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The Infernal Machine is an [[end game]] quest feature introduced in the [[v1.0.5 patch]]. The feature was teased pre-patch in several developer blogs[http://diablo.incgamers.com/blog/comments/diablo-3-patch-1-0-5-sneak-peek] and interviews[http://uk.ign.com/articles/2012/09/17/diablo-iii-patch-105-the-two-biggest-features-detailed][http://diablo.incgamers.com/blog/comments/more-new-details-on-v1-0-5], which gave only vague details and hints about the content and creation of the feature.
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The Infernal Machine is an [[end game]] quest feature introduced in the [[v1.0.5 patch]]. The feature was teased pre-patch in several developer blogs <ref>[http://diablo.incgamers.com/blog/comments/diablo-3-patch-1-0-5-sneak-peek Patch 1.0.5 Sneak Peak] - Blizzard CM, 13/09/12</ref> and interviews<ref name=ign>[http://uk.ign.com/articles/2012/09/17/diablo-iii-patch-105-the-two-biggest-features-detailed Interview] - IGN, 17/09/12</ref> <ref name=gnn>[http://diablo.incgamers.com/blog/comments/more-new-details-on-v1-0-5 Interview] - Gnn.Gamer.com.tw, 18/09/12</ref>, which gave only vague details and hints about the content and creation of the feature.
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==First Description==
 
==First Description==
  
The first word of the Infernal Machine came in a Patch 1.0.5 Sneak Peek developer blog post on September 13, 2012[http://us.battle.net/d3/en/blog/7155880/Patch_105_Sneak_Peek-9_13_2012]. The brief quote is below:
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The first word of the Infernal Machine came in a Patch 1.0.5 Sneak Peek developer blog post on September 13, 2012 <ref name=blog>[http://us.battle.net/d3/en/blog/7155880/Patch_105_Sneak_Peek-9_13_2012 Blog Update] - Blizzard, 13/09/12</ref>. The brief quote is below:
  
 
<blue><b>New Event: Infernal Machine</b><br>
 
<blue><b>New Event: Infernal Machine</b><br>
 
The Infernal Machine is a device that will allow level-60 players to battle “uber” versions of some of Sanctuary’s most nefarious bosses. While the rewards for defeating these bosses will be great, some assembly is required.</blue>
 
The Infernal Machine is a device that will allow level-60 players to battle “uber” versions of some of Sanctuary’s most nefarious bosses. While the rewards for defeating these bosses will be great, some assembly is required.</blue>
  
 +
More information was released in a pair of developer interviews with [[Jay Wilson]] and [[Wyatt Cheng]], posted on IGN<ref name=ign/> and gnn.gamer.com.tw<ref name=gnn/>.
  
==Additional Details==
+
As this is only available on the [[PTR]] expect that things may change before [[Patch 1.0.5]] rolls out on the live servers.
  
More information was released in a pair of developer interviews with [[Jay Wilson]] and [[Wyatt Cheng]], posted on IGN[http://uk.ign.com/articles/2012/09/17/diablo-iii-patch-105-the-two-biggest-features-detailed] and gnn.gamer.com.tw[http://diablo.incgamers.com/blog/comments/more-new-details-on-v1-0-5]. Those details, quickly summarized:
 
  
* To unlock the Infernal Machine players will have to gather ingredients from all four acts by killing the Key Wardens. (Apparently even longer and more involved than Diablo 2′s Pandemonium Event.)
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==Find the Keys and Plan==
  
The four compoents required to assemble the machine are found in:
 
  
* Act 1 - Goat Nutant Key Warden - [[Fields of Misery]]
 
* Act 2 - Dune Dervish Key Warden  - [[Dahlgur Oasis]]
 
* Act 3 - Morlu Spellcaster -  [[Stonefort]]
 
* Act 4 - Infernal Machine Plan - [[Silver Spire]] (Found on Terror Demon)
 
  
Once the keys and plan are acquired the machine needs to be assembled.
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To unlock the Infernal Machine players have to gather keys and a plan from all four acts by killing the Key Wardens. (An even longer and more involved process than Diablo 2′s {{iw|Pandemonium_Event Pandemonium Event}}.)
  
* You now need to head to the Heretic's Abode in Tristram to the north west of the town by Brother Malachi he Healer
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The Key Wardens always appear in an [[Inferno]] game but it is not guaranteed they will drop what you need.
  
The three realms that the machine will open portals to include:
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However, you '''can''' guarantee a drop by utilising [[Monster Power]].  Each monster power level gives a 10% drop rate, therefore Monster Power 10 will give you a drop rate of 100%.  Finally, you need to have five stacks of [[Nephalem Valor]] in order for the keys or plan to drop.
  
