Difference between revisions of "Stoneskin"
(Created page with "'''Stoneskin''' is a returning boss modifier in Diablo III. This is one of the few modifiers which are directly carried over from Diablo II not only in name but also in f...") |
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The modifier greatly increases the boss' resistance to [[physical]] attacks, which leaves them fairly wide open to a [[magic]]al assault. It is unknown if the monster's defense with stoneskin will be gauged by the [[defense]] [[attribute]] which reduces damage by a flat rate, or if there is a separate system set up for calculations. | The modifier greatly increases the boss' resistance to [[physical]] attacks, which leaves them fairly wide open to a [[magic]]al assault. It is unknown if the monster's defense with stoneskin will be gauged by the [[defense]] [[attribute]] which reduces damage by a flat rate, or if there is a separate system set up for calculations. | ||
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[[category:monsters]] | [[category:monsters]] | ||
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Latest revision as of 00:51, 6 April 2012
Stoneskin is a returning boss modifier in Diablo III. This is one of the few modifiers which are directly carried over from Diablo II not only in name but also in function.
The modifier greatly increases the boss' resistance to physical attacks, which leaves them fairly wide open to a magical assault. It is unknown if the monster's defense with stoneskin will be gauged by the defense attribute which reduces damage by a flat rate, or if there is a separate system set up for calculations.
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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