Difference between revisions of "Scavenger"
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They're still small and rather weak beasts though, and die quickly once the Witch Doctor fights back. | They're still small and rather weak beasts though, and die quickly once the Witch Doctor fights back. | ||
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[http://www.diii.net/gallery/showgallery.php?si=scavenger&x=0&y=0&limit=&thumbsonly=0&perpage=24&cat=all&ppuser=&thumbcheck=0&page=1&sortby=&sorttime=&way=&cat=all See screenshots and concept art] of the Scavenger in the Image Gallery. | [http://www.diii.net/gallery/showgallery.php?si=scavenger&x=0&y=0&limit=&thumbsonly=0&perpage=24&cat=all&ppuser=&thumbcheck=0&page=1&sortby=&sorttime=&way=&cat=all See screenshots and concept art] of the Scavenger in the Image Gallery. | ||
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[[category:monsters]] | [[category:monsters]] | ||
[[category:animals]] | [[category:animals]] |
Revision as of 12:52, 17 November 2008
Scavengers are Animals.The scavenger returns from Diablo, and it's taken on some properties of the Leapers from Diablo II. They look more like animals than demons, and are somewhat badger-like in their furry, striped appearance. But they leap and dart around wildly, and seem quite capable of swarming an unwary hero by sheer numbers.
A great mob of scavengers are seen in the WWI 2008 gameplay movie, and they're tricky beasts. They seem to be burrowers, and as the Witch Doctor runs along, the scavengers wait until he's in their midst before they dig out of the ground and attack all at once, a dozen or more of them leaping in from all different directions.
They're still small and rather weak beasts though, and die quickly once the Witch Doctor fights back.
Media
See screenshots and concept art of the Scavenger in the Image Gallery.
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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