Difference between revisions of "Skeletal Archer"
Line 1: | Line 1: | ||
− | + | '''Skeletal Archers''' are [[Skeleton]]s with slightly higher intelligence and capability to use a bow and arrow. | |
− | + | Skeletal Archers are [[Undead]]. | |
+ | <br> | ||
+ | <br> | ||
+ | <div style="clear:both;"></div> | ||
+ | ==Diablo III Monster== | ||
+ | {{Monsterbox | ||
+ | |game= Diablo III | ||
+ | |portrait= Mon-skeletal-archer1.jpg | ||
+ | portrait-width= 94px | ||
+ | <!--|name= Monstername--> | ||
+ | |classif= Undead | ||
+ | |family= Skeleton | ||
+ | |role= [[Ranged]] attacker | ||
+ | |life= Unknown | ||
+ | |mana= Unknown | ||
+ | |armor= Unknown | ||
+ | |resist= Unknown | ||
+ | |armament= Bow and Arrow | ||
+ | |dps= Unknown | ||
+ | |dmg_low= Unknown | ||
+ | |dmg_high= Unknown | ||
+ | |range= [[Ranged]] | ||
+ | |speed= Slower | ||
+ | |movement= Medium | ||
+ | |modifier= None | ||
+ | |spells= None | ||
+ | |found= [[Tristram Cathedral]]<br>[[Leoric Highlands]] | ||
+ | }} | ||
+ | * Monster info | ||
+ | * Talk about the monster in the game | ||
+ | * AI and strategies against them | ||
− | + | The basic bones with a bow, skeleton archers return for their third go 'round in the [[Diablo series]], and they are much as they've ever been. A humanoid skeleton with a bow and a relatively slow firing rate. They are not dangerous one on one, but a pack of them can be pretty nasty, especially against low armor or stationary targets. | |
+ | |||
+ | In [[Diablo 3]] they usually spawn with [[Skeletal Shieldman]], firing from the relatively safety they find behind their blocking brethren. A player will need to either get around the blocking shieldmen, or kill the shieldmen to get to the archers. They may also appear with a [[Skeletal Summoner]]. It's not yet known if the undead [[caster]] can use any sort of [[buff]]s on the archers. | ||
+ | |||
+ | In [[Diablo II]], the skeletal archers backed away if the player got too close, and we are seeing a limited similar pattern with Diablo III. As with all [[monster]]s in D3, they have an AI upgrade and flexibility added to them from the previous games. With the rate they die, it's hardly something that's noticed though. | ||
+ | |||
+ | <!-- | ||
+ | ===Spells and Abilities=== | ||
+ | --> | ||
+ | |||
+ | <!-- | ||
+ | ===Known X Types=== | ||
+ | Use on a "family" monster article. | ||
+ | * Can be used in "Goatman" or the like | ||
+ | * Display the different types of enemies, like weapon/equipment carried, or behaviour difference. | ||
+ | * Example: Warrior, Archer, Mage | ||
+ | --> | ||
+ | |||
+ | <!-- | ||
+ | ===Known Subtypes=== | ||
+ | Use on a a "family" monster article, or a "sub-family" monster article. | ||
+ | * Can be used in "Goatman" or the like | ||
+ | * Can be used in "Goatman Shaman" or the like | ||
+ | * Use for things like clan/colouring of same type of enemy | ||
+ | * Example: Moon Clan, Blood Clan, Death Clan | ||
+ | --> | ||
+ | |||
+ | |||
+ | ===Related Monsters=== | ||
+ | * [[Skeleton]] | ||
+ | * [[Skeletal Archer]] | ||
+ | * [[Skeletal Executioner]] | ||
+ | * [[Skeletal Shieldman]] | ||
+ | * [[Skeletal Summoner]] | ||
+ | |||
+ | |||
+ | <!-- | ||
+ | ===Famous Monsters=== | ||
+ | List any "character" monster, such as King Leoric for skeletons and the Butcher for Overlords. | ||
+ | --> | ||
+ | |||
+ | |||
+ | ==Background== | ||
+ | Skeletal Archers are just regular [[Skeleton]]s with bows. They are subject to the same rules of existence as their less advanced versions. | ||
+ | * '''[[Skeleton|Skeleton Lore]]''' | ||
+ | |||
+ | |||
+ | <!-- | ||
+ | ==Diablo I Monster== | ||
+ | Add this section if you need to discuss Diablo I game monsters of the same name/type. | ||
+ | --> | ||
+ | |||
+ | <!-- | ||
+ | ==Diablo II Monster== | ||
+ | Add this section if you need to discuss Diablo II game monsters of the same name/type. | ||
+ | --> | ||
+ | |||
+ | <!-- | ||
