Difference between revisions of "Frozen Pulse"

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[[Frozen Pulse]] is a [[Boss Modifier]] that spawns on Champions and Bosses in Diablo III [[Reaper of Souls]].<ref>[http://diablo.incgamers.com/?p=372675 BlizzCon 2013 Monster Affixes Report] - IncGamers.Com, 10/11/13</ref>
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[[File:Frozen-pulse1.JPG|thumb|350px|Frozen Pulse hovers ominously.]]
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[[Frozen Pulse]] is an [[Elite Affix]] that spawns on Random Elites and some Uniques in Diablo III [[Reaper of Souls]].<ref>[http://diablo.incgamers.com/?p=372675 BlizzCon 2013 Monster Affixes Report] - IncGamers.Com, 10/11/13</ref>
  
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This effect creates a small spiky blue ball which looks similar to a [[Frozen]] bomb.  Unlike Frozen, the Frozen Pulse seeks after targets, moving quickly to lock into place directly on top of a target. Once in position, the Frozen Pulse activates, "pulsing" out cold causing damage and a slowing, chilling effect to anything in the (small) radius of effect.
  
From play testing at [[Blizzcon 2013]] it appears to be a freezing debuff/damage from a little blue orb that floats around the boss and homes in on your character when you are nearby. Its movement was a bit reminiscent of the Druid's Sages from D2, or perhaps the Wizard's Familiar in D3, though it doesn't move that quickly or stay that close.
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'''Frozen Pulse'''
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* '''Monster Level Minimum: '''12
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* '''Available to:''' Random Elites and some [[Uniques]]. (Not Champions or Minions.)
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* '''Damage Type:''' Cold, plus [[CC]] slowing effect.
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* '''Additional Resistances:''' Unknown.
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* '''Can Not Spawn With:''' No limits.
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==Strategy==
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The Frozen Pulse is harmless when it first appears. The damage and chilling only begins once the orb moves to find a target, then stops and starts to pulse. If players move quickly enough, the orb will never get on top of a target to start pulsing. In that case it will simply give up after a few seconds and start pulsing wherever it is.
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A more skillful way to deal with Frozen Pulse is to let it reach you, then to move quickly once it locks into place and starts to pulse. The orbs will not move again once they've activate, and they can be easily avoided once they are stationary.
  
  
The Pulse looks like a spiky blue ball, a bit like a [[Frozen]] just before it explodes, and it floats around the boss, then comes towards you if you get within some proximity (30y or so?) of the boss. When it's near you it hits you with a chilling debuff that deals slight damage.  
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==Frozen pulse vs. Frozen==
  
<!--[[Image:Missile_dampening.jpg|thumb|400px|right|Missile Dampening.]]-->
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[[File:Frozen-pulse-frozen1.jpg|thumb|350px|Frozen Pulse and Frozen at once.]]
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The graphics for Frozen Pulse and [[Frozen]] look similar when both attacks are in their formative stages, though their behavior is very different.
  
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* [[Frozen]] spawns multiple "balls" at the same time from each Elite or Champion or Unique casting them. Each Frozen starts off as a smooth snowball, and they all float in place, rotating as they grow larger and more spiky and jagged, until they reach maximum size and explode in a freezing blast.
  
'''Frozen Pulse'''
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* [[Frozen Pulse]] appears one at a time and it's fully-formed and spiky right from the start. After being summoned, the Frozen Pulse moves quickly, like a heat-seaking Roomba, and will set up shop directly on top of a player. Once it has found a target and stopped moving the spiky orb will commence pulsing for a few seconds, dealing cold damage and slowing/chilling anything in the vicinity.
* '''Monster Level Minimum: '''?
 
* '''Available to:''' ?.
 
* '''Damage Type:''' ?
 
* '''Additional Resistances:''' n/a
 
* '''Can Not Spawn With:''' ?.
 
  
  
==Strategy==
 
  
It can be avoided by running away, however it will slowly pursue you but it can be outrun. If you get far enough way from the Boss it will snap back to him and only return to you when you get within a certain distance of the boss again.
 
<!--
 
 
==Media==
 
==Media==
  
 
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A video showing Frozen Pulse in action.
 
<youtube>uLn-PL28GeM</youtube>
 
<youtube>uLn-PL28GeM</youtube>
  
<br><br><br>
 
===Gallery===
 
 
<gallery>
 
<gallery>
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File:Frozen-pulse2.jpg|Two of them, pulsing.
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File:Frozen-pulse3.JPG|Just cast by a Tunnel Worm.
 
</gallery>
 
</gallery>
-->
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==References==
 
==References==
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<br>
 
<br>
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{{Monster navbox|modifiers}}
  
{{Monster navbox|modifiers}}
 
  
[[category:bosses]]
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[[category:Elites]]
 
[[category:monsters]]
 
[[category:monsters]]
[[category:Boss Modifiers]]
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[[category:Elite Affixes]]
[[Category:Reaper of Souls]]
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[[category:Reaper of Souls]]
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[[category:D3v2]]

Latest revision as of 19:55, 8 May 2014

Frozen Pulse hovers ominously.

Frozen Pulse is an Elite Affix that spawns on Random Elites and some Uniques in Diablo III Reaper of Souls.[1]

This effect creates a small spiky blue ball which looks similar to a Frozen bomb. Unlike Frozen, the Frozen Pulse seeks after targets, moving quickly to lock into place directly on top of a target. Once in position, the Frozen Pulse activates, "pulsing" out cold causing damage and a slowing, chilling effect to anything in the (small) radius of effect.

Frozen Pulse

  • Monster Level Minimum: 12
  • Available to: Random Elites and some Uniques. (Not Champions or Minions.)
  • Damage Type: Cold, plus CC slowing effect.
  • Additional Resistances: Unknown.
  • Can Not Spawn With: No limits.


Strategy[edit | edit source]

The Frozen Pulse is harmless when it first appears. The damage and chilling only begins once the orb moves to find a target, then stops and starts to pulse. If players move quickly enough, the orb will never get on top of a target to start pulsing. In that case it will simply give up after a few seconds and start pulsing wherever it is.

A more skillful way to deal with Frozen Pulse is to let it reach you, then to move quickly once it locks into place and starts to pulse. The orbs will not move again once they've activate, and they can be easily avoided once they are stationary.


Frozen pulse vs. Frozen[edit | edit source]

Frozen Pulse and Frozen at once.

The graphics for Frozen Pulse and Frozen look similar when both attacks are in their formative stages, though their behavior is very different.

  • Frozen spawns multiple "balls" at the same time from each Elite or Champion or Unique casting them. Each Frozen starts off as a smooth snowball, and they all float in place, rotating as they grow larger and more spiky and jagged, until they reach maximum size and explode in a freezing blast.
  • Frozen Pulse appears one at a time and it's fully-formed and spiky right from the start. After being summoned, the Frozen Pulse moves quickly, like a heat-seaking Roomba, and will set up shop directly on top of a player. Once it has found a target and stopped moving the spiky orb will commence pulsing for a few seconds, dealing cold damage and slowing/chilling anything in the vicinity.


Media[edit | edit source]

A video showing Frozen Pulse in action.


References[edit | edit source]

  1. BlizzCon 2013 Monster Affixes Report - IncGamers.Com, 10/11/13