Difference between revisions of "Media Coverage"

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(August 2010)
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http://rpad.tv/2010/10/26/blizzcon-2010-cosplay-video/
 
http://rpad.tv/2010/10/26/blizzcon-2010-cosplay-video/
 
1:26 WD cosplayers
 
1:26 WD cosplayers
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==October 2010==
 
==October 2010==
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{{blz}} October 6, 2010 -- The [http://diablo.incgamers.com/blog/comments/female-wizard-gear-set-preview/ next of the gear set previews] continues with the female [[Wizard]].
 
{{blz}} October 6, 2010 -- The [http://diablo.incgamers.com/blog/comments/female-wizard-gear-set-preview/ next of the gear set previews] continues with the female [[Wizard]].
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==September 2010==
 
==September 2010==
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{{blz}} September 8, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/more-changes-to-runestones/ sprinkles some information about new rune effects] and Flux relays an "unofficial" conversation with Bashiok regarding the recent skill [[rune]] changes.
 
{{blz}} September 8, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/more-changes-to-runestones/ sprinkles some information about new rune effects] and Flux relays an "unofficial" conversation with Bashiok regarding the recent skill [[rune]] changes.
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==August 2010==
 
==August 2010==
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==Gamescom 2010==
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===Gamescom 2010===
 
The Gamescom show in Cologne, Germany ran from August 18-21, and featured a ton of new Diablo III news. [http://diablo.incgamers.com/blog/comments/d3-feature-announcement-at-gamescom/ Earlier in the month] Blizzard had promised to reveal a new Diablo III feature at the show, and they held a press conference as soon as the show began to present the [[Artisans]], as well as the concept of [[crafting]] from [[recipes]] using [[materials]] obtained from the [[salvage cube]]. Gamescom 2010 also brought new interviews, screenshots, artwork, and more.
 
The Gamescom show in Cologne, Germany ran from August 18-21, and featured a ton of new Diablo III news. [http://diablo.incgamers.com/blog/comments/d3-feature-announcement-at-gamescom/ Earlier in the month] Blizzard had promised to reveal a new Diablo III feature at the show, and they held a press conference as soon as the show began to present the [[Artisans]], as well as the concept of [[crafting]] from [[recipes]] using [[materials]] obtained from the [[salvage cube]]. Gamescom 2010 also brought new interviews, screenshots, artwork, and more.
  
===Jay Wilson Interviews===
+
====Jay Wilson Interviews====
  
  
===Artisan Infos===
+
====Artisan Infos====
  
 
* [http://diablo.incgamers.com/blog/comments/artisan-presentation-video-gamescom/ The Artisan introduction video] narrated by [[Jay Wilson]]. Also [http://diablo.incgamers.com/blog/comments/full-gamescom-jay-wilson-presentation-video/ video of his live narration] from the show.
 
* [http://diablo.incgamers.com/blog/comments/artisan-presentation-video-gamescom/ The Artisan introduction video] narrated by [[Jay Wilson]]. Also [http://diablo.incgamers.com/blog/comments/full-gamescom-jay-wilson-presentation-video/ video of his live narration] from the show.
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===Screenshots and Visuals===
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====Screenshots and Visuals====
  
 
* [http://diablo.incgamers.com/blog/comments/artisan-presentation-video-gamescom/ The Artisan introduction video] narrated by [[Jay Wilson]]. Also [http://diablo.incgamers.com/blog/comments/full-gamescom-jay-wilson-presentation-video/ video of his live narration] from the show.
 
* [http://diablo.incgamers.com/blog/comments/artisan-presentation-video-gamescom/ The Artisan introduction video] narrated by [[Jay Wilson]]. Also [http://diablo.incgamers.com/blog/comments/full-gamescom-jay-wilson-presentation-video/ video of his live narration] from the show.
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==August, Pre-Gamescom==
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===August, Pre-Gamescom===
  
 
{{blz}} August 11, 2010 -- [http://diablo.incgamers.com/blog/comments/health-globe-details-revealed-plus-boss-monsters/ Bashiok provides information] about [[Health Globes]] and [[monster]] nomenclature.
 
{{blz}} August 11, 2010 -- [http://diablo.incgamers.com/blog/comments/health-globe-details-revealed-plus-boss-monsters/ Bashiok provides information] about [[Health Globes]] and [[monster]] nomenclature.
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{{blz}} August 4, 2010 -- [http://diablo.incgamers.com/blog/comments/a-new-witch-doctor-skill-revealed/ Bashiok confirms a new skill] for the [[Witch Doctor]] called [[Poison Dart]].
 
