Difference between revisions of "Rakanoth"

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* '''Summon Minion''' - Rakanoth will appear as if he is going to fire a volley, rising into the air, but instead he'll spin around slowly in a circle, lobbing volley blades around the arena. After the attack is finished, two to three [[Soul Devourer]]s will spawn near the hero, in full tongue-lashing glory. The minions drop [[health globes]].
 
* '''Summon Minion''' - Rakanoth will appear as if he is going to fire a volley, rising into the air, but instead he'll spin around slowly in a circle, lobbing volley blades around the arena. After the attack is finished, two to three [[Soul Devourer]]s will spawn near the hero, in full tongue-lashing glory. The minions drop [[health globes]].
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* '''[[Inferno]] Difficulty''' - As of [[Patch 1.0.3]], Rakanoth has an [[enrage timer]] where after three minutes, he becomes much more aggressive, attacking the player and using abilities more often.
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Revision as of 15:58, 11 July 2012

Diablo III Monster [e]
Rakanoth ingame.jpg
Rakanoth
Bosshead.png          Boss          Bosshead.png
Classification: Demons
Monster Family: Bosses
Role: Boss
Monster Stats
Norm/Night/Hell/Inferno
Life: Unknown
Mana: Unknown
Armor: Unknown
Resistance: Unknown
Offence
Norm/Night/Hell/Inferno
Armament: Arm Blades
DPS: Unknown
Low Damage: Unknown
High Damage: Unknown
Range: Melee
Speed: Unknown
Movement: Unknown
Monster Modifiers
Unknown
Spells/Abilities
Unknown
Found In
The Library of Fate

Rakanoth is a new character to Diablo, and his title is the Lord of Despair. His design was originally used by the Blizzard North development team for Azmodan, but was changed at some unknown point in time by the current Diablo III development team.

Little is known of Rakanoth. He was once a lieutenant of Andariel, granted the title of Lord of Despair. He presided over the Realm of Despair, serving as a warden and keeper of prisoners. After Andariel's death, Rakanoth's actions are undocumented, but would eventually shift his allegiance to Diablo when he assaulted the High Heavens. During Diablo's assault, Rakanoth was summoned to imprison Auriel, the Archangel of Hope.

Not much is known about Rakanoth outside of he is a servant of Azmodan, and later Diablo, and is encountered in Act IV. He serves alongside Cydaea, the Maiden of Lust, and Ghom, the Lord of Gluttony.

Boss Abilities

Rakanoth, like Izual, is a heavy melee fighter. However, he doesn't move as much as the fallen angel, but he is no less dangerous. Rakanoth will utilize ranged AoE attacks, summons, and can also teleport.

Below are a list of his abilities:

  • Cleave - Cleave, like that of the Barbarian, is Rakanoth's standard melee attack. He will attack with either one or both of his arm blades, hitting anything in range. This attack is capable of hitting multiple players or minions.
  • Teleport - Rakanoth is able to teleport to the player, but usually only does this when they are out of range of his attacks. He also has a "teleport away" ability where he will teleport across the arena in order to begin his summoning ability.
  • Blade Strike - Rakanoth will teleport to the player and, turning a bright blue, will lunge his arm blades into the hero. This attack does very high damage.
  • Volley - The Lord of Anguish will rise into the air, spread his arms outwards, and fire off a volley of blue spinning blades. The blades will not penetrate the pillars that are around the arena, so the player can take shelter behind them during this attack.
  • Summon Minion - Rakanoth will appear as if he is going to fire a volley, rising into the air, but instead he'll spin around slowly in a circle, lobbing volley blades around the arena. After the attack is finished, two to three Soul Devourers will spawn near the hero, in full tongue-lashing glory. The minions drop health globes.
  • Inferno Difficulty - As of Patch 1.0.3, Rakanoth has an enrage timer where after three minutes, he becomes much more aggressive, attacking the player and using abilities more often.





Rakanoth's Stats Per Difficulty
Difficulty Max. Health Min. Damage Damage Delta Run Speed Level
Normal 17,825 738 295 0.540 29
Nightmare 168,799 5,742 2,296 0.569 49
Hell 760,406 23,196 9,278 0.600 60
Inferno 4,281,295 283,717 113,486 0.629 63

Media



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