+ | ==Development== | ||
+ | Notes from development of monster. Might have changed between games, or during Alpha/Beta/Release stages. | ||
+ | * Appearance | ||
+ | * Concepts | ||
+ | * How the unit evolved | ||
+ | --> | ||
+ | |||
+ | <!-- | ||
+ | ==Trivia== | ||
+ | Fun facts. If you add a trivia fact, also add the it to the Category:Trivia. | ||
+ | --> | ||
==Media== | ==Media== | ||
− | [http://www.diii.net/gallery/showgallery.php?cat=all&si=skeletal-archer | + | You can find pictures in the Diablo 3 screenshot and picture gallery: |
+ | * [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures] | ||
+ | * [http://www.diii.net/gallery/showgallery.php?cat=all&si=skeletal-archer Skeletal Archer searches] | ||
[[Image:Mon-skeletal-archer4.jpg|frame|center|Using shieldmen for protection.]] | [[Image:Mon-skeletal-archer4.jpg|frame|center|Using shieldmen for protection.]] | ||
+ | <!-- | ||
+ | <gallery> | ||
+ | Image:Diablo_III_Logo.jpg|Pic 1 | ||
+ | Image:Diablo_III_Logo.jpg|Pic 2 | ||
+ | Image:Diablo_III_Logo.jpg|Pic 3 | ||
+ | </gallery> | ||
+ | --> | ||
+ | |||
+ | <!-- | ||
+ | ==Related Links== | ||
+ | List any links that would be useful for further reading on this particular monster. Try to avoid double links with the "Refereces" section below. | ||
+ | --> | ||
+ | |||
+ | <!-- | ||
+ | ==References== | ||
+ | List of references to make the article. Internal or external links. | ||
+ | --> | ||
{{Monster navbox}} | {{Monster navbox}} | ||
− | |||
− | |||
− |
Revision as of 16:02, 18 November 2008
Skeletal Archers are Skeletons with slightly higher intelligence and capability to use a bow and arrow.
Skeletal Archers are Undead.
Diablo III Monster
Diablo III Monster [e] | |
---|---|
[[image:Mon-skeletal-archer1.jpg
portrait-width= 94px|200px]] | |
Skeletal Archer | |
Classification: | Undead |
Monster Family: | Skeleton |
Role: | Ranged attacker |
Monster Stats Norm/Night/Hell/Inferno
| |
Life: | Unknown |
Mana: | Unknown |
Armor: | Unknown |
Resistance: | Unknown |
Offence Norm/Night/Hell/Inferno
| |
Armament: | Bow and Arrow |
DPS: | Unknown |
Low Damage: | Unknown |
High Damage: | Unknown |
Range: | Ranged |
Speed: | Slower |
Movement: | Medium |
Leoric Highlands |
- Monster info
- Talk about the monster in the game
- AI and strategies against them
The basic bones with a bow, skeleton archers return for their third go 'round in the Diablo series, and they are much as they've ever been. A humanoid skeleton with a bow and a relatively slow firing rate. They are not dangerous one on one, but a pack of them can be pretty nasty, especially against low armor or stationary targets.
In Diablo 3 they usually spawn with Skeletal Shieldman, firing from the relatively safety they find behind their blocking brethren. A player will need to either get around the blocking shieldmen, or kill the shieldmen to get to the archers. They may also appear with a Skeletal Summoner. It's not yet known if the undead caster can use any sort of buffs on the archers.
In Diablo II, the skeletal archers backed away if the player got too close, and we are seeing a limited similar pattern with Diablo III. As with all monsters in D3, they have an AI upgrade and flexibility added to them from the previous games. With the rate they die, it's hardly something that's noticed though.
Related Monsters
Background
Skeletal Archers are just regular Skeletons with bows. They are subject to the same rules of existence as their less advanced versions.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
---|
Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
---|
Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
---|
Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
---|
Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
|
---|
| |||||
---|---|---|---|---|---|
Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
| ||||
| |||||
Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
|
---|