions of some of Sanctuary’s most nefarious bosses. While the rewards for defeating these bosses will be great, some assembly is required.</blue>
+
# Use the keys to open a red portal to one of the three Realms.
 +
# Slay the special uber bosses in the Realm to earn one of the three demon organs.
 +
# Craft all three organs into a Hellfire Ring.
  
More information was released in a pair of developer interviews with [[Jay Wilson]] and [[Wyatt Cheng]], posted on IGN<ref name=ign/> and gnn.gamer.com.tw<ref name=gnn/>.
+
Note that steps 1-3 must be repeated multiple times, since you must create at least three red portals to obtain all three demonic organs. Furthermore, unless you are playing on Monster Power 10, the keywardens do not always drop keys and the uber bosses do not always drop the demonic organs.
 
 
As this is only available on the [[PTR]] expect that things may change before [[Patch 1.0.5]] rolls out on the live servers.
 
  
  
 
==Find the Keys and Plan==  
 
==Find the Keys and Plan==  
  
 +
The first stage in unlocking the Infernal Machine players have to gather 3 keys and a plan from all four acts by killing the Key Wardens. (An even longer and more involved process than Diablo 2′s {{iw|Pandemonium_Event Pandemonium Event}}.)
  
 +
The Keywardens will appear in their designated areas on all difficulty levels, but can only drop the keys on Inferno, and only to players with 5 stacks of [[Nephalem Valor]]. Playing with the Monster Power system enabled will boost the odds of a key dropping, with a 10% bonus for each level of Monster Power, up to a 100% chance of the drop on Monster Power 10.
  
To unlock the Infernal Machine players have to gather 3 keys and a plan from all four acts by killing the Key Wardens. (An even longer and more involved process than Diablo 2′s {{iw|Pandemonium_Event Pandemonium Event}}.)
+
The four keywardens and the planwarden are:
  
The Key Wardens always appear in an [[Inferno]] game but it is not guaranteed they will drop what you need.
+
* The [[Key of Destruction]] will drop from [[Odeg the Keywarden]] in Act I - Fields of Misery
 +
* The [[Key of Hate]] will drop from [[Sokahr the Keywarden]] in Act II - Dahlgur Oasis
 +
* The [[Key of Terror]] will drop from [[Xah'Rith the Keywarden]] in Act III - Stonefort
 +
* The Blacksmithing Plans will drop from [[Nekarat the Keywarden]] in Act IV - Silver Spire Level 1
  
However, you '''can''' guarantee a drop by utilising [[Monster Power]]. Each monster power level gives a 10% drop rate, therefore Monster Power 10 will give you a drop rate of 100%.  Finally, you need to have five stacks of [[Nephalem Valor]] in order for the keys or plan to drop.
+
{| class="wikitable"
 
+
|-
The drops required to assemble the machine are found in:
+
! Key of Destruction
 +
! Key of Hate
 +
|-
 +
| [[File:Odeg.jpg|300px]]
 +
| [[File:Sokahr the keywarden.jpg|300px]]
 +
|-
 +
| Odeg in the [[Fields of Misery]], Act 1
 +
| Sokahr in the [[Dahlgur Oasis]], Act 2
 +
|}
  
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Key of Destruction
 
! Key of Hate
 
 
! Key of Terror
 
! Key of Terror
 
! Infernal Machine Plan
 
! Infernal Machine Plan
 
|-
 
|-
| [[File:Odeg.jpg|300px]]
 
| [[File:Sokahr the keywarden.jpg|300px]]
 
 
| [[File:Xahrith.jpg|300px]]
 
| [[File:Xahrith.jpg|300px]]
 
| [[File:Nekarat.jpg|300px]]
 
| [[File:Nekarat.jpg|300px]]
 
|-
 
|-
| Odeg in the [[Fields of Misery]], Act 1
 
| Sokahr in the [[Dahlgur Oasis]], Act 2
 
 
| Xah'Rith on the[[Stonefort]], Act 3
 
| Xah'Rith on the[[Stonefort]], Act 3
 
| Nekaret in [[Silver Spire]], level 1, Act 4
 
| Nekaret in [[Silver Spire]], level 1, Act 4
Line 47: Line 55:
  
