Difference between revisions of "Carrion Nest"
Brokenstorm (talk | contribs) |
Brokenstorm (talk | contribs) |
||
| Line 1: | Line 1: | ||
| + | '''Carrion Nest''' are stationary monsters which generate [[Carrion Bats]] until destoyed. | ||
| + | |||
==Diablo III Monster== | ==Diablo III Monster== | ||
{{Monsterbox | {{Monsterbox | ||
| Line 23: | Line 25: | ||
|found= | |found= | ||
}} | }} | ||
| − | |||
| − | ==Lore== | + | <!-- |
| + | Includes: | ||
| + | * Monster info. | ||
| + | * Talk about the monster in the game. | ||
| + | * AI and strategies against them. | ||
| + | * Anything else that is interesting about the representation of the character in the game, or differences from previous games. | ||
| + | * An image can be nice here. Thumb aligned left. | ||
| + | --> | ||
| + | |||
| + | <!-- | ||
| + | ===Spells and Abilities=== | ||
| + | List all the spells or abilities any given monster has that is beyond "auto-attack". | ||
| + | --> | ||
| + | |||
| + | <!-- | ||
| + | ===Known X Types=== | ||
| + | Use on a "family" monster article. | ||
| + | * Can be used in "Goatman" or the like | ||
| + | * Display the different types of enemies, like weapon/equipment carried, or behaviour difference. | ||
| + | * Example: Warrior, Archer, Mage | ||
| + | --> | ||
| + | |||
| + | |||
| + | ===Known Subtypes=== | ||
| + | * Carrion Nest | ||
| + | * Plague Nest | ||
| + | |||
| + | <!-- | ||
| + | ===Related Monsters=== | ||
| + | List any monster that has a relevance, such as other goatmen, or Grotesque/Lamprey. | ||
| + | --> | ||
| + | |||
| + | |||
| + | ==Background== | ||
| + | <!-- | ||
| + | Lore section. Writing style should be "in-world" encyclopaedic. | ||
| + | --> | ||
| + | |||
| + | |||
| + | ===Lore=== | ||
I was able to trace some carrion bats back to one of their nests. What I found shocked me! The nest itself is a living organism, a mature bat that has been mutated by the darkest of magics. I no longer doubt that demonic forces have corrupted these creatures. | I was able to trace some carrion bats back to one of their nests. What I found shocked me! The nest itself is a living organism, a mature bat that has been mutated by the darkest of magics. I no longer doubt that demonic forces have corrupted these creatures. | ||
<div style="text-align:right;">Deckard Cain</div> | <div style="text-align:right;">Deckard Cain</div> | ||
| + | |||
| + | |||
| + | <!-- | ||
| + | ==Diablo I Monster== | ||
| + | Add this section if you need to discuss Diablo I game monsters of the same name/type. | ||
| + | --> | ||
| + | |||
| + | |||
| + | <!-- | ||
| + | ==Diablo II Monster== | ||
| + | Add this section if you need to discuss Diablo II game monsters of the same name/type. | ||
| + | --> | ||
| + | |||
| + | |||
| + | <!-- | ||
| + | ==Development== | ||
| + | Notes from development of monster. Might have changed between games, or during Alpha/Beta/Release stages. | ||
| + | * Appearance | ||
| + | * Concepts | ||
| + | * How the unit evolved | ||
| + | --> | ||
| + | |||
| + | |||
| + | <!-- | ||
| + | ==Trivia== | ||
| + | Fun facts. If you add a trivia fact, also add the it to the Category:Trivia. | ||
| + | --> | ||
| + | |||
| + | |||
| + | <!-- | ||
| + | ==Media== | ||
| + | You can find pictures in the Diablo 3 screenshot and picture gallery: | ||
| + | * [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures] | ||
| + | * [http://www.diii.net/gallery/showgallery.php?cat=all&si=NAME NAME-specific gallery contents] | ||
| + | |||
| + | |||
| + | <gallery> | ||
| + | Image:Diablo_III_Logo.jpg|Pic 1 | ||
| + | Image:Diablo_III_Logo.jpg|Pic 2 | ||
| + | Image:Diablo_III_Logo.jpg|Pic 3 | ||
| + | </gallery> | ||
| + | --> | ||
| + | |||
| + | |||
| + | <!-- | ||
| + | ==Related Links== | ||
| + | List any links that would be useful for further reading on this particular monster. Try to avoid double links with the "Refereces" section below. | ||
| + | --> | ||
| + | |||
| + | |||
| + | <!-- | ||
| + | ==References== | ||
| + | List of references to make the article. Internal or external links. | ||
| + | --> | ||
{{Monster navbox|beasts}} | {{Monster navbox|beasts}} | ||
| + | |||
| + | [[category:monsters]] | ||
Revision as of 03:02, 7 May 2012
Carrion Nest are stationary monsters which generate Carrion Bats until destoyed.
Diablo III Monster
| Diablo III Monster [e] | |
|---|---|
| [[image:|]] | |
| Carrion Nest | |
| Classification: | Beasts |
| Monster Family: | Carrion Nest |
| Role: | |
Monster Stats Norm/Night/Hell/Inferno
| |
| Life: | |
| Mana: | |
| Armor: | |
| Resistance: | Unknown |
Offence Norm/Night/Hell/Inferno
| |
| Armament: | |
| DPS: | Unknown |
| Low Damage: | Unknown |
| High Damage: | Unknown |
| Range: | |
| Speed: | |
| Movement: | |
Known Subtypes
- Carrion Nest
- Plague Nest
Background
Lore
I was able to trace some carrion bats back to one of their nests. What I found shocked me! The nest itself is a living organism, a mature bat that has been mutated by the darkest of magics. I no longer doubt that demonic forces have corrupted these creatures.
| Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
|---|
| Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
|---|
| Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
|---|
| Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
|---|
| Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
|
|---|
|
| |||||
|---|---|---|---|---|---|
| Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
| Removed Modifiers |
| ||||
|
| |||||
| Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
| Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
| Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
| Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. | ||
| Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
|
|---|