Difference between revisions of "Beasts"
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− | ''' | + | '''Beasts''' are one of the three classifications of [[monster]]s in [[Diablo III]]. All monsters belong to one of the classifications in Diablo III, and certain spells or [[item]]s are more effective against different types of monsters. |
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+ | These classifications are quite similar to those used in Diablo II, with one known difference. What were called "Animals" in Diablo II are "Beasts" in Diablo III. | ||
The classifications of monsters we use in [[Diablo III]] are: | The classifications of monsters we use in [[Diablo III]] are: | ||
− | * [[ | + | * [[Beasts]] ([[:Category:Beasts|category]]) - Feral, unintelligent enemies. |
* [[Demon]]s ([[:Category:Demons|category]]) - Mostly Sinister, sentient monsters from [[Hell]]. | * [[Demon]]s ([[:Category:Demons|category]]) - Mostly Sinister, sentient monsters from [[Hell]]. | ||
+ | * [[Undead]] ([[:Category:Undead|category]]) - Varying types of re-animated corpses, mostly from humans. | ||
* [[Object]]s ([[:Category:Objects|category]]) - Stationary obstacles, like traps. | * [[Object]]s ([[:Category:Objects|category]]) - Stationary obstacles, like traps. | ||
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− | + | The '''Beasts''' classification is all monsters that generally seem to be more part of nature or the environment than direct creations of [[Hell]]. They are all distinguished by a lack of intelligence, and instead have mostly feral instincts, or basic "hunter" type behaviour. Some of these animals do indeed come from the Burning Hells, however, but they are tools for mayhem used by other [[Demon]]s. | |
− | The ''' | ||
A few "animal" type enemies can also be humanoid creatures, that are just ''not demons''. Humans are included in that. | A few "animal" type enemies can also be humanoid creatures, that are just ''not demons''. Humans are included in that. | ||
− | + | For a full list of Beast-type monsters, check out the '''[[:Category:Animals|Animals Category]]'''. You can also go to the Diablo 2 Wiki to the find '''{{iw|Category:Animals Diablo 2 Animals}}'''. Note that there is a large, bull-like monster called the [[Beast]]. It is a Beast-type monster, naturally, and no one would complain if the game developers changed its name to something less redundant and potentially confusing. | |
− | For a full list of | ||
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{{monster navbox}} | {{monster navbox}} | ||
− | [[Category: | + | [[Category:Beasts]] |
[[Category:Monsters]] | [[Category:Monsters]] |
Revision as of 05:40, 22 November 2010
Beasts are one of the three classifications of monsters in Diablo III. All monsters belong to one of the classifications in Diablo III, and certain spells or items are more effective against different types of monsters.
These classifications are quite similar to those used in Diablo II, with one known difference. What were called "Animals" in Diablo II are "Beasts" in Diablo III.
The classifications of monsters we use in Diablo III are:
- Beasts (category) - Feral, unintelligent enemies.
- Demons (category) - Mostly Sinister, sentient monsters from Hell.
- Undead (category) - Varying types of re-animated corpses, mostly from humans.
- Objects (category) - Stationary obstacles, like traps.
The Beasts classification is all monsters that generally seem to be more part of nature or the environment than direct creations of Hell. They are all distinguished by a lack of intelligence, and instead have mostly feral instincts, or basic "hunter" type behaviour. Some of these animals do indeed come from the Burning Hells, however, but they are tools for mayhem used by other Demons.
A few "animal" type enemies can also be humanoid creatures, that are just not demons. Humans are included in that.
For a full list of Beast-type monsters, check out the Animals Category. You can also go to the Diablo 2 Wiki to the find Diablo 2 Animals. Note that there is a large, bull-like monster called the Beast. It is a Beast-type monster, naturally, and no one would complain if the game developers changed its name to something less redundant and potentially confusing.
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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