  
The Keys and Plan are Bind to Account so you can not trade for them.  You can have more than 1 of each key at a time.
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The Keys and Plan are Bind to Account so you can not trade for them.  You can have more than 1 of each key at a time, but each key is consumed by the crafting process, so you will need multiple copies of each key to build the multiple Infernal Machines required to explore each portal area and gather all the materials required to craft the [[Hellfire Ring]].
  
  
==Build the Infernal Machine==
+
==Building the Infernal Machine==
  
[[File:Icon portal device.png|left]][[File:Heretics abode door.jpg|thumb|100px|Doorway to Hell]] Once you have the three keys and the infernal machine plan visit the [[Blacksmith]]. He needs to be level 10 to craft the machine for you.  He will charge you 12,000 gold. He will craft the portal device for you, which will sit in your backpack until you use it.
+
[[File:Icon portal device.png|left]][[File:Heretics abode door.jpg|thumb|100px|Doorway to Hell]] Once you have the three keys and the infernal machine plan visit the [[Blacksmith]]. He needs to be level 10 to craft the machine recipe, and this costs 12,000 gold per craft. This creates a [[Portal Device]] which appears in your character's inventory and can be carried around until you decide to use it.
  
To use the device join a game at the Act 1 quest [[Return to New Tristram]] ([http://diablonut.incgamers.com/quest/return-to-new-tristram db]) and locate [[Brother Malachi the Healer]] in the north east of Tristram. The house behind him has a boarded up door, smash it down and enter the [[Heretic's Abode]].
+
To use the device join a game at the Act 1 quest [[Return to New Tristram]] ([http://diablonut.incgamers.com/quest/return-to-new-tristram db]) and locate [[Brother Malachi the Healer]] in the north east of Tristram. The house behind him has a boarded up door which is normally unclickable. With the Portal Device his door will light up as clickable and lead into the [[Heretic's Abode]].
  
Right click the device in your backpack and a red portal will spawn. This will lead to one of three realms where you will face two bosses you have fought before.
+
Once you're inside the house, right click the Portal Device in your inventory. This spawns a red portal that will take you to one of the three special Realms where you must battle two Uber bosses at once. Upon death, one of them *may* drop the special monster organ which is required to craft the [[Hellfire Ring]].  
  
 +
As with the keywardens, you *must* have the maximum 5 stacks of Nephalem Valor active when you kill the bosses to have any chance of earning their monster organ. Also, killing them on a higher setting of Monster Power will increase the odds of gettting the organ by 10% per Monster Level, with a 100% chance on the maximum Monster Level 10.
  
:* Realm of Discord - [[King Leoric]] and [[Maghda]]
+
Each realm contains two bosses you must fight at the same time. These bosses are all familiar monsters from elsewhere in the game, but in this battle they are greatly buffed in power and boast some new abilities. Blizzard estimates that they are approximately as difficult as Diablo himself, on Inferno difficulty.
:* Realm of Chaos - [[Ghom]] and [[Rakanoth]]
+
 
:* Realm of Turmoil - [[Siegebreaker_Assault_Beast|Siege Breaker]] and [[Zoltun Kulle]]
+
* The [[Realm of Discord]] - [[King Leoric]] and [[Maghda]].
 +
* The [[Realm of Chaos]] - [[Ghom]] and [[Rakanoth]].
 +
* The [[Realm of Turmoil]] - [[Siegebreaker_Assault_Beast|Siege Breaker]] and [[Zoltun Kulle]].
  
  
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==Rewards==
 
==Rewards==
  
The Bosses will drop loot but they also have a chance of dropping components needed to craft a special ring, The Hellfire Ring. The components are:
+
The special uber bosses drop loot like normal elites, and also have a chance to drop the monster organs that are required to craft the Hellfire Ring.  
 
 
 
 
:* Writhing Spine drops from  [[King Leoric]] or [[Maghda]]
 
:* Devil's Fang drops from [[Ghom]] or [[Rakanoth]]
 
:* Vengeful Eye from [[Siegebreaker_Assault_Beast|Siege Breaker]] or [[Zoltun Kulle]]
 
  
 +
* The [[Writhing Spine]] drops from  [[King Leoric]] or [[Maghda]].
 +
* The [[Devil's Fang]] drops from [[Ghom]] or [[Rakanoth]].
 +
* The [[Vengeful Eye]] drops from [[Siegebreaker_Assault_Beast|Siege Breaker]] or [[Zoltun Kulle]].
  
 
As with the keys from the Wardens you need to have 5 stacks of [[Nephalem Valor]] and each level of [[Monster Power]] will give you a 10% chance to drop the item, so MP10 gives you a 100% chance to drop.
 
As with the keys from the Wardens you need to have 5 stacks of [[Nephalem Valor]] and each level of [[Monster Power]] will give you a 10% chance to drop the item, so MP10 gives you a 100% chance to drop.
Line 82: Line 91:
 
==The Hellfire Ring==
 
==The Hellfire Ring==
  
[[File:Icon hellfire ring.jpg|left]]You can buy the Hellfire Ring plan from [[Squirt the Peddler]] in Act 2 for 2 million gold.  Take the plan to your [[Jeweler]] who needs to be level 10 to learn it. Once learned he will need all three of the above components and 50,000 gold to craft.
+
[[File:Icon hellfire ring.jpg|left]]You can buy the Hellfire Ring plan from [[Squirt the Peddler]] in Act 2 for 2 million gold.  Take the plan to your [[Jeweler]] who needs to be level 10 to learn it. Once learned he will need all three of the above components and 50,000 gold to craft one [[Hellfire Ring]].
  
 
{{Clear|left}}
 
{{Clear|left}}
He can craft one of four varieties of the ring where one of the affixes will focus on Strength, Dexterity, Intelligence or Vitality.  The stats are as follows:
+
He can craft one of four varieties of the ring where one of the affixes is guaranteed to spawn with +170-200 to a single attribute, either Strength, Dexterity, Intelligence or Vitality.  The full ring stats are as follows:
 
 
: Increase Bonus experience by 35%
 
: Chance to launch an explosive ball of Hellfire when you attack (the proc on this has been greatly reduced since the PTR launched)
 
: 4 random properties
 
: 170-200 Intelligence, Strength, Dexterity or 100 Vitality (you choose which one)
 
  
 +
* +170-200 to one Attribute.
 +
* Increase Bonus experience by 35%
 +
* Chance to launch an explosive ball of Hellfire when you attack.
 +
* 4 random properties
 +
* 170-200 Intelligence, Strength, Dexterity or 100 Vitality (you choose which one)
  
* The ring is account bound and therefore can not be sold or traded however it can be [[Salvaged]]. <ref>[http://diablo.incgamers.com/?p=179942 Salvaging the ring] - Blizzard CM, 05/10/12</ref>
+
The ring is account bound and therefore can not be sold or traded however it can be [[Salvaged]]. <ref>[http://diablo.incgamers.com/?p=179942 Salvaging the ring] - Blizzard CM, 05/10/12</ref>
 
* You can only wear one Hellfire Ring. Your Followers can wear one also.
 
* You can only wear one Hellfire Ring. Your Followers can wear one also.
 
* There is no level requirement on the ring so any of your characters can wear it.
 
