Difference between revisions of "Tomb Viper"
ADVERTISEMENT
From Diablo Wiki
Line 1: | Line 1: | ||
− | Crawling through the haunted tombs of the [[Borderlands]], Tomb Vipers and their relatives, the Serpent Magus, wait for foolish adventurers to enter their dark domain. These beings can temporarily become invisible to surprise their enemies. This invisibility is temporary because Tomb vipers will become visible while attacking. | + | Crawling through the haunted tombs of the [[Borderlands]], Tomb Vipers and their relatives, the Serpent Magus, wait for foolish adventurers to enter their dark domain. These beings can temporarily become invisible to surprise their enemies. This invisibility is temporary because Tomb vipers will become visible while attacking. Tomb Vipers and the Serpent Magus first appeared in Act Two of Diablo 2 in the Claw Viper temple. |
Line 11: | Line 11: | ||
|name= Tomb Viper | |name= Tomb Viper | ||
|classif= Demon | |classif= Demon | ||
− | |family= | + | |family= [[Claw Viper]] |
|role= Cannonfodder | |role= Cannonfodder | ||
<!-- Monster Stats --> | <!-- Monster Stats --> |
Revision as of 23:52, 15 November 2009
Crawling through the haunted tombs of the Borderlands, Tomb Vipers and their relatives, the Serpent Magus, wait for foolish adventurers to enter their dark domain. These beings can temporarily become invisible to surprise their enemies. This invisibility is temporary because Tomb vipers will become visible while attacking. Tomb Vipers and the Serpent Magus first appeared in Act Two of Diablo 2 in the Claw Viper temple.
Diablo III Monster
Diablo III Monster [e] | |
---|---|
Tomb Viper | |
Classification: | Demon |
Monster Family: | [[Claw Viper]] |
Role: | Cannonfodder |
Monster Stats Norm/Night/Hell/Inferno
| |
Life: | N/A |
Mana: | N/A |
Armor: | Scales, Armor |
Resistance: | |
Offence Norm/Night/Hell/Inferno
| |
Armament: | Spear |
DPS: | Unknown |
Low Damage: | N/A |
High Damage: | N/A |
Range: | Melee |
Speed: | Unknown |
Movement: | fast |