Difference between revisions of "Bat"
m (→Variants) |
m (added stats) |
||
Line 14: | Line 14: | ||
*Appears in Act II | *Appears in Act II | ||
*Spews 3 [[Winged Molok]]s and tries to maintain that number until it is destroyed | *Spews 3 [[Winged Molok]]s and tries to maintain that number until it is destroyed | ||
+ | |||
+ | <mob>Blood Nest</mob> | ||
Line 23: | Line 25: | ||
*Appear in Act I - [[Den of the Fallen]], [[Cathedral]] and the [[Defiled Crypt]]. | *Appear in Act I - [[Den of the Fallen]], [[Cathedral]] and the [[Defiled Crypt]]. | ||
*Lightning attack | *Lightning attack | ||
+ | |||
+ | <mob>Carrion Bat</mob> | ||
Line 33: | Line 37: | ||
*Appears in Act I - [[Den of the Fallen]]. | *Appears in Act I - [[Den of the Fallen]]. | ||
*Spews 8 Carrion Bats and tries to maintain that number until it is destroyed | *Spews 8 Carrion Bats and tries to maintain that number until it is destroyed | ||
+ | |||
+ | <mob>Carrion Nest</mob> | ||
Line 39: | Line 45: | ||
*Appears in Act II - [[Sirocco Caverns]]. | *Appears in Act II - [[Sirocco Caverns]]. | ||
*Lightning attack | *Lightning attack | ||
+ | |||
+ | <mob>Cave Wing</mob> | ||
Line 46: | Line 54: | ||
*Appears in Act I - [[Northern Highlands]]. | *Appears in Act I - [[Northern Highlands]]. | ||
*Spews 3 Vile Hellbats and tries to maintain that number until it is destroyed | *Spews 3 Vile Hellbats and tries to maintain that number until it is destroyed | ||
+ | |||
+ | <mob>Cursed Nest</mob> | ||
Line 52: | Line 62: | ||
*Appears in Act I - [[The Festering Woods]], [[Lost Mine]], [[Scavenger's Den]], [[Decaying Crypt]] and [[Den of the Fallen]]. | *Appears in Act I - [[The Festering Woods]], [[Lost Mine]], [[Scavenger's Den]], [[Decaying Crypt]] and [[Den of the Fallen]]. | ||
*Poison attack | *Poison attack | ||
+ | |||
+ | <mob>Plague Carrier</mob> | ||
+ | |||
===Variants=== | ===Variants=== | ||
Line 61: | Line 74: | ||
*Stationary | *Stationary | ||
*Appears in Act I - [[The Festering Woods]], [[Fields of Misery]], [[Lost Mine]] and [[Scavenger's Den]]. | *Appears in Act I - [[The Festering Woods]], [[Fields of Misery]], [[Lost Mine]] and [[Scavenger's Den]]. | ||
− | *Spews 8 Plague Carriers and tries to maintain that number until it is destroyed | + | *Spews 8 Plague Carriers and tries to maintain that number until it is destroyed. |
+ | |||
+ | <mob>Plague Nest</mob> | ||
Line 68: | Line 83: | ||
*Appears in Act II - [[Flood Cave]], [[The Unknown Depths]], [[The Storm Halls]] and the [[Ancient Cave]]. | *Appears in Act II - [[Flood Cave]], [[The Unknown Depths]], [[The Storm Halls]] and the [[Ancient Cave]]. | ||
*Poison attack | *Poison attack | ||
+ | |||
+ | <mob>Savage Flyer</mob> | ||
Line 74: | Line 91: | ||
*Appears in Act I - [[Northern Highlands]]. | *Appears in Act I - [[Northern Highlands]]. | ||
*Arcane attack | *Arcane attack | ||
+ | |||
+ | <mob>Vile Hellbat</mob> | ||
Revision as of 03:25, 15 June 2012
Contents
Sub Types
- Carrion Bat
- Cave Wing
- Charged Stinger
- Plague Carrier
- Savage Flyer
- Vile Hellbat
Blood Nest
- Stationary
- Appears in Act II
- Spews 3 Winged Moloks and tries to maintain that number until it is destroyed
<mob>Blood Nest</mob>
Carrion Bat
Some foul new disease has taken hold in this land, and the carrion bats are near the heart of it. Since returning to Tristram, I have seen their numbers surge. The evil forces that linger here give them strength, and I fear that the worst is yet to come. -- Cain
- Appear in Act I - Den of the Fallen, Cathedral and the Defiled Crypt.
- Lightning attack
<mob>Carrion Bat</mob>
Carrion Nest
I was able to trace some carrion bats back to one of their nests. What I found shocked me! The nest itself is a living organism, a mature bat that has been mutated by the darkest of magics. I no longer doubt that demonic forces have corrupted these creatures. -- Deckard Cain
- Stationary
- Appears in Act I - Den of the Fallen.
- Spews 8 Carrion Bats and tries to maintain that number until it is destroyed
<mob>Carrion Nest</mob>
Cave Wing
- Appears in Act II - Sirocco Caverns.
- Lightning attack
<mob>Cave Wing</mob>
Cursed Nest
- Stationary
- Appears in Act I - Northern Highlands.
- Spews 3 Vile Hellbats and tries to maintain that number until it is destroyed
<mob>Cursed Nest</mob>
Plague Carrier
- Appears in Act I - The Festering Woods, Lost Mine, Scavenger's Den, Decaying Crypt and Den of the Fallen.
- Poison attack
<mob>Plague Carrier</mob>
Variants
Champion - Jailer, Teleporter
Plague Nest
- Stationary
- Appears in Act I - The Festering Woods, Fields of Misery, Lost Mine and Scavenger's Den.
- Spews 8 Plague Carriers and tries to maintain that number until it is destroyed.
<mob>Plague Nest</mob>
Savage Flyer
- Appears in Act II - Flood Cave, The Unknown Depths, The Storm Halls and the Ancient Cave.
- Poison attack
<mob>Savage Flyer</mob>
Vile Hellbat
- Appears in Act I - Northern Highlands.
- Arcane attack
<mob>Vile Hellbat</mob>
Named
- None known
Gallery
Shakal Rare
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
---|
Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
---|
Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
---|
Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
---|
Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
|
---|
| |||||
---|---|---|---|---|---|
Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
| ||||
| |||||
Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
|
---|