Difference between revisions of "A Miner's Gold"
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− | [[File:IconEventAMinersGold.jpg|left|frame|A Miner's Gold]] | + | [[File:IconEventAMinersGold.jpg|left|frame|A Miner's Gold]][[File:A miners gold event map.jpg|right|thumb|250px|A Miner's Gold Map]] |
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'''Where:''' [[Howling Plateau]], [[:Category:Act II|Act II]] | '''Where:''' [[Howling Plateau]], [[:Category:Act II|Act II]] | ||
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Fallen will spawn each time the Crazed Miner speaks (generally about how the lift is stuck) and do not pose much of a challenge. They rise from the ground in large waves, again, with each piece of dialogue the miner has. | Fallen will spawn each time the Crazed Miner speaks (generally about how the lift is stuck) and do not pose much of a challenge. They rise from the ground in large waves, again, with each piece of dialogue the miner has. | ||
The second wave will raise multiple [[Fallen Shaman]] who, in turn, do what fallen shaman do: raise fallen that you have just killed and lob fireballs. The fireballs can be hard to dodge due to the shaman's proximity to the player, but they don't do much damage. A second wave of fallen shaman will spawn as the player is dealing with the first, and while the battle continues, the event will complete itself. The Crazed Miner successfully brings the treasure to the surface, which contains a [[Resplendent Chest]], and the player is rewarded with both loot and the normal [[event]] awards. | The second wave will raise multiple [[Fallen Shaman]] who, in turn, do what fallen shaman do: raise fallen that you have just killed and lob fireballs. The fireballs can be hard to dodge due to the shaman's proximity to the player, but they don't do much damage. A second wave of fallen shaman will spawn as the player is dealing with the first, and while the battle continues, the event will complete itself. The Crazed Miner successfully brings the treasure to the surface, which contains a [[Resplendent Chest]], and the player is rewarded with both loot and the normal [[event]] awards. | ||
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+ | '''Farming the Spawn:''' The quickest route to this event is to take [[The Road to Alcarnus]] quest in your Quest Selection Screen. This will spawn you in the [[Sundered Canyon]] and with a 30 second walk north you will find yourself in the [[Howling Plateau]]. | ||
'''Reward(s):''' [[Gold]] / [[Experience]] / [[Achievement]] | '''Reward(s):''' [[Gold]] / [[Experience]] / [[Achievement]] | ||
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{{Clear|left}} | {{Clear|left}} | ||
{{achievement header}} | {{achievement header}} | ||
<achievement type="single">A Miner's Gold</achievement><achievement type="single">A Miner's Gold (Cooperative)</achievement> | <achievement type="single">A Miner's Gold</achievement><achievement type="single">A Miner's Gold (Cooperative)</achievement> | ||
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==Strategy== | ==Strategy== | ||
The [[Fallen Imp]]s aren't that dangerous, but they're numerous, so attacks that hit multiple enemies at once are most effective. Crowd control abilities, such as the Barbarian's [[Ground Stomp]] are also very useful to debuff or distract the enemies. | The [[Fallen Imp]]s aren't that dangerous, but they're numerous, so attacks that hit multiple enemies at once are most effective. Crowd control abilities, such as the Barbarian's [[Ground Stomp]] are also very useful to debuff or distract the enemies. | ||
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Revision as of 05:27, 12 November 2012
Where: Howling Plateau, Act II
Trigger: Speak with the Crazed Miner.
Mob Details: Fallen, Fallen Shaman
Completion Details: Protect the Crazed Miner.
The Crazed Miner wants to raise a chest that has been down in a pit, and asks for the player to defend him while he uses the lift. Fallen will spawn each time the Crazed Miner speaks (generally about how the lift is stuck) and do not pose much of a challenge. They rise from the ground in large waves, again, with each piece of dialogue the miner has. The second wave will raise multiple Fallen Shaman who, in turn, do what fallen shaman do: raise fallen that you have just killed and lob fireballs. The fireballs can be hard to dodge due to the shaman's proximity to the player, but they don't do much damage. A second wave of fallen shaman will spawn as the player is dealing with the first, and while the battle continues, the event will complete itself. The Crazed Miner successfully brings the treasure to the surface, which contains a Resplendent Chest, and the player is rewarded with both loot and the normal event awards.
Farming the Spawn: The quickest route to this event is to take The Road to Alcarnus quest in your Quest Selection Screen. This will spawn you in the Sundered Canyon and with a 30 second walk north you will find yourself in the Howling Plateau.
Reward(s): Gold / Experience / Achievement
Name | Points | Description | Banner |
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<achievement type="single">A Miner's Gold</achievement><achievement type="single">A Miner's Gold (Cooperative)</achievement>
Strategy
The Fallen Imps aren't that dangerous, but they're numerous, so attacks that hit multiple enemies at once are most effective. Crowd control abilities, such as the Barbarian's Ground Stomp are also very useful to debuff or distract the enemies.
Media
A video of the event:
Quests & Events of Diablo III [e] Act I Act II Act III & Act IV Act V |
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Achievements[e] General Campaign Cooperative Hardcore Classes Challenges Crafting Feats of Strength |
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Class Achievements |
• Level 10 * |
• Demon Hunter |
• Monk |
• Stop Hitting Yourself |
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Crafting Achievements |
• Made to Order * |
• Return Business * |
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