Difference between revisions of "Fortune Shrine"

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==Shrines in Diablo III==
 
==Shrines in Diablo III==
  
'''Shrines''' are randomly-located, randomly-spawned objects that characters can click to receive temporary buffs.  Shrine effects pass to all players in the area when they are first triggered. All shrine benefits last for 2 minutes, and characters can benefit from multiple different shrines at once. Shrine bonuses and durations do not stack, and hitting a second shrine of the same type will simply reset the time to the full two minute duration.
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'''Shrines''' are randomly-located, randomly-spawned objects that characters can click to receive temporary buffs.  Shrine effects pass to all players in the area when they are first triggered. All shrine benefits last for 120 seconds, and characters can benefit from multiple different shrines at once. Shrine bonuses and durations do not stack, and hitting a second shrine of the same type will simply reset the time to the full two minute duration.
  
* [[Blessed Shrine]] - Reduces all damage taken by 25%.
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* [[Blessed Shrine]] - Reduces all damage taken by 25% for 120 seconds.
* [[Empowered Shrine]] – Increased [[resource]] regeneration and reduced [[cooldowns]]. (Added in [[Patch 1.0.5]].)
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* [[Empowered Shrine]] – Increased [[resource]] regeneration and reduced [[cooldowns]] for 120 seconds.
* [[Enlightened Shrine]] - +25% [[Experience]]. (This shrine did not appear in [[Inferno]] prior to v1.0.5.)
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* [[Enlightened Shrine]] - +25% [[Experience]] gain from monster kills for 120 seconds.
* [[Fleeting Shrine]] – Increased movement speed and adds 25 yards to [[gold]] and [[health orb]] pickup [[radius]]. (Added in [[Patch 1.0.5]].)
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* [[Fleeting Shrine]] – Increased movement speed and adds 25 yards to [[gold]] and [[health orb]] [[pickup radius]] for 120 seconds.
* [[Fortune Shrine]] - A +25% bonus to [[Magic Find]] and [[Gold Find]]. This bonus stacks on top of other MF/GF bonuses from equipment, [[Nephalem Valor]] stacks, and [[Paragon]] levels. After Patch v1.08 it gained the ability to boost above the 300% MF/GF cap.
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* [[Fortune Shrine]] - +25% to [[Magic Find]] and [[Gold Find]] for 120 seconds.
* [[Frenzied Shrine]] - Increases attack speed by 25%.
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* [[Frenzied Shrine]] - Increases attack speed by 25% for 120 seconds.
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===Super Shrines in Reaper of Souls===
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This new class of shrines provide huge benefits for just 30 seconds. These were first seen in the Blizzcon 2013 RoS demo and may change in function before the game is released.
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* [[Conduit Shrine]] - Grants players a zapping electrical property that kills most monsters instantly.
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* [[Consecrated Shrine]] - Reduces all cooldowns to zero for 30 seconds.
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* [[Power Shrine]] - Grants 400% bonus to damage output for 30 seconds.
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* [[Shield Shrine]] - Grants 30 seconds of total immunity to damage and debuffs.
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* [[Speed Shrine]] - Movement speed increased to maximum for 30 seconds.
  
  

Revision as of 09:25, 12 November 2013

The Fortune Shrine adds a 25% bonus to Magic Find and Gold Find for 2 minutes. This bonus stacks with all other MF/GF bonuses, including those from Paragon levels, +MF equipment, Nephalem Valor, and the Monster Power system.

Prior to Patch v1.08 this shrine provided no benefit to characters who had reached the 300% hardcap for item/Paragon bonuses to MF/GF. That patch enabled this shrine bonus to exceed the 300% cap, up to a maximum of 325% (or much higher when on higher levels of Monster Power).


Patch 1.0.8 Changes

Player complaints about the uselessness of this shrine for max level or max MF/GF characters were addressed in Patch 1.0.8.

The Magic Find and Gold Find granted by Fortune shrines can now exceed the 300% cap


Shrines in Diablo III

Shrines are randomly-located, randomly-spawned objects that characters can click to receive temporary buffs. Shrine effects pass to all players in the area when they are first triggered. All shrine benefits last for 120 seconds, and characters can benefit from multiple different shrines at once. Shrine bonuses and durations do not stack, and hitting a second shrine of the same type will simply reset the time to the full two minute duration.


Super Shrines in Reaper of Souls

This new class of shrines provide huge benefits for just 30 seconds. These were first seen in the Blizzcon 2013 RoS demo and may change in function before the game is released.

  • Conduit Shrine - Grants players a zapping electrical property that kills most monsters instantly.
  • Consecrated Shrine - Reduces all cooldowns to zero for 30 seconds.
  • Power Shrine - Grants 400% bonus to damage output for 30 seconds.
  • Shield Shrine - Grants 30 seconds of total immunity to damage and debuffs.
  • Speed Shrine - Movement speed increased to maximum for 30 seconds.