Difference between revisions of "Tomb Guardian"

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'''Skeletal Summoners''' are magically induced [[Skeleton]]s that are [[caster|spellcasters]] themselves, able to raise new warriors without the help of a [[Necromancer]] or other [[demon]]ic magician.
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'''Tomb Guardians''' are magically induced [[Skeleton]]s that are [[caster|spellcasters]] themselves, able to raise new warriors without the help of a [[Necromancer]] or other [[demon]]ic magician.
  
Skeletal Summoners are [[Undead]] [[Monster]]s.
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Tomb Guardians are [[Undead]] [[Monster]]s.
  
  
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==Diablo III Monster==
 
==Diablo III Monster==
These [[skeleton]] version of [[caster]]s spawn with packs of [[Skeletal Archer]]s and [[Skeletal Shieldman|Skeletal Shieldmen]] for protection. The Summoners are larger than regular skeletons, and have glowing purple/pink orbs around their upper bodies. These may be shields, decoration, or an indication what type of elemental damage they deal. During battle the summoners stay to the rear of their foot soldiers, where they keep busy summoning fresh skeletons, or hurling purple projectiles at any players who stray into range.
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These [[skeleton]] version of [[caster]]s spawn with packs of [[Skeletal Archer]]s and [[Skeletal Shieldman|Skeletal Shieldmen]] for protection. The Tomb Guardians are larger than regular skeletons, and have glowing purple/pink orbs around their upper bodies. These may be shields, decoration, or an indication what type of elemental damage they deal. During battle the summoners stay to the rear of their foot soldiers, where they keep busy summoning fresh skeletons, or hurling purple projectiles at any players who stray into range.
  
 
Their summoning animation is interesting; in the [[WWI 2008]] [[gameplay movie]] they were seen shooting a purple laser beam from each eye. The beams travelled some distance, then converged and dove into the ground, causing a new skeleton to rise up a second later. It's not known if they have the ability to buff their skeleton followers or only summon new ones.
 
Their summoning animation is interesting; in the [[WWI 2008]] [[gameplay movie]] they were seen shooting a purple laser beam from each eye. The beams travelled some distance, then converged and dove into the ground, causing a new skeleton to rise up a second later. It's not known if they have the ability to buff their skeleton followers or only summon new ones.
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* [[Skeletal Executioner]]
 
* [[Skeletal Executioner]]
 
* [[Skeletal Shieldman]]
 
* [[Skeletal Shieldman]]
* [[Skeletal Summoner]]
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* [[Tomb Guardian]]
  
 
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==Background==
 
==Background==
Skeletal Summoners are regular [[Skeleton]]s, but also [[caster]]s. This additional power requires the [[Necromancer]] or [[demon]] summoning the skeleton to use a summoning spell of significantly more power. Using the bones of a deceased [[Sorcerer]] will make the Skeletal Summoner more powerful. However, it's sometimes harder to corrupt the bones of a powerful individual.
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Tomb Guardians are regular [[Skeleton]]s, but also [[caster]]s. This additional power requires the [[Necromancer]] or [[demon]] summoning the skeleton to use a summoning spell of significantly more power. Using the bones of a deceased [[Sorcerer]] will make the Skeletal Summoner more powerful. However, it's sometimes harder to corrupt the bones of a powerful individual.
  
 
You can read a lot more about this on the Skeleton main page:
 
You can read a lot more about this on the Skeleton main page:

Revision as of 11:39, 6 April 2012

Tomb Guardians are magically induced Skeletons that are spellcasters themselves, able to raise new warriors without the help of a Necromancer or other demonic magician.

Tomb Guardians are Undead Monsters.


Diablo III Monster [e]
Mon-skeletal-summoner5.jpg
Tomb Guardian
Classification: Undead
Monster Family: Skeleton
Role: Caster, Summoner
Monster Stats
Norm/Night/Hell/Inferno
Life: Unknown
Mana: Unknown
Armor: Unknown
Resistance: Unknown
Offence
Norm/Night/Hell/Inferno
Armament: None
DPS: Unknown
Low Damage: Unknown
High Damage: Unknown
Range: Melee
Speed: Medium
Movement: Medium
Monster Modifiers
None
Spells/Abilities
Summon Skeleton
Purple Projectile
Found In
Tristram Cathedral
Leoric Highlands


Diablo III Monster

These skeleton version of casters spawn with packs of Skeletal Archers and Skeletal Shieldmen for protection. The Tomb Guardians are larger than regular skeletons, and have glowing purple/pink orbs around their upper bodies. These may be shields, decoration, or an indication what type of elemental damage they deal. During battle the summoners stay to the rear of their foot soldiers, where they keep busy summoning fresh skeletons, or hurling purple projectiles at any players who stray into range.

Their summoning animation is interesting; in the WWI 2008 gameplay movie they were seen shooting a purple laser beam from each eye. The beams travelled some distance, then converged and dove into the ground, causing a new skeleton to rise up a second later. It's not known if they have the ability to buff their skeleton followers or only summon new ones.


Spells and Abilities

  • Summon Skeleton - The Summoner shoots a purple laser beam from each eye, which travels some distance and dive into the ground, causing a new skeleton to rise up a second later.
  • Purple Projectile - Attack spell of some unknown kind.



Related Monsters


Background

Tomb Guardians are regular Skeletons, but also casters. This additional power requires the Necromancer or demon summoning the skeleton to use a summoning spell of significantly more power. Using the bones of a deceased Sorcerer will make the Skeletal Summoner more powerful. However, it's sometimes harder to corrupt the bones of a powerful individual.

You can read a lot more about this on the Skeleton main page:




Media

You can find pictures in the Diablo 3 screenshot and picture gallery: