Difference between revisions of "Fast"
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'''Fast''' is a [[boss modifier]] in [[Diablo]] III, and acts as a [[frenzy]] effect, increasing movement and attack speed. | '''Fast''' is a [[boss modifier]] in [[Diablo]] III, and acts as a [[frenzy]] effect, increasing movement and attack speed. | ||
While seemingly innocuous on its own, this modifier has the potential (as all other utility modifiers) to be part of a very dangerous combination. As an example, a boss with both fast and [[Cold Aura]] will be able to inflict significant damage. A player would be well-advised to [[slow]] or otherwise [[snare]] these bosses with [[skills]] such as [[Entangling Shot]] or [[Blizzard]]. | While seemingly innocuous on its own, this modifier has the potential (as all other utility modifiers) to be part of a very dangerous combination. As an example, a boss with both fast and [[Cold Aura]] will be able to inflict significant damage. A player would be well-advised to [[slow]] or otherwise [[snare]] these bosses with [[skills]] such as [[Entangling Shot]] or [[Blizzard]]. | ||
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+ | The fast modifier is present on bosses in the [[Diablo 3 Beta]] test, but it's uncommon and has only been confirmed on Skeletal Archers. It's possible that this modifier is limited to ranged attackers, at least in the early game, and thus only appears on Skeletal Archers since they are the only ranged attacker monster type found in the beta test. (Skeletal Summoners never appear as bosses in the Beta, probably because it's so early in the game.) | ||
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+ | File:Boss-fast-skeletal-archer3.jpg|Skeletal Archer. | ||
+ | File:Boss-fast-skeletal-archer4.jpg|Skeletal Archer. | ||
+ | </gallery> | ||
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[[category:bosses]] | [[category:bosses]] | ||
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[[category:boss Modifiers]] | [[category:boss Modifiers]] | ||
− | {{Monster navbox}} | + | {{Monster navbox|modifiers}} |
Revision as of 12:37, 8 December 2011
Fast is a boss modifier in Diablo III, and acts as a frenzy effect, increasing movement and attack speed. While seemingly innocuous on its own, this modifier has the potential (as all other utility modifiers) to be part of a very dangerous combination. As an example, a boss with both fast and Cold Aura will be able to inflict significant damage. A player would be well-advised to slow or otherwise snare these bosses with skills such as Entangling Shot or Blizzard.
The fast modifier is present on bosses in the Diablo 3 Beta test, but it's uncommon and has only been confirmed on Skeletal Archers. It's possible that this modifier is limited to ranged attackers, at least in the early game, and thus only appears on Skeletal Archers since they are the only ranged attacker monster type found in the beta test. (Skeletal Summoners never appear as bosses in the Beta, probably because it's so early in the game.)
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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