Difference between revisions of "City of Blood"

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(Created page with "'''The Road to Alcarnus''' is the second Act II quest in Diablo III and takes place mainly in the Khasim Outpost. ==Quest Information== [[Fil...")
 
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=={{PAGENAME}} Walkthrough==
 
=={{PAGENAME}} Walkthrough==
  
Leave the [[Khasim Outpost]] and head down into the east [[Stinging Winds]].
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Leave the [[Khasim Outpost]] and head down into the east [[Stinging Winds]].  Work your way to the south of that to find the exit from the area onto the [[Road to Alcarnus]].
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As you reach the entrance into [[Alcarnus]] you'll run into the superunique [[Dark Berserker]], [[Shatterbone]]. Although he's accompanied by some [[Crazed Cultist]]s and [[Hellion]] he should not be difficult to dispense with.
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The [[Road to Alcarnus]] is a very small area with no dungeons but it has a [[Waypoint]] and also another of [[Cain's Lost Satchel]] so if you are doing any of the Lore achievements, you'll pick up a book in that.
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As you cross the small bridge into [[Alcarnus]] you will receive a bonus quest to release eight prisoners from cages that you can find dotted around Alcarnus and its dungeons.  For your troubles you will be rewarded with XP and gold.
  
 
==Objectives in Brief==
 
==Objectives in Brief==
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* Travel through [[Khasim Outpost]]'s east gate. '''<nowiki>*</nowiki>'''
 
* Travel through [[Khasim Outpost]]'s east gate. '''<nowiki>*</nowiki>'''
* Find Alcarnus
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* Find Alcarnus '''<nowiki>*</nowiki>'''
 
* Find the [[Lair of the Witch]] in [[Alcarnus]]
 
* Find the [[Lair of the Witch]] in [[Alcarnus]]
 
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<gallery>
 
<gallery>
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File:Road to alcarnus entrance.jpg|Entrance into the [[Road to Alcarnus]]
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File:Road to alcarnus waypoint.jpg|[[Waypoint]] and [[Cain's Lost Satchel]]
  
 
</gallery>
 
</gallery>

Revision as of 03:51, 11 April 2013

The Road to Alcarnus is the second Act II quest in Diablo III and takes place mainly in the Khasim Outpost.


Quest Information

IconAct2Quest13.png


City of Blood Walkthrough

Leave the Khasim Outpost and head down into the east Stinging Winds. Work your way to the south of that to find the exit from the area onto the Road to Alcarnus.

As you reach the entrance into Alcarnus you'll run into the superunique Dark Berserker, Shatterbone. Although he's accompanied by some Crazed Cultists and Hellion he should not be difficult to dispense with.

The Road to Alcarnus is a very small area with no dungeons but it has a Waypoint and also another of Cain's Lost Satchel so if you are doing any of the Lore achievements, you'll pick up a book in that.

As you cross the small bridge into Alcarnus you will receive a bonus quest to release eight prisoners from cages that you can find dotted around Alcarnus and its dungeons. For your troubles you will be rewarded with XP and gold.

Objectives in Brief


* Checkpoint reached around this stage in the quest. This means you can quit out and Resume your game at a later date and begin at this point - in effect it's a Save Game point.

Media