* Discord - [[King Leoric]] and [[Maghda]]
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The drops required to assemble the machine are found in:
* Chaos - [http://diablonut.incgamers.com/npc/87642-ghom Ghom] and [http://diablonut.incgamers.com/npc/4630-rakanoth Rakanoth]
 
* Turmoil - [http://diablonut.incgamers.com/npc/96192-siegebreaker-assault-beast Siege Breaker] and [http://diablonut.incgamers.com/npc/80509-zoltun-kulle Zoltun Kulle]
 
  
  
The machine will only work once and open one portal. To open another portal you need to reconstruct the machine again.
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{| class="wikitable"
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|-
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! Key of Destruction
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! Key of Hate
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! Key of Terror
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! Infernal Machine Plan
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|-
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| [[File:Odeg.jpg|300px]]
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| [[File:Sokahr the keywarden.jpg|300px]]
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| [[File:Xahrith.jpg|300px]]
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| [[File:Nekarat.jpg|300px]]
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|-
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| [[Fields of Misery]], Act 1
 +
| [[Dahlgur Oasis]], Act 2
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| [[Stonefort]], Act 3
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| [[Silver Spire]], level 1, Act 4
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|}
  
Drops include the Vengeful Eye, Writhing Spine and Devil's Fang. These are required to create the Hellfire Ring.
 
  
* The Infernal Machine level has “a completely new architecture” (tileset?), but no new bosses or monsters.
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The Keys and Plan are Bind to Account so you can not trade for them.  You can have more than 1 of each key at a time.
  
* The Infernal Machine reward is a new [[Legendary]] ring (Hellfire Ring) only available from this quest. The biggest news is that it will [[Bind on Account]]. So no trading or selling or gifting, but you can use it with other characters on your account.
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==Build the Infernal Machine==
 +
 
 +
[[File:Icon portal device.png|left]][[File:Heretics abode door.jpg|thumb|100px|Doorway to Hell]] Once you have the three keys and the infernal machine plan visit the [[Blacksmith]]. He needs to be level 10 to craft the machine for you.  He will charge you 12,000 gold. He will craft the portal device for you, which will sit in your backpack until you use it.
 +
 
 +
To use the device you need to go to the Act 1 quest [[Return to New Tristram]] ([http://diablonut.incgamers.com/quest/return-to-new-tristram db]) and locate [[Brother Malachi the Healer]] in the north east of Tristram. The house behind him has a boarded up door, smash it down and enter the [[Heretic's Abode]].
 +
 
 +
Right click the device in your backpack and a red portal will spawn. This will lead to one of three realms where you will face two bosses you have fought before.
 +
 
 +
 
 +
:* Realm of Discord - [[King Leoric]] and [[Maghda]]
 +
:* Realm of Chaos - [[Ghom]] and [[Rakanoth]]
 +
:* Realm of Turmoil - [[Siegebreaker_Assault_Beast|Siege Breaker]] and [[Zoltun Kulle]]
 +
 
 +
 
 +
The machine will only work once and open one portal. To open another portal you need to reconstruct the machine again, by collecting the three keys, visiting the Blacksmith and paying him 12,000 gold to craft you another Infernal Machine device.
 +
 
 +
 
 +
==Rewards==
 +
 
 +
The Bosses will drop loot but they also have a chance of dropping components needed to craft a special ring, The Hellfire Ring.  The components are:
 +
 
 +
 
 +
:* Writhing Spine drops from  [[King Leoric]] or [[Maghda]]
 +
:* Devil's Fang drops from [[Ghom]] or [[Rakanoth]]
 +
:* Vengeful Eye from [[Siegebreaker_Assault_Beast|Siege Breaker]] or [[Zoltun Kulle]]
 +
 
 +
 
 +
As with the keys from the Wardens you need to have 5 stacks of [[Nephalem Valor]] and each level of [[Monster Power]] will give you a 10% chance to drop the item, so MP10 gives you a 100% chance to drop.
 +
 
 +
 
 +
==The Hellfire Ring==
 +
 
 +
[[File:Icon hellfire ring.jpg|left]]You can buy the Hellfire Ring plan from [[Squirt the Peddler]] in Act 2 for 2 million gold.  Take the plan to your [[Jeweler]] who needs to be level 10 and he will learn it. Once learned he will need all three of the above components and 50,000 gold to craft.
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 +
{{Clear|left}}
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He can craft one of four varieties of the ring where one of the affixes will focus on Strength, Dexterity, Intelligence or Vitality.  The stats are as follows:
 +
 
 +
: Increase Bonus experience by 35%
 +
: Chance to launch an explosive ball of Hellfire when you attack (the proc on this has been greatly reduced since the PTR launched)
 +
: 4 random properties
 +
: 170-200 Intelligence, Strength, Dexterity or 100 Vitality (you choose with one)
 +
 
 +
 
 +
* The ring is account bound and therefore can not be sold or traded.
 +
* You can only wear one Hellfire Ring, your Followers can wear one also.
 +
* There is no level requirement on the ring so any of your characters can wear it.
 +
 
 +
 
 +
==Gallery==
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<gallery>
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File:Infernal machine plan.jpg|Crafting the Device
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File:Infernal machine device.jpg|Device in backpack
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File:Heretics abode.jpg|[[Heretic's Abode]]
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File:Infernal machine portal.jpg|Portal
 +
File:Hellfire ring plan.jpg|Hellfire Ring Options
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File:Hellfire ring strength.jpg|Hellfire Ring (Strength)
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</gallery>
  
 
==Infernal Machine Videos==  
 
==Infernal Machine Videos==  
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<youtube>vvVyZUxBfio</youtube>
 
<youtube>vvVyZUxBfio</youtube>
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=References=
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<font size="-3">
 +
<references/>
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</font>
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[[category:quests]]
 
[[category:quests]]
 
[[category:end game]]
 
[[category:end game]]
 
[[category:inferno]]
 
[[category:inferno]]

Revision as of 02:30, 6 October 2012

The Infernal Machine is an end game quest feature introduced in the v1.0.5 patch. The feature was teased pre-patch in several developer blogs [1] and interviews[2] [3], which gave only vague details and hints about the content and creation of the feature.


First Description

The first word of the Infernal Machine came in a Patch 1.0.5 Sneak Peek developer blog post on September 13, 2012 [4]. The brief quote is below:

New Event: Infernal Machine
The Infernal Machine is a device that will allow level-60 players to battle “uber” versions of some of Sanctuary’s most nefarious bosses. While the rewards for defeating these bosses will be great, some assembly is required.

More information was released in a pair of developer interviews with Jay Wilson and Wyatt Cheng, posted on IGN[2] and gnn.gamer.com.tw[3].

As this is only available on the PTR expect that things may change before Patch 1.0.5 rolls out on the live servers.


Find the Keys and Plan

To unlock the Infernal Machine players have to gather keys and a plan from all four acts by killing the Key Wardens. (An even longer and more involved process than Diablo 2′s Pandemonium Event.)

The Key Wardens always appear in an Inferno game but it is not guaranteed they will drop what you need.

However, you can guarantee a drop by utilising Monster Power. Each monster power level gives a 10% drop rate, therefore Monster Power 10 will give you a drop rate of 100%. Finally, you need to have five stacks of Nephalem Valor in order for the keys or plan to drop.

The drops required to assemble the machine are found in:


Key of Destruction Key of Hate Key of Terror Infernal Machine Plan
Odeg.jpg Sokahr the keywarden.jpg Xahrith.jpg Nekarat.jpg
Fields of Misery, Act 1 Dahlgur Oasis, Act 2 Stonefort, Act 3 Silver Spire, level 1, Act 4


The Keys and Plan are Bind to Account so you can not trade for them. You can have more than 1 of each key at a time.


Build the Infernal Machine

Icon portal device.png
Doorway to Hell
Once you have the three keys and the infernal machine plan visit the Blacksmith. He needs to be level 10 to craft the machine for you. He will charge you 12,000 gold. He will craft the portal device for you, which will sit in your backpack until you use it.

To use the device you need to go to the Act 1 quest Return to New Tristram (db) and locate Brother Malachi the Healer in the north east of Tristram. The house behind him has a boarded up door, smash it down and enter the Heretic's Abode.

Right click the device in your backpack and a red portal will spawn. This will lead to one of three realms where you will face two bosses you have fought before.



The machine will only work once and open one portal. To open another portal you need to reconstruct the machine again, by collecting the three keys, visiting the Blacksmith and paying him 12,000 gold to craft you another Infernal Machine device.


Rewards

The Bosses will drop loot but they also have a chance of dropping components needed to craft a special ring, The Hellfire Ring. The components are:



As with the keys from the Wardens you need to have 5 stacks of Nephalem Valor and each level of Monster Power will give you a 10% chance to drop the item, so MP10 gives you a 100% chance to drop.


The Hellfire Ring

Icon hellfire ring.jpg
You can buy the Hellfire Ring plan from Squirt the Peddler in Act 2 for 2 million gold. Take the plan to your Jeweler who needs to be level 10 and he will learn it. Once learned he will need all three of the above components and 50,000 gold to craft.

He can craft one of four varieties of the ring where one of the affixes will focus on Strength, Dexterity, Intelligence or Vitality. The stats are as follows:

Increase Bonus experience by 35%
Chance to launch an explosive ball of Hellfire when you attack (the proc on this has been greatly reduced since the PTR launched)
4 random properties
170-200 Intelligence, Strength, Dexterity or 100 Vitality (you choose with one)


  • The ring is account bound and therefore can not be sold or traded.
  • You can only wear one Hellfire Ring, your Followers can wear one also.
  • There is no level requirement on the ring so any of your characters can wear it.


Gallery

Infernal Machine Videos



References

  1. Patch 1.0.5 Sneak Peak - Blizzard CM, 13/09/12
  2. 2.0 2.1 Interview - IGN, 17/09/12
  3. 3.0 3.1 Interview - Gnn.Gamer.com.tw, 18/09/12
  4. Blog Update - Blizzard, 13/09/12