{{blz}} August 4, 2010 -- [http://diablo.incgamers.com/blog/comments/a-new-witch-doctor-skill-revealed/ Bashiok confirms a new skill] for the [[Witch Doctor]] called [[Poison Dart]].
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 +
  
 
==July 2010==
 
==July 2010==
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{{blz}} July 1, 2010 -- [http://diablo.incgamers.com/blog/comments/max-level-and-more-on-skill-caps/ Bashiok takes back all of his] June comments about max skill caps, and teases a "99 vs. 100" max level debate.
 
{{blz}} July 1, 2010 -- [http://diablo.incgamers.com/blog/comments/max-level-and-more-on-skill-caps/ Bashiok takes back all of his] June comments about max skill caps, and teases a "99 vs. 100" max level debate.
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==June 2010==
 
==June 2010==
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{{oth}}June 2, 2010 -- The first round of [http://diablo.incgamers.com/blog/comments/blizzcon-tickets-goes-on-sale-today/ Blizzcon tickets went on sale]... and [http://diablo.incgamers.com/blog/comments/blizzcon-tickets-round-one-sold-out/ were gone in minutes]. The same was true of the second batch, three days later.
 
{{oth}}June 2, 2010 -- The first round of [http://diablo.incgamers.com/blog/comments/blizzcon-tickets-goes-on-sale-today/ Blizzcon tickets went on sale]... and [http://diablo.incgamers.com/blog/comments/blizzcon-tickets-round-one-sold-out/ were gone in minutes]. The same was true of the second batch, three days later.
 +
 +
  
 
==May 2010 ==
 
==May 2010 ==
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{{blz}}May 1, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/the-trouble-with-skill-training-systems/ on skill training systems] and why Diablo 3 will not include such a game mechanic.
 
{{blz}}May 1, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/the-trouble-with-skill-training-systems/ on skill training systems] and why Diablo 3 will not include such a game mechanic.
 +
 +
  
 
==April 2010==  
 
==April 2010==  
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{{pic}}April 1, 2010 -- The first two [http://diablo.incgamers.com/blog/comments/the-first-diablo-iii-jigsaw-images/ Diablo 3 jigsaw images debut], showing outdoor areas from the WWI 2008 Gameplay movie. Both are awesome, and were enormously difficult to create.
 
{{pic}}April 1, 2010 -- The first two [http://diablo.incgamers.com/blog/comments/the-first-diablo-iii-jigsaw-images/ Diablo 3 jigsaw images debut], showing outdoor areas from the WWI 2008 Gameplay movie. Both are awesome, and were enormously difficult to create.
 +
 +
  
 
==March 2010==
 
==March 2010==
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{{blz}} March 2, 2010 -- [[Bashiok]] on [http://diablo.incgamers.com/blog/comments/blizzard-on-various-game-issues/ mana globes, NPC conversations], and the UI.
 
{{blz}} March 2, 2010 -- [[Bashiok]] on [http://diablo.incgamers.com/blog/comments/blizzard-on-various-game-issues/ mana globes, NPC conversations], and the UI.
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 +
  
 
==February 2010==
 
==February 2010==
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{{blz}}February 1, 2010 -- [http://diablo.incgamers.com/blog/comments/new-diablo-3-screenshots/ Three new screenshots] added to the official site.
 
{{blz}}February 1, 2010 -- [http://diablo.incgamers.com/blog/comments/new-diablo-3-screenshots/ Three new screenshots] added to the official site.
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 +
  
 
==January 2010==
 
==January 2010==
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{{blz}}January 4, 2010 -- [http://diablo.incgamers.com/blog/comments/monk-resource-system-complete/ Bashiok on the Monk's resource system] and those of other characters.
 
{{blz}}January 4, 2010 -- [http://diablo.incgamers.com/blog/comments/monk-resource-system-complete/ Bashiok on the Monk's resource system] and those of other characters.
 
==December 2009==
 
 
Diablo III Year in Review. Twelve-part monthly recap of all the news and developments.
 
{|
 
|
 
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-january-2009/ January 2009]
 
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-february-2009/ February 2009]
 
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-march-2009/ March 2009]
 
|
 
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-april-2009/ April 2009]
 
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-May-2009/ May 2009]
 
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-june-2009/ June 2009]
 
|
 
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-july-2009/ July 2009]
 
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-august-2009/ August 2009]
 
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-september-2009/ September 2009]
 
|
 
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-october-2009/ October 2009]
 
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-november-2009/ November 2009]
 
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-december-2009/ December 2009]
 
|}
 
 
* Diablo 2 on '''Best of the Decade''' lists:
 
** [http://www.destructoid.com/the-top-50-videogames-of-the-decade-10-1--155591.phtml #7 best game of the decade], by Destructoid.
 
** [http://www.gamezone.com/news/12_21_09_08_03AM.htm #5 of the decade] by GameZone.com.
 
 
{{oth}} 29 December, 2009 -- [http://diablo.incgamers.com/blog/comments/the-psychology-behind-diablo-ii-loot-system/ A psychologist analyzes why fans] find the loot/reward model of gaming so addictive.
 
{{com}} 23 December, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-3-holiday-bonus-content/ Diii.net asks if fans want to see] bonus seasonal content? Or do you find Xmas trees in [[Tristram]] a ridiculous idea? Feedback is mixed.
 
{{pre}} 23 December, 2009 -- [http://diablo.incgamers.com/blog/comments/new-diablo-3-monster-the-morlu-caster/ The Morlu Caster] gets covered in detail and added to the wiki bestiary.
 
{{blz}} 19 December, 2009 -- [http://diablo.incgamers.com/blog/comments/blizzard-comments-on-v1.13/ Bashiok on v1.13 changes], feedback, and future plans.
 
{{blz}} 17 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-day-night-cycles/ Bashiok on why Diablo 3] will not have day/night cycles. (Areas look better with one preset level of lighting.
 
{{blz}} 17 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-d3s-ui-and-act-2-areas/ Bashiok on Act 2 level variety] and D3's non-customizable interface.
 
[[File:Merch-barb-statue.jpg|thumb|150|Merch! Barb statue.]]
 
{{blz}} 16 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-magic-find/ Bashiok defends] the return of [[Magic Find]] against all comers.
 
{{blz}} 16 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-difficulty-and-bosses/ Bashiok on game difficulty] via random boss mods.
 
{{com}} 12 December, 2009 -- [http://diablo.incgamers.com/blog/comments/the-mystery-of-klar-and-tryneus/ The one mystery of v1.13], Klar and Tyraneus, is examined. [http://diablo.incgamers.com/blog/comments/vote-klar-and-tryneus-mystery-or-not/ A later vote shows] that most fans think they are just a pointless distraction.
 
{{blz}} 10 December, 2009 -- [http://diablo.incgamers.com/blog/comments/d2-v1.13-patch-hits-the-test-realm/ v1.13 hits the patch test realm] to the enormous shock of virtually everyone. [http://diablo.incgamers.com/blog/comments/v1.13-uber-quest-and-patch-reactions/ Fan reactions] to the limited, timid, and [http://diablo.incgamers.com/blog/comments/undocumented-patch-1.13-changes/ partially undocumented] patch changes are strongly negative.
 
{{blz}} 8 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-resurrection/ Bashiok talks about changes] to the [[Resurrection]] function in Diablo 3.
 
{{blz}} 7 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-skill-runes/ Bashiok defends skill runes] in articulate fashion.
 
{{oth}} 5 December, 2009 -- [http://diablo.incgamers.com/blog/comments/torchlight-impersonates-d3-debut-dungeon/ The power of TorchED is shown] with a Torchlight mod that creates a dungeon that looks exactly like the Diablo 3 WWI gameplay movie dungeon.
 
{{oth}} 4 December, 2009 -- [http://diablo.incgamers.com/blog/comments/where-not-to-buy-a-diablo-2-cd-key/ A Diablo 2 player] writes about how not to buy a used Diablo 2 CD-key.
 
{{blz}} 3 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-laughing-skeletons/ Bashiok on laughing skeletons].
 
{{com}} 2 December, 2009 -- [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-17-religion-and-morality-in-gaming/ Religion and Morality] debated. Could/should Diablo 3 have more ethics and morality in its content?
 
{{oth}} 1 December, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-3-barbarian-merch-arrives/ Diablo 3 Merch] comes to life as the Barbarian statues arrive.
 
{{oth}} 1 December, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-on-facebook/ In news that most found horrible or great] Blizzard joins Facebook with new pages for Diablo, Warcraft, and Starcraft. Fan opinions [http://diablo.incgamers.com/blog/comments/diablo-on-facebook-part-ii/ are very mixed].
 
 
==November 2009==
 
 
{{blz}} 24 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-act-3-and/ Bashiok on Act 3 testing], non-linear game construction, and Diablo timeline ret-con efforts.
 
{{int}} 23 November, 2009 -- [http://diablo.incgamers.com/blog/comments/travis-baldree-on-d3-vs.-torchlight/ Travis Baldress, lead dev of Torchlight] talks about the similarities with Diablo 3.
 
{{int}} 23 November, 2009 -- [http://diablo.incgamers.com/blog/comments/rob-pardon-on-d3s-release-date/ Rob Pardo] on Blizzard announcing their games too early.
 
{{blz}} 21 November, 2009 -- [http://diablo.incgamers.com/blog/comments/skill-trees-gone1/ Skill Trees are gone]. This big news [http://diablo.incgamers.com/blog/comments/more-no-skill-trees-speculation/ requires several days] of [http://diablo.incgamers.com/blog/comments/non-skill-trees-discussion-evolves/ updates to impart] all of the details.
 
{{blz}} 21 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-character-clipping/ Bashiok on character clipping], i.e. the characters can walk through each other in Diablo 3. This one created enough controversy [http://diablo.incgamers.com/blog/comments/bashiok-on-character-clipping-part-2/ for a follow up post] a few days later.
 
{{blz}} 18 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-color-blindness-and-ninjas/ Bashiok on color blindness] and why there won't be any Ninja/Samurai classes in Diablo 3.
 
{{blz}} 17 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-two-handed-weapons/ Bashiok provides illumination into the ongoing debate] over how to make two-handed weapons viable.
 
{{blz}} 15 November, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-ii-patch-1.13-news/ Bashiok on the latest v1.13 delay/denial] and why the aged infrastructure that powers Battle.net can't take na' more. (So [http://diablo.incgamers.com/blog/comments/diablo-ii-patch-1.13-increased-stash-no-more/ no bigger stash] for you!)
 
[[File:Tl-vs-d3-3.jpg|thumb|300px|Torchlight vs. Diablo 3.]]
 
{{blz}} 15 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-skill-tips-and-dungeon-pillars/ Bashiok on gameplay movie glitches] and skill hovers.
 
{{blz}} 14 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-demons-and-release-dates/ Bashiok on Fallen, fire-breathing demons], and the Diablo 3 wait stretching on...
 
{{oth}} 13 November, 2009 -- [http://diablo.incgamers.com/blog/comments/blizzcon-2010-las-vegas/ Blizzcon 2010 to land] in Las Vegas! [http://diablo.incgamers.com/blog/comments/what-doesnt-happen-in-vegas-stays-in-la/ Or not]...
 
{{com}} 12 November, 2009 -- [http://diablo.incgamers.com/blog/comments/torchlight-modding-takes-off-d3s-remains-grounded/ Interesting news on Torchlight's] extensive modding efforts, compared to Blizzard's disinterest with Diablo 3.
 
{{blz}} 11 November, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-3-team-seeks-cinematic-inspirations/ Bashiok on] the [[D3 Team]]'s movie nights: ''Lone Wolf and Cub'' and ''The Thing''.
 
{{oth}} 9 November, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-not-part-of-blizzards-2010-plans/ Blizzard makes official] what most of us already knew. Diablo 3 will not be released in 2010. More reinforcing details when/why/where [http://diablo.incgamers.com/blog/comments/diablo-3-due-in-next-few-years/ released a week later].
 
{{blz}} 6 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-the-talisman-and-torchlight/ Bashiok requests an end to the Torchlight discussion] and adds a few words about the [[Talisman]].
 
{{blz}} 5 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-5th-class-secrecy/ Bashiok on the fifth character] and original character designs.
 
{{blz}} 3 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-d3s-isometric-pov/ Bashiok on camera angles] and why Diablo 3 has a fixed isometric, rather than a roving 1st person PoV like WoW.
 
{{oth}} 3 November, 2009 -- [http://diablo.incgamers.com/blog/comments/torchlight-news-and-scurrilous-rumors/ Ridiculous rumors that Blizzard] would have to remake Diablo 3 because of... Torchlight?
 
{{blz}} 2 November, 2009 -- [http://diablo.incgamers.com/blog/comments/stashes-and-mercenaries/ Bashiok on how Blizzard views] cool game features in other games (such as Torchlight).
 
{{int}} 2 November, 2009 -- [http://diablo.incgamers.com/blog/comments/jay-wilson-game-hunters/ USA Today interviews] Jay Wilson. Unfortunately this is a typically-generic mass-media interview, without any new game info.
 
{{oth}} 1 November, 2009 -- [http://diablo.incgamers.com/blog/comments/borderlands-homage-to-a-d2-monster/ New FPS/RPG Borderlands] incorporates a large number of Diablo 2 references. Several are listed in this news post.
 
{{pic}} 1 November, 2009 -- [http://diablo.incgamers.com/blog/comments/torchlight-vs.-diablo-3-graphics/ Torchlight comparisons continue] with a piece stacking TL screenshots side by side with D3 shots. The similarities are largely incidental/accidental.
 
 
==October 2009==
 
 
{{int}} 29 October, 2009 -- [http://www.diablo-source.com/index.php?cmd=article&sec=news&act=view&id=354 Julian Love interviewed] by the Diablo Source.
 
{{blz}} 29 October, 2009 [http://diablo.incgamers.com/blog/comments/d3-item-colors-and-female-narration/ Bashiok on item colors], monster colors, the D3 narrator's voice, and survivors from [[Harrogath]].
 