* There is no level requirement on the ring so any of your characters can wear it.
Line 108: Line 117:
 
File:Hellfire ring strength.jpg|Hellfire Ring (Strength)
 
File:Hellfire ring strength.jpg|Hellfire Ring (Strength)
 
</gallery>
 
</gallery>
 +
  
 
==Infernal Machine Videos==  
 
==Infernal Machine Videos==  
Line 116: Line 126:
  
 
<youtube>vvVyZUxBfio</youtube>
 
<youtube>vvVyZUxBfio</youtube>
 +
 +
 +
 +
 +
==The Infernal Machine Teased==
 +
 +
The first word of the Infernal Machine came in a Patch 1.0.5 Sneak Peek developer blog post on September 13, 2012 <ref name=blog>[http://us.battle.net/d3/en/blog/7155880/Patch_105_Sneak_Peek-9_13_2012 Blog Update] - Blizzard, 13/09/12</ref>. The brief quote is below:
 +
 +
<blue><b>New Event: Infernal Machine</b><br>
 +
The Infernal Machine is a device that will allow level-60 players to battle “uber” versions of some of Sanctuary’s most nefarious bosses. While the rewards for defeating these bosses will be great, some assembly is required.</blue>
 +
 +
More early details were teased in developer interviews with [[Jay Wilson]] and [[Wyatt Cheng]], The feature was teased pre-patch in several developer blogs <ref>[http://diablo.incgamers.com/blog/comments/diablo-3-patch-1-0-5-sneak-peek Patch 1.0.5 Sneak Peak] - Blizzard CM, 13/09/12</ref> and interviews<ref name=ign>[http://uk.ign.com/articles/2012/09/17/diablo-iii-patch-105-the-two-biggest-features-detailed Interview] - IGN, 17/09/12</ref> <ref name=gnn>[http://diablo.incgamers.com/blog/comments/more-new-details-on-v1-0-5 Interview] - Gnn.Gamer.com.tw, 18/09/12</ref>, in late September 2012.
  
  
Line 123: Line 145:
  
 
<font size="-3">
 
<font size="-3">
 +
* [http://us.battle.net/d3/en/blog/7597724/New_Event_The_Infernal_Machine-10_15_2012 Hellfire Event Blizzard blog].
 
<references/>
 
<references/>
 
</font>
 
</font>

Revision as of 01:27, 18 October 2012

The Infernal Machine is an end game quest feature introduced in the v1.0.5 patch. This multi-stage event allows players to find keys, which can be used to open red portals to special boss fights. Those bosses can drop special monster organs, which can be crafted into the legendary Hellfire Ring.

This event is only functional on Inferno difficulty and is only viable for very strong characters. It's meant to provide a fun bonus late game feature for expert players, adding additional challenge and farming options.


Quick Summary

Here's a quick summary of the steps in this event. See the sections below for full details about everything related to the Infernal Machine.

  1. Obtain a key from each Keywarden and the Infernal Machine plan.
  2. Use the keys to open a red portal to one of the three Realms.
  3. Slay the special uber bosses in the Realm to earn one of the three demon organs.
  4. Craft all three organs into a Hellfire Ring.

Note that steps 1-3 must be repeated multiple times, since you must create at least three red portals to obtain all three demonic organs. Furthermore, unless you are playing on Monster Power 10, the keywardens do not always drop keys and the uber bosses do not always drop the demonic organs.


Find the Keys and Plan

The first stage in unlocking the Infernal Machine players have to gather 3 keys and a plan from all four acts by killing the Key Wardens. (An even longer and more involved process than Diablo 2′s Pandemonium Event.)

The Keywardens will appear in their designated areas on all difficulty levels, but can only drop the keys on Inferno, and only to players with 5 stacks of Nephalem Valor. Playing with the Monster Power system enabled will boost the odds of a key dropping, with a 10% bonus for each level of Monster Power, up to a 100% chance of the drop on Monster Power 10.

The four keywardens and the planwarden are:

Key of Destruction Key of Hate
Odeg.jpg Sokahr the keywarden.jpg
Odeg in the Fields of Misery, Act 1 Sokahr in the Dahlgur Oasis, Act 2


Key of Terror Infernal Machine Plan
Xahrith.jpg Nekarat.jpg
Xah'Rith on theStonefort, Act 3 Nekaret in Silver Spire, level 1, Act 4


The Keys and Plan are Bind to Account so you can not trade for them. You can have more than 1 of each key at a time, but each key is consumed by the crafting process, so you will need multiple copies of each key to build the multiple Infernal Machines required to explore each portal area and gather all the materials required to craft the Hellfire Ring.


