Difference between revisions of "Rainbow Goblin"
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+ | ==Resources== | ||
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+ | Related news and articles about Treasure Goblins. | ||
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+ | * [http://diablo.incgamers.com/blog/comments/greeds-domain-through-the-treasure-goblin-portal First sighting from the PTR]. | ||
+ | * [http://diablo.incgamers.com/blog/comments/blizzard-creating-treasure-vault-greeds-domain Blizzard blog with concept art]. | ||
+ | * [http://diablo.incgamers.com/blog/comments/vault-greeds-domain-qa "The Vault" Q&A]. | ||
+ | * [http://diablo.incgamers.com/blog/comments/new-treasure-goblins-on-the-ptr Testing new types of Treasure Goblins in Patch 2.1.2] | ||
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+ | {{Monster navbox|bosses}} | ||
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+ | [[category:Reaper of Souls]] | ||
+ | [[category:Demons]] | ||
+ | [[category:Elites]] | ||
[[category:Treasure Goblins]] | [[category:Treasure Goblins]] | ||
[[category:Easter Eggs]] | [[category:Easter Eggs]] | ||
[[category:Whimsyshire]] | [[category:Whimsyshire]] | ||
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Latest revision as of 02:26, 11 February 2015
The Rainbow Goblin (or RG) is a rarely-seen, rainbow-colored version of the Treasure Goblin. Rainbow goblins drop gold and items and behave exactly as a normal Goblin does. Their special attribute is a chance to create a rainbow portal when they die, which lets players enter Whimsydale, a special version of the Whimyshire secret easter egg level.
Whimsydale is exactly the same as Whimsyshire in content and appearance; the names differ since it's not the same area and thus a player can enter the Rainbow Portal and enter Whimsyshire in the same game.
- See the rainbows article for a short history of the Art Controversy and the Rainbow meme in Diablo 3, which inspired Whimsyshire and later, the Rainbow Goblin.
Rewards and Details[edit | edit source]
Rainbow Goblins are much rarer than normal Treasure Goblins, and can only open a rainbow portal, never a golden portal to Greed's Domain. Their chance to open a Rainbow Portal upon death is random, and not increased by letting the Goblin live for longer, or killing it while it is standing with the escape portal already open.
Like all Treasure Goblin types, Rainbow Goblins are classified as Demons and are Elites, and will thus take additional damage from items with bonuses to Demon or Elite damage. They will also refresh buffs triggered by killing Elites, such as the Bane of the Powerful legendary gem.
Rainbow Goblins drop exactly like normal Treasure Goblins, leaking gold and occasional items as they run, and then a loot fountain of gold, items, gems, and materials upon death. They very rarely produce a legendary item, but are good sources of rare items, crafting materials, and gems.
Rainbow Goblins spawn in all areas of the game, including Nephalem Rifts where they may be part of larger Goblin packs. Like all Goblins, they will not appear in Greater Rifts, though.
Gallery[edit | edit source]
Selected images of Rainbow Goblins in-game. See the main Treasure Goblin article for more details and artwork of Treasure Goblins in general.
Rainbow Goblins are the only type of Goblin that doesn't use a color-shifted version of the standard Goblin artwork. The animation for Rainbow Goblins is the same, but their graphic is identical to the rainbow goblin plushie, a merch item. In the game Rainbow Goblins thus look softer and have more rounded, fuzzy edges, as opposed to the harder, sharper contours of other Goblin types.
A Rainbow Goblin seen in-game.
Resources[edit | edit source]
Related news and articles about Treasure Goblins.
- First sighting from the PTR.
- Blizzard blog with concept art.
- "The Vault" Q&A.
- Testing new types of Treasure Goblins in Patch 2.1.2
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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