{{com}} 28 October, 2009 -- [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-16-party-friendly-skills/ Are party-friendly skills] required in Diablo 3?
 
{{blz}} 21 October, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-detailed-damage-displays/ Bashiok on detailed damage] displays.
 
{{int}} 21 October, 2009 -- [http://hellforge.gameriot.com/blogs/Hellforge/Diablo-III-The-Lore-of-the-World-An-Interview-with-Leonard-Boyarsky/page1 Leonard Boyarsky interviewed] by Hellforge.
 
{{com}} 21 October, 2009 -- [http://diablo.incgamers.com/blog/comments/a-case-study-in-the-inherent-shortcomings-of-twitter/ Twitter commentary confusion] demonstrates the inherent shortcomings of the medium?
 
{{oth}} 16 October, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-vs.-warcraft/ Blizzard's Warcraft and Diablo] community managers get into some heated Twitter-based grabass.
 
{{blz}} 16 October, 2009 -- [http://diablo.incgamers.com/blog/comments/october-news-on-patch-1.13/ Bashiok announces the latest] v1.13 delay.
 
{{int}} 15 October, 2009 -- [http://www.planetdiablo.com/features/articles/jlove101309/index.shtml Julian Love interviewed] by Planet Diablo.
 
{{blz}} 13 October, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-item-pickups/ Bashiok on item pickups and party sharing].
 
{{blz}} 10 October, 2009 -- [http://diablo.incgamers.com/blog/comments/the-return-of-harrogath/ Bashiok confirms that there will be] no return to Harrogath in D3. (The town was destroyed by the Worldstone's explosion.)
 
{{int}} 8 October, 2009 -- [http://diablo.incgamers.com/blog/comments/jay-wilson-exclusive-full-transcript/ Jay Wilson interviewed] by Diii.net
 
{{blz}} 3 October, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-gold-and-the-economy/ Bashiok on gold and the D3 economy].  A follow up came [http://diablo.incgamers.com/blog/comments/bashiok-on-anti-gold-economy-misconceptions/ 3 days later].
 
{{blz}} 2 October, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-...-twitter/ Bashiok posts to promote the defend] the @Diablo twitter feed.
 
{{oth}} 2 October, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-unique-item-names-selected-in-twitter-contest/ Blizzard announces five D3 uniques] submitted by fans via their Twitter contest.  (Other entries [http://diablo.incgamers.com/blog/comments/diablo-3-uniques-revealed/ were listed previously].)
 
{{oth}} 1 October, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-tattoo-true-fans/ A true Diablo fan] gets his back inked to prove it.
 
{{blz}} 1 October, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-ii-1.13-stash-size-issues-causes-temp-delay/ v1.13 delayed again] so the larger stash can be removed.
 
 
==September 2009==
 
 
===Late September 2009===
 
{{blz}} 30 September, 2009 -- [http://diablo.incgamers.com/blog/comments/female-monk-to-be-revealed-later/ Bashiok on the still-unrevealed] female monk.
 
{{pre}} 30 September, 2009 -- [http://www.gamesradar.com/pc/diablo-iii/preview/diablo-iii-hands-on/a-200909249532604041/g-2008063084756359080 GamesRadar previews Diablo 3]. No new info.
 
{{oth}} 30 September, 2009 -- [http://diablo.incgamers.com/blog/comments/new-look-for-blizzard.com/ New, Flash-intensive layout] for Blizzard.com and all Blizzard's gaming sites.
 
{{blz}} 30 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-the-monks-mana-resource/ Bashiok on the Monk's non-mana] resource.
 
{{oth}} 28 September, 2009 -- [http://imprint.uwaterloo.ca/2009/sep/25/features/blizzard-entertainment-visits-uw/ Blizzard Jobs visits] Waterloo University.
 
{{blz}} 28 September, 2009 --[http://diablo.incgamers.com/blog/comments/wizards-teleport-cooldown-may-be-reduced-with-runes-and-in-skill-tree/ Bashiok on skill runes] and Teleport's cooldown time.
 
{{pre}} 26 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bosses-and-champions-in-diablo-3/ Bosses and champions] in D3, discussed in detail.
 
{{blz}} 23 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-wd-damage-and-rune-shirts/ Bashiok on the Witch Doctor], and total skill numbers.
 
{{vid}} 23 September, 2009 -- [http://diablo.incgamers.com/blog/comments/more-diablo-3-videos/ Great videos from a D3 presentation] at Digital Taipei 2009.
 
{{blz}} 22 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-condensed-skill-trees-and-more/ Bashiok on Low Level Dueling], skill variety, and more.
 
{{blz}} 22 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-non-mana-resources-and-cinematics/ Bashiok on SC2 vs. D3], and the Wizard and Monk's non-mana resources.
 