Building the Infernal Machine

Icon portal device.png
Doorway to Hell
Once you have the three keys and the infernal machine plan visit the Blacksmith. He needs to be level 10 to craft the machine recipe, and this costs 12,000 gold per craft. This creates a Portal Device which appears in your character's inventory and can be carried around until you decide to use it.

To use the device join a game at the Act 1 quest Return to New Tristram (db) and locate Brother Malachi the Healer in the north east of Tristram. The house behind him has a boarded up door which is normally unclickable. With the Portal Device his door will light up as clickable and lead into the Heretic's Abode.

Once you're inside the house, right click the Portal Device in your inventory. This spawns a red portal that will take you to one of the three special Realms where you must battle two Uber bosses at once. Upon death, one of them *may* drop the special monster organ which is required to craft the Hellfire Ring.

As with the keywardens, you *must* have the maximum 5 stacks of Nephalem Valor active when you kill the bosses to have any chance of earning their monster organ. Also, killing them on a higher setting of Monster Power will increase the odds of gettting the organ by 10% per Monster Level, with a 100% chance on the maximum Monster Level 10.

Each realm contains two bosses you must fight at the same time. These bosses are all familiar monsters from elsewhere in the game, but in this battle they are greatly buffed in power and boast some new abilities. Blizzard estimates that they are approximately as difficult as Diablo himself, on Inferno difficulty.


The machine will only work once and open one portal. To open another portal you need to reconstruct the machine again, by collecting the three keys, visiting the Blacksmith and paying him 12,000 gold to craft you another Infernal Machine device.


Rewards

The special uber bosses drop loot like normal elites, and also have a chance to drop the monster organs that are required to craft the Hellfire Ring.

As with the keys from the Wardens you need to have 5 stacks of Nephalem Valor and each level of Monster Power will give you a 10% chance to drop the item, so MP10 gives you a 100% chance to drop.


The Hellfire Ring

Icon hellfire ring.jpg
You can buy the Hellfire Ring plan from Squirt the Peddler in Act 2 for 2 million gold. Take the plan to your Jeweler who needs to be level 10 to learn it. Once learned he will need all three of the above components and 50,000 gold to craft one Hellfire Ring.

He can craft one of four varieties of the ring where one of the affixes is guaranteed to spawn with +170-200 to a single attribute, either Strength, Dexterity, Intelligence or Vitality. The full ring stats are as follows:

  • +170-200 to one Attribute.
  • Increase Bonus experience by 35%
  • Chance to launch an explosive ball of Hellfire when you attack.
  • 4 random properties
  • 170-200 Intelligence, Strength, Dexterity or 100 Vitality (you choose which one)

The ring is account bound and therefore can not be sold or traded however it can be Salvaged. [1]

  • You can only wear one Hellfire Ring. Your Followers can wear one also.
  • There is no level requirement on the ring so any of your characters can wear it.


Gallery


Infernal Machine Videos



The Infernal Machine Teased

The first word of the Infernal Machine came in a Patch 1.0.5 Sneak Peek developer blog post on September 13, 2012 [2]. The brief quote is below:

New Event: Infernal Machine
The Infernal Machine is a device that will allow level-60 players to battle “uber” versions of some of Sanctuary’s most nefarious bosses. While the rewards for defeating these bosses will be great, some assembly is required.

More early details were teased in developer interviews with Jay Wilson and Wyatt Cheng, The feature was teased pre-patch in several developer blogs [3] and interviews[4] [5], in late September 2012.



References

  1. Salvaging the ring - Blizzard CM, 05/10/12
  2. Blog Update - Blizzard, 13/09/12
  3. Patch 1.0.5 Sneak Peak - Blizzard CM, 13/09/12
  4. Interview - IGN, 17/09/12
  5. Interview - Gnn.Gamer.com.tw, 18/09/12