Difference between revisions of "City of Blood"
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+ | '''City of Blood''' is the third [[:Category:Act II| Act II]] quest in [[Diablo III]] and takes place mainly in [[Alcarnus]]. | ||
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* '''Pre-requisite:''' [[The Road to Alcarnus]] | * '''Pre-requisite:''' [[The Road to Alcarnus]] | ||
* '''Required to progress?''' Yes | * '''Required to progress?''' Yes | ||
− | * '''Reward(s):''' [[Gold]]/ [[Experience]] | + | * '''Reward(s):''' [[Gold]]/ [[Experience]]/ [[Lore]] |
− | * [[Lore]] items: | + | * [[Lore]] items: [[Maghda, Leader of the Coven]] |
− | * Related [[Achievements]]: | + | * Related [[Achievements]]: None |
* '''Leads to:''' [[A Royal Audience]] | * '''Leads to:''' [[A Royal Audience]] | ||
* '''Level Range:''' <quest level="true">city-of-blood</quest> | * '''Level Range:''' <quest level="true">city-of-blood</quest> | ||
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=={{PAGENAME}} Walkthrough== | =={{PAGENAME}} Walkthrough== | ||
− | Leave the [[Khasim Outpost]] and head down into the east [[Stinging Winds]]. | + | Leave the [[Khasim Outpost]] and head down into the east [[Stinging Winds]]. Work your way to the south of that to find the exit from the area onto the [[Road to Alcarnus]]. |
+ | |||
+ | |||
+ | [[File:Caged prisoner sml.jpg|thumb|right|150px|Caged Prisoners]] | ||
+ | |||
+ | As you reach the entrance into [[Alcarnus]] you'll run into the superunique [[Dark Berserker]], [[Shatterbone]]. Although he's accompanied by some [[Crazed Cultist]]s and [[Hellion]] he should not be difficult to dispense with. | ||
+ | |||
+ | |||
+ | The [[Road to Alcarnus]] is a very small area with no dungeons but it has a [[Waypoint]] and also another of [[Cain's Lost Satchel]] so if you are doing any of the Lore achievements, you'll pick up a book in that. | ||
+ | |||
+ | |||
+ | As you cross the small bridge into [[Alcarnus]] you will receive a bonus 'quest' to release eight prisoners from cages that you can find dotted around Alcarnus and its dungeons. For your troubles you will be rewarded with XP, gold an the [[Hero of Alcarnus]] achievement (see below). | ||
+ | |||
+ | |||
+ | [[File:Lair of the witch.jpg|left|thumb|200px|[[Maghda]]'s minions]]Check out the very north edge of Alcarnus for the body of a member of the Iron Wolves which will have a copy of the [[Iron Wolf Captain's Journal]] which forms part of the [[Judge of Character]] achievement. | ||
+ | |||
+ | |||
+ | At the back of Alcarnus you'll come to the [[Lair of the Witch]], the witch being [[Maghda]]. Once you enter the lair you will not be able to exit until [[Maghda]] is dead (finally). It is a small lair with 7 columns which serve as shields to run rings around the [[Thrall]]s she raises in increasing numbers. She is immune while they are alive thanks to her [[Shielding]] so you'll need to keep on her hard in the short period between raising them. | ||
+ | |||
+ | |||
+ | |||
+ | Once she is dead she should leave a couple of rares for you if it's the first time you've killed her on that difficulty and a piece of lore, [[Maghda, Leader of the Coven]]. | ||
+ | |||
+ | |||
+ | Return to the [[Hidden Camp]] with your portal and on to [[A Royal Audience]] quest. | ||
+ | |||
==Objectives in Brief== | ==Objectives in Brief== | ||
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| | | | ||
* Travel through [[Khasim Outpost]]'s east gate. '''<nowiki>*</nowiki>''' | * Travel through [[Khasim Outpost]]'s east gate. '''<nowiki>*</nowiki>''' | ||
− | * Find Alcarnus | + | * Find Alcarnus '''<nowiki>*</nowiki>''' |
* Find the [[Lair of the Witch]] in [[Alcarnus]] | * Find the [[Lair of the Witch]] in [[Alcarnus]] | ||
− | | | + | | valign="top" | |
* Kill [[Maghda]] | * Kill [[Maghda]] | ||
* Return to the [[Hidden Camp]] | * Return to the [[Hidden Camp]] | ||
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'''<nowiki>*</nowiki>''' [[Checkpoint]] reached around this stage in the quest. This means you can quit out and '''Resume''' your game at a later date and begin at this point - in effect it's a Save Game point. | '''<nowiki>*</nowiki>''' [[Checkpoint]] reached around this stage in the quest. This means you can quit out and '''Resume''' your game at a later date and begin at this point - in effect it's a Save Game point. | ||
− | + | ||
==Associated Achievements== | ==Associated Achievements== | ||
{{Template:Associated Achievement}} | {{Template:Associated Achievement}} | ||
− | {{achievement header}}<achievement type="single"> | + | {{achievement header}}<achievement type="single">Hero of Alcarnus</achievement><achievement type="single">Lord of the Flies</achievement><achievement type="single">Death From Afar</achievement> |
+ | <!-- | ||
==Trivia and Easter Eggs== | ==Trivia and Easter Eggs== | ||
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<gallery> | <gallery> | ||
+ | File:Road to alcarnus entrance.jpg|Entrance into the [[Road to Alcarnus]] | ||
+ | File:Road to alcarnus waypoint.jpg|[[Waypoint]] and [[Cain's Lost Satchel]] | ||
+ | File:Caged prisoner.jpg|Bonus quest | ||
+ | File:Iron wolf captains journal.jpg|[[Iron Wolf Captain's Journal]] | ||
+ | File:Maghda battle.jpg|Finally [[Maghda]] is going down | ||
</gallery> | </gallery> |
Latest revision as of 01:54, 17 November 2013
City of Blood is the third Act II quest in Diablo III and takes place mainly in Alcarnus.
Quest Information[edit | edit source]
- Initiated by: Captain Davyd
- Pre-requisite: The Road to Alcarnus
- Required to progress? Yes
- Reward(s): Gold/ Experience/ Lore
- Lore items: Maghda, Leader of the Coven
- Related Achievements: None
- Leads to: A Royal Audience
- Level Range: <quest level="true">city-of-blood</quest>
City of Blood Walkthrough[edit | edit source]
Leave the Khasim Outpost and head down into the east Stinging Winds. Work your way to the south of that to find the exit from the area onto the Road to Alcarnus.
As you reach the entrance into Alcarnus you'll run into the superunique Dark Berserker, Shatterbone. Although he's accompanied by some Crazed Cultists and Hellion he should not be difficult to dispense with.
The Road to Alcarnus is a very small area with no dungeons but it has a Waypoint and also another of Cain's Lost Satchel so if you are doing any of the Lore achievements, you'll pick up a book in that.
As you cross the small bridge into Alcarnus you will receive a bonus 'quest' to release eight prisoners from cages that you can find dotted around Alcarnus and its dungeons. For your troubles you will be rewarded with XP, gold an the Hero of Alcarnus achievement (see below).
At the back of Alcarnus you'll come to the Lair of the Witch, the witch being Maghda. Once you enter the lair you will not be able to exit until Maghda is dead (finally). It is a small lair with 7 columns which serve as shields to run rings around the Thralls she raises in increasing numbers. She is immune while they are alive thanks to her Shielding so you'll need to keep on her hard in the short period between raising them.
Once she is dead she should leave a couple of rares for you if it's the first time you've killed her on that difficulty and a piece of lore, Maghda, Leader of the Coven.
Return to the Hidden Camp with your portal and on to A Royal Audience quest.
Objectives in Brief[edit | edit source]
|
|
* Checkpoint reached around this stage in the quest. This means you can quit out and Resume your game at a later date and begin at this point - in effect it's a Save Game point.
Associated Achievements[edit | edit source]
City of Blood is in some way involved in the following achievement(s).
Name | Points | Description | Banner |
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Media[edit | edit source]
Entrance into the Road to Alcarnus
Finally Maghda is going down
Quests & Events of Diablo III [e] Act I Act II Act III & Act IV Act V |
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