{{pre}} 21 September, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-3-quests-detailed/ All about the function of quests] in D3.
 
 
{{pic}} 20 September, 2009 -- [http://diablo.incgamers.com/blog/comments/new-visual-delights/ New screenshot and concept art].
 
{{pre}} 19 September, 2009 -- [http://diablo.incgamers.com/blog/comments/game-controls-and-inventory-explained/ Detailed article covers] the controls and inventory system in D3.
 
 
{{int}} 15 September, 2009 -- [http://diablo.incgamers.com/blog/comments/blizzards-owner-takes-the-fun-out-of-game-development/ Activision/Blizzard CEO] Bobby Kotick on, "taking the fun" out of game development.
 
{{blz}} 12 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-skill-caps-and-wow-comparisons/ Bashiok on skill caps] and D3's development.
 
{{blz}} 11 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-act-2-map-and-swine-flu/ Bashiok on Act 2 Map].
 
{{int}} 8 September, 2009 -- [http://www.gamesindustry.biz/articles/blizzards-mike-ryder-interview Michael Ryder], Blizzard's Vice President of International Business, interviewed by GamesIndustry.biz.
 
{{oth}} 7 September, 2009. [http://diablo.incgamers.com/blog/comments/npc-leah-spotted-in-game/ Leah confirmed] as an in-game NPC sighting.
 
 
 
===Penny Arcade Expo, September 4-6, 2009===
 
Diablo 3 was playable at PAX and numerous hands-on reports and chunks of (ninja-recorded) gameplay footage surfaced from the convention.
 
* Gameplay Reports from PAX: (In descending order of length/quality.)
 
** [http://diablo.incgamers.com/blog/comments/more-d3-hands-on-reports-from-pax/ A fan posts his detailed] game observations from PAX.
 
** [http://diablo.incgamers.com/forums/showthread.php?t=740522 Another fan with] great hands-on play reports.
 
 
** [http://www.thatvideogameblog.com/2009/09/04/pax-09-hands-on-with-diablo-3/ ThatVideoGameBlog.com] shares tehir impressions.
 
** [http://www.co-optimus.com/article/2546/Diablo_3_Hands_on_Preview.html Co-Optimus hands-on] preview.
 
** [http://www.gamestooge.com/2009/09/08/pax-09-gabe-tycho-and-final-thoughts/ GameStooge.com] liked what they saw.
 
** [http://www.examiner.com/x-14942-San-Jose-Home-Technology-Examiner~y2009m9d8-PAX09-final-thoughts The SF Examiner] saw D3 at PAX.
 
 
* Gameplay movies (All fan-grabbed with cell phone cams, so the quality is fairly low.):
 
** [http://diablo.incgamers.com/blog/comments/another-pax-video/ Video with a Wizard] in a desert dungeon and some item hovers.
 
** [http://diablo.incgamers.com/blog/comments/more-pax-gameplay-footage/ Two more videos] from the show.
 
** [http://diablo.incgamers.com/blog/comments/more-diablo-3-videos/ Several more PAX] videos embedded in this post.
 
 
* Miscellaneous Articles from PAX
 
** [http://www.gamasutra.com/php-bin/news_index.php?story=25158 Gamasutra describes what makes] PAX special and different from other conventions.
 
** [http://www.neowin.net/news/gamers/09/09/08/brads-pax-2009 Neowin.net posted] pictures of the Blizzard booth.
 
** [http://www.nomoregameblogs.com/main/updated-pax-09-exclusive-diablo-3-interview.html NoMoreGameBlogs posts an] "interview" with a Bliz PR guy who can neither confirm nor deny anything.
 
 
 
===Early September, 2009===
 
{{blz}} 4 September, 2009. [http://www.diii.net/blog/comments/bashiok-on-auto-attributes/ Bashiok on auto-attributes], the issue that never dies.
 
{{blz}} 3 September, 2009. [http://www.diii.net/blog/comments/bashiok-on-damage-types/ Bashiok on the various types of damage] utilized in Diablo 3.
 
{{blz}} 3 September, 2009. [http://www.diii.net/blog/comments/d2-v1.13-work-commences/ Work commences on the D2 v1.13 patch]. No ETA is offered.
 
{{blz}} 3 September, 2009. [http://www.diii.net/blog/comments/here-we-go-again/ The Great Art Controversy (sort of) returns], with half a dozen marked up screenshots from the new gameplay movie. Bashiok argues, fans chime in, and the consensus seems to be strongly against the nitpickers.
 
{{blz}} 3 September, 2009. [http://www.diii.net/blog/comments/bashiok-on-replayability/ Bashiok on replayability], character variety, and respecs.
 
{{pre}} 2 September, 2009. [http://www.diii.net/blog/comments/jay-wilson-on-the-5th-class/ Wired quotes Jay Wilson] on the unannounced 5th class.
 
{{oth}} 2 September, 2009. [http://www.diii.net/blog/comments/play-d3-penny-arcade-expo/ Blizzard confirms that Diablo 3] will be playable at the upcoming Penny Arcade Expo.
 
{{blz}} 2 September, 2009. [http://www.diii.net/blog/comments/bashiok-on-boe-items/ Bashiok speaks at great length about BoE] (Bind on Equip) and BoP (Bind on Pickup) items in Diablo 3.
 
 
==August 2009==
 
August was a tremendously busy month for news, headlined by the biggest ever outpouring of Diablo 3 news, from Blizzcon 2009.  There was also a fair amount of info released at the Gamescom convention, and items from those events are found in the [[Media Coverage: 2009]] article.
 
 
 
 
  
  

Revision as of 14:39, 19 January 2011

This page lists all Diablo III coverage; previews, interviews, pictures, videos, designer diaries, forum post, and more. Anything from the D3 Team that's substantial enough to warrant a news post on Diii.net gets an entry on this page. Larger interviews and other features are sometimes archived in this section one month after they go online, to ward off link rot.

  • If you're interested in updating this page, please check out the Media Coverage/Guidelines first.
  • Jump back to the earlier years of Media Coverage, archived to keep down the page size. Links right below here.


If you are new to Diablo or Diablo III development, you can read up on the topic here:

  • Diablo 3 Basics - The light source of all known Diablo III data in one fact sheet.


Media Coverage Archive:
2008 - 2009 - 2010






November 2010

Blizzcon 2010

BlizzCon 2010 took place October 22-23, 2010, at the Anaheim Convention Center. As in past years, BlizzCon created an tremendous amount of news and content. The following sections hold it all, sorted by type and importance. Check the Blizzcon news category to see every single news item related to Blizzcon; this Media Coverage page only archives the items with substantial content.

Panel Coverage

There were three Diablo III panels at Blizzcon 2010. The third was simply an open Q&A, which was fairly unremarkable. The first two though, were great sources of information on game design and development, and are highly recommended to any serious fan of the game.


Blizzcon 2010 Diablo III Developer Interviews

  • Jay Wilson video interview with Diablo 3 ESP, fully transcribed by Diii.net Covers destructibles, arena matchmaking, class resources, and more.
  • Jay Wilson interview from the Blizzcon program gives thorough answers about the Demon Hunter, skills/traits, and the battle arena.
  • Jay Wilson interview with GamePlanet. Covers the battle arena, character deaths, build variety, and more.
  • Julian Love interview with SlashDot. Covers runestone visuals, PvP Battle Arena gametypes and rankings, the Blizzcon demo level layout.
  • Julian Love interview with GameOnMac. Covers the arena, skills, runes, why the Barbarian's fun to play, and more.

Blizzcon 2010 Hands-On Reports

PvM Demo Reports:

Battle Arena Reports:


Misc stuff of note

http://www.escapistmagazine.com/articles/view/editorials/misc/8254-The-Escapists-BlizzCon-Cosplay-Gallery

http://kotaku.com/5673029/double-crossbows-demon-doctors-and-vampire-hunter-d -- Ruined write up of an interview with Christian Lichtner and Jason Bender.

http://www.salon.com/life/real_families/?story=/mwt/feature/2010/10/27/blizzcon_father_son - father takes 12 y/o son to blizzcon. Good article.

http://www.blizzplanet.com/blog/comments/blizzcon-diablo-3-game-play-panel -- endless panel screens

http://rpad.tv/2010/10/26/blizzcon-2010-cosplay-video/ 1:26 WD cosplayers


October 2010

  • Blue Post: October 13, 2010 -- The female Witch Doctor is shown sporting an interesting mask in this gear set preview.


September 2010

  • Blue Post: September 18, 2010 -- Bashiok drops a bombshell and essentially tells the community that the team has done away with passive skills.


August 2010


Gamescom 2010

The Gamescom show in Cologne, Germany ran from August 18-21, and featured a ton of new Diablo III news. Earlier in the month Blizzard had promised to reveal a new Diablo III feature at the show, and they held a press conference as soon as the show began to present the Artisans, as well as the concept of crafting from recipes using materials obtained from the salvage cube. Gamescom 2010 also brought new interviews, screenshots, artwork, and more.

Jay Wilson Interviews

Artisan Infos


Screenshots and Visuals


August, Pre-Gamescom

  • Blue Post: August 4, 2010 -- Bashiok shoots down a "4th difficulty" suggestion and says they've got bigger and better ideas to spice up the end game.


July 2010

  • Blue Post: July 30, 2010 -- A community poll finds that most fans would want their name used for an item in the game, though "No to using fan names in games." comes in a very strong second. (A handful of of prominent Diablo 2 fansite people had their online handles used for Mercenary Names in Diablo 2, setting precedent.)
Diablo as an SC2 Easter Egg.
Penny Arcade weighs in on Real ID.
  1. Dozens and dozens of opinion pieces ensue, along with Blizzard explanations.
  2. A community vote reveals overwhelming opposition.
  3. Rumors of intense internal opposition surface.
  4. Penny Arcade weighs in.
  5. The EFF voices their opposition.
  6. And Blizzard quickly buckles under the combined weight of the criticism and rescinds the real names on the forums requirement.


June 2010

  • Commentary: June 28, 2010 -- The Real ID pushback really kicks into gear, with a scathing editorial by MMORPG guru Lum the Mad.
  • Commentary: June 17, 2010 -- Bashiok on new info... eventually. Plus commentary and discussion about Blizzard's PR strategy of limited info release, and why it's unlikely to change anytime soon.


May 2010

Amazing fan-made Diablo 3 level.
Monk poses dramatically.


April 2010

Tomb Vipers.
  • Other: April 13, 2010 -- News breaks that SC2 will require a monthly fee to play online in Russia. Most fans choose not to believe that this is a harbinger of D3's hypothetical online fees.
  • Other: April 1, 2010 -- Diii.net breaks the sad news that BlizzCon 2010 is already sold out, before tickets have even officially gone on sale. Better luck next year.
  • Picture: April 1, 2010 -- The first two Diablo 3 jigsaw images debut, showing outdoor areas from the WWI 2008 Gameplay movie. Both are awesome, and were enormously difficult to create.


March 2010

  • Blue Post: March 17, 2010 -- Blizzard on Armor Types and voting for Blizzard in a developer vs developer voting match.
  • Interview: March 17, 2010 -- Jay Wilson on Game Development. Possibly a Google translate of a Chinese industry conference where Jay Wilson made his contribution by talking about the seven shared development points of making a video game.
  • Blue Post: March 16, 2010 -- Diablo 3's Trading System will fix everything, according to Bashiok. Item trades, gold selling and many other topics discussed.
  • Interview: March 13, 2010 -- Rob Pardo learns from design mistakes in an article by Shacknews. Stuff like the D2 gold economy is a lesson learned and not repeated.
  • Other: March 9, 2010 -- A community vote measures the popularity of the various characters, showing a fairly even distribution of fans amongst the four so far revealed: Barbarian 24.22%, Wizard 21.06%, Witch Doctor 16.9%, Monk 16.17%, Undecided. More infos, plz 12.54%, Fifth character will be the coolest 9.11%.
  • Picture: March 9, 2010 -- New Artwork, and new better versions of older known artwork. Sons of the Storm has released new batches.
Pouty male Wizard = controversy.


February 2010

  • Blue Post: February 28, 2010 -- Bashiok on game difficulty and PUGs. Great fan debate about whether any D3 content should "require" more than one person ensued.
  • Interview: February 25, 2010 -- Blizzcast #13 goes live with Diablo 3 commentary on "phasing," respes, non-mana resources, randomness in the game, gold/item durability (which may return?), and BoE item issues.
  • Blue Post: February 25, 2010 -- Bashiok weighs in on class-specific weapons, and issue that always excites great player discussion. He returned to this issue a week later, with news that some of the class restrictions had been lifted.
  • Blue Post: February 10, 2010 -- Bashiok on the megasized shoulderpads (pauldroons) the Diablo 3 character concept art sports.
Female monk concept art.
  • Blue Post: February 5, 2010 -- Diii.net's vote for the best fan-art of the female monk semi-finals. The official version won big in the finals, vs. the top 3 pieces of fan art.
  • Other: February 4, 2010 -- Blizzcon 2010 date set for October 22-23 at the Anaheim Convention Center... but it's just a rumor, and is wiped away a day later.
  • Picture: February 3, 2010 -- Original artwork by Brom that the Diablo 2 box was based on debuts in the Blizzard art gallery.


January 2010

  • Blue Post: January 30, 2010 -- Bashiok on shared party skills, "griefing" in Diablo 3, and the employment benefits of being a forum slut.
  • Video: January 30, 2010 -- Diablo 3 humor featured in Episode 1 of the Jace Hall show. No female monk reveal (that came in the next weeks' show). The D3 content was teased in a trailer a week earlier,
  • Blue Post: January 26, 2010 -- Bashiok jokingly confirms that the Monk is so overpowered no other characters will be developed.
  • Blue Post: January 22, 2010 -- Bashiok on hard to see item drops and how Diablo 3 will work around that issue.


Older News

Earlier headlines and articles are archived on the Media Coverage